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Why doesn't Nintendo embrace graphics like Sony/MS?

If you included Kirby you could have put Other M for the lulz,
and putting Medal of fucking Honor in your successful releases?

I love listwarz it's really as stupid as it can get (if only because it put it in the situation of 'the world' vs 'something')
 
Mael said:
If you included Kirby you could have put Other M for the lulz,
and putting Medal of fucking Honor in your successful releases?

I love listwarz it's really as stupid as it can get (if only because it put it in the situation of 'the world' vs 'something')
I thought Kirby sold a couple million units? Maybe not, it doesn't change anything.

Medal of Honor sold 5M copies, how is that not successful?
 
Ickman3400 said:
There's literally 0 incentive for Nintendo to do anything else. It's hard to blame them from a business perspective.

Actually, I can think of one incentive: Third parties. Third parties are responsible for *quantity* of product, which Nintendo alone cannot supply. If you take the potential for third party development out of the equation completely, Nintendo can survive, but it increasingly reduces the value prospect of a Nintendo system. If, in the future, the console choice is between "A Nintendo system which plays Nintendo games", "A Sony system which plays Sony games and third-party titles" and "A Microsoft system which plays Microsoft games and third-party titles", it gets increasingly difficult to price the Nintendo system appropriately for the content it can play while still covering the hardware costs of the system.

(That's assuming that it's not there *already*, of course.)
 
szaromir said:
Meanwhile in Wiiland:
SMG2
Just Dance 2
Donkey Kong Country Returns
Epic Mickey
Kirby
... and that's it?

Sonic Colors did very well too. I think it's one of the better selling Sonic games in years, too.
 
Nintendo can't compete with Sony or Microsoft in the graphics department this generation because the Wii is not as powerful as the 360 or PS3...

But... in the past generations, Nintendo has pushed their graphics a lot more than, let's say, Sony. Metroid Prime looks better than most of the PS2 Sony games.

Same with the N64... and the Super Nintendo... see Yoshi's Island for example... no other game looks like that on the Sega Genesis.

I don't know why "gamers" believes that Nintendo always releases inferior hardware. This generation is the first one that they have underpowered hardware.

Both the N64 and Gamecube were more graphics capable than the PS1 and PS2, and that is a fact.
 
szaromir said:
Why are you ignoring what I'm writing? I know these games are big, but they released ages ago.
.

Because they are the biggest games this gen, talking about the most popular mainstream franchises & ignoring those games is meaningless.
Also all the games you mentioned were available for half the price within 3-6 months of release( some far lower than that, as well) whilst the old Nintendo games have held their value, hence why Nintendo have had no need to release another MK, Wii Fit, etc. Its a fairly easy argument to make, they have sold more, have held their value far better, therefore are more popular(& mainstream) than the games you are listing.
 
And I'm pretty sure that Nintendo, with a powerful hardware as the PS3, would achieve better results than Sony. Just look how great Super Mario Galaxy looks on the inferior Wii (at 60fps); imagine what Nintendo could do with a PS3-like hardware.
 
Fernando Rocker said:
And I'm pretty sure that Nintendo, with a powerful hardware as the PS3, would achieve better results than Sony. Just look how great Super Mario Galaxy looks on the inferior Wii (at 60fps); imagine what Nintendo could do with a PS3-like hardware.

The quality is fine, but the massive issue this generation brought upon making games is the cost of things. From systems to especially development, costs have skyrocketed. What Nintendo did with the Wii was a fair point to send; you can still be successful without bleeding money to be cutting edge.

What upsets me most with this industry is that most companies seem to be willing to pour all of this money into prettier, more expensive pieces of software. Where's the ceiling to that approach? Is there one?
 
Cerebral Assassin said:
Because they are the biggest games this gen, talking about the most popular mainstream franchises & ignoring those games is meaningless.
Also all the games you mentioned were available for half the price within 3-6 months of release( some far lower than that, as well) whilst the old Nintendo games have held their value, hence why Nintendo have had no need to release another MK, Wii Fit, etc. Its a fairly easy argument to make, they have sold more, have held their value far better, therefore are more popular(& mainstream) than the games you are listing.
It doesn't matter how much they cost 3 months after release. The fact is that Wii's release schedule of relevant games is very sparse, much sparser than PS3's or 360's and that's what made the platform sales slow down so much. Acting like MK or Wii Fit still have huge impat in 2011 won't change that.
 
szaromir said:
It doesn't matter how much they cost 3 months after release. The fact is that Wii's release schedule of relevant games is very sparse, much sparser than PS3's or 360's and that's what made the platform sales slow down so much. Acting like MK or Wii Fit still have huge impat in 2011 won't change that.

That is not what you originally said, you claimed that the popular "mainstream " franchises were not available, that was wrong, & acting like people aren't still buying MKWii & Wii Fit etc is wrong.
 
supabrett said:
No need for racism dude. SMH
No need to be so sensitive dude. Mario is Italian, lasanga is Italian. Nothing racist about that.


I think it's because Nintendo can't handle high end hardware. The N64 and Gamecube came to late in the console cycle (resulting in a poor quantitative supply of games 1st and 3rd party) and their handling of the marketing was downright awful. The consoles themselves were pretty damn good though. (love them both)
 
Nintendo have always relied on their big titles to encourage sales. Casual gamers (heck, the majority of gamers) don't care about anything other than Mario / Zelda.

Next generation it's going to be interesting with the 'PS4', because can Sony honestly have a jump in hardware that will surprise people? Microsoft can, and Nintendo DEFINITELY can.
 
Appollowexx said:
This is what I'm thinking; a strike while the iron's hot mentality.
Although I'd say odds are 50/50 at the moment - could go either way.

Yeah, I was thinking 50/50 as well.

It's a balancing act of wanting to re-ignite their console market while not risking getting caught too far behind the technology curve again. As with 3DS, Wii 2 will see a shift not only back to 3rd parties, but also back to more core games as their new markets have matured.

If they do have another killer-idea then the risk of going earlier is reduced, and could upset the apple cart a bit.
 
Cerebral Assassin said:
That is not what you originally said, you claimed that the popular "mainstream " franchises were not available, that was wrong, & acting like people aren't still buying MKWii & Wii Fit etc is wrong.
What I originally said:
Wii's biggest problem isn't graphics, it's the lack of the majority of mainstream franchises and if they are present, they're so downgraded that even mainstream audience recognizes it.
So pretty much the same. Would you be so kind to provide last year's worldwide shipment for MKWii and Wii Fit?
 
szaromir said:
It doesn't matter how much they cost 3 months after release. The fact is that Wii's release schedule of relevant games is very sparse, much sparser than PS3's or 360's and that's what made the platform sales slow down so much. Acting like MK or Wii Fit still have huge impat in 2011 won't change that.

I'd attribute that to E3, as that's when Nintendo usually announces their major titles of the year. The Wii has had some pretty bare support from Nintendo in the early half of the year for the past few years, though some delayed games had a good impact for that time period like Super Smash Bros Brawl and Super Mario Galaxy 2. They have a habit to announce games that gamers will very likely be able to buy by the end of the year (which I'm for), and almost never beyond anymore. I mean really, outside of Kirby and Pandora's Tower, all of the games that I'm anticipating from Nintendo are games they announced well over a year ago, before they had a knack of revealing games that will be very soon purchases.
 
The 3DS actually is a huge jump in graphics from the DS. But, like the DS before it, people don't really think its that great because Sony has revealed their PSP/NGP thats even better. The contrast of comparison.
 
The_Technomancer said:
The 3DS actually is a huge jump in graphics from the DS. But, like the DS before it, people don't really think its that great because Sony has revealed their PSP/NGP thats even better. The contrast of comparison.

For me the problem with the NGP is that it doesn't differentiate itself from the console. There a few reasons to not buy a PS3.
 
Foffy said:
I'd attribute that to E3, as that's when Nintendo usually announces their major titles of the year. The Wii has had some pretty bare support from Nintendo in the early half of the year for the past few years, though some delayed games had a good impact for that time period like Super Smash Bros Brawl and Super Mario Galaxy 2. They have a habit to announce games that gamers will very likely be able to buy by the end of the year (which I'm for), and almost never beyond anymore. I mean really, outside of Kirby and Pandora's Tower, all of the games that I'm anticipating from Nintendo are games they announced well over a year ago, before they had a knack of revealing games that will be very soon purchases.
That's why I was comparing 2010's line-ups, because it's still fairly recent times and we have some retrospective insight.
 
JonCha said:
For me the problem with the NGP is that it doesn't differentiate itself from the console. There a few reasons to not buy a PS3.

Yeah, the dual touch inputs, and two camera's allowing geotracking sure doesn't differentiate it from the PS3 at all..
 
Htown said:
They also sell other things besides video games. If MS and Sony lose money on games, oh well, they have other things to get money from. If Nintendo loses money on games they are fucked, because that's all they do.
.

That's it right there. Nintendo has to be conservative because gaming is all they've got. They don't have cash cows in other industries to subsidize their core competency.

And I can't believe the OP mentioned that Sony and Microsoft are doing fine. Losing billions of dollars in one generation, well two for MS, is fine? I hope he never runs a company.
 
Takao said:
Yeah, the dual touch inputs, and two camera's allowing geotracking sure doesn't differentiate it from the PS3 at all..

I was talking about games, considering that's what you use these things for.
 
Casp0r said:
Why can't people see Nintendo is no longer a game developer but a corporation just in it for profit.

Oh you're one of those.
 
shinobi602 said:
But Sony and Microsoft have been doing fine...
sony is a huge company that has other areas to get revenue, ie tvs, computers etc
microsoft has their OS
...
nintendo has only the video game market

they cant take risks or they're out of business if they mess up
 
DECK'ARD said:
No, he was being realistic.

The industry is in a mess. A combination of a spiraling of development costs on one side fueled by HD and Hollywood Blockbuster philosophy, at odds with the devaluation and throwaway nature of smartphones and social gaming on the other. Further complicated by a fractured and contradictory transition to download.

Many developers have bit the dust already, the console model is no longer such a good fit, and the handheld model has to keep distinctive. The approach the industry took this gen isn't sustainable, it's an industry flapping around trying to find the right path forward and adjusting to the changed habits and tastes of consumers.
None of that really has anything to do with "Oh you guys like the 3DS? Well we're going to charge more for it!".
 
Casp0r said:
Why can't people see Nintendo is no longer a game developer but a corporation just in it for profit.

I'm trying to work out if it's more bizarre to imply that Nintendo no longer develop games or that game developers do it out of the goodness of their hearts, not to make a profit.
 
Casp0r said:
Why can't people see Nintendo is no longer a game developer but a corporation just in it for profit.
Um....have you ever listened to Iwata speak or read any of his interviews? The man cares passionately about game development.
 
Crewnh said:
None of that really has anything to do with "Oh you guys like the 3DS? Well we're going to charge more for it!".

Perceived value, you charge according to the market.

Also see Kinect, and basically every other bit of consumer electronics.
 
DECK'ARD said:
Perceived value, you charge according to the market.

Also see Kinect, and basically every other bit of consumer electronics.
Whatever you say. You say realistic, I say realistically greedy.
KuGsj.gif
 
shinobi602 said:
But Sony and Microsoft have been doing fine...
please post profitability graphs of the respective companies (or gaming divisions of said companies)
 
I'm pretty sure every system they made up until the Wii was pushing graphics beyond or on par with what their competitors were doing.

NES > Atari
SNES > Genesis
N64 > PSX (technically)
GCN = Xbox > PS2
 
Casp0r said:
Why can't people see Nintendo is no longer a game developer but a corporation just in it for profit.
You can only see this when viewed through a Virtual Boy thats why.
 
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