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why has the PS3 not been hacked yet?

SappYoda said:
Because there is no point to it.

The thing already has linux.

did you ever asked your self how the Dreamcast games would look like on your TV renderd at 1080p? Even the idea alone is already worth it. Besides i love the game OS and want everything to be started from their. I think nobody wants piracy, nor I do but i really really want homebrew on the ps3 gameOS.
 
SappYoda said:
Because there is no point to it.

The thing already has linux.

I thought hackers hack systems for the challenge and prestige.

If the PS3 gets hacked, the group that pulls it off will shout from the rooftops proclaiming how great/smart they are.

I'll bet Sony put in some impressive protection of the system, although being region free and running Linux out of the box has taken some of the necessity out hacking it.

I'm sure there is lots of groups out there trying to hack it, just like there's a lot of people who'd love to download retail PS3 games from the web and play from ISOs.
 
It's simple.

And it has nothing to do with it being too difficult to hack.

It's all about money, really. Modchips take time and money to develop. Lots of time, and lots of money.

If you historically look at the PSP hacking community, you'll see that there were many modchips planned for the console. What happened then? A week or so after the first modchip was released (it was more or less a dual firmware modchip, anyway) Dark_aleX came out with his custom firmware, IMMEDIATELY removing any need for a modchip.

The team that developed the modchip hoped that they would recoup losses from chip development with massive sales (like what happens with all modchip teams/manufacturers). What happened instead is that their development was used as a tool to develop a chipping-free solution, essentially killing any need for their product. Keep in mind this team is a large team of well-funded incredibly good electrical engineers and software engineers. This killed their business and they lost a lot of money in the process.

Most big-time hackers are afraid of the same thing on the PS3. It would be incredibly expensive to develop, and if history repeats itself, we will have our hands on custom firmware quickly that will lead to the death of the modchip (unless it's necessary to install said firmware).

That's about it, really. Making modchips is a business, and this is a huge risk to their business. They just don't want to get into it.
 
TimeKillr said:
It's simple.

And it has nothing to do with it being too difficult to hack.

It's all about money, really. Modchips take time and money to develop. Lots of time, and lots of money.

If you historically look at the PSP hacking community, you'll see that there were many modchips planned for the console. What happened then? A week or so after the first modchip was released (it was more or less a dual firmware modchip, anyway) Dark_aleX came out with his custom firmware, IMMEDIATELY removing any need for a modchip.

The team that developed the modchip hoped that they would recoup losses from chip development with massive sales (like what happens with all modchip teams/manufacturers). What happened instead is that their development was used as a tool to develop a chipping-free solution, essentially killing any need for their product. Keep in mind this team is a large team of well-funded incredibly good electrical engineers and software engineers. This killed their business and they lost a lot of money in the process.

Most big-time hackers are afraid of the same thing on the PS3. It would be incredibly expensive to develop, and if history repeats itself, we will have our hands on custom firmware quickly that will lead to the death of the modchip (unless it's necessary to install said firmware).

That's about it, really. Making modchips is a business, and this is a huge risk to their business. They just don't want to get into it.

you sound like one of them.
 
obaidr said:
did you ever asked your self how the Dreamcast games would look like on your TV renderd at 1080p? Even the idea alone is already worth it. Besides i love the game OS and want everything to be started from their. I think nobody wants piracy, nor I do but i really really want homebrew on the ps3 gameOS.

Yep but AFAIK nor hacked Dreamcast or PS2 are capable of displaying games at 1080p.
 
- HW encryption
- Signed Blu-rays
- Region free
- Linux
- Impressive media capabilities
- Continuous FW updates
- Free online gaming

With that list, the only reason remaining to hack a PS3 is playing backups. Everybody desiring a media center or a linux machine is served. Everybody who wants to play japanese games is served. Everybody afraid of hacking the console because online is free, and he/she would get kicked off is pulled back.

Soo... Sony has protected the console in a very extreme way. Mix that with many reasons left out of the list of desires and you've got a console near impossible to hack, and with actually few reasons to do it. Nice played.
 
kodt said:
Yet you bought an Xbox so you could mod it and play pirated games. (Don't give me that media center bs)

So you're saying the specific posters in this thread who used their modded Xboxes for XBMC are lying pirates?
 
Vaandaviii said:
- HW encryption
- Signed Blu-rays
- Region free
- Linux
- Impressive media capabilities
- Continuous FW updates
- Free online gaming

With that list, the only reason remaining to hack a PS3 is playing backups. Everybody desiring a media center or a linux machine is served. Everybody who wants to play japanese games is served. Everybody afraid of hacking the console because online is free, and he/she would get kicked off is pulled back.

Soo... Sony has protected the console in a very extreme way. Mix that with many reasons left out of the list of desires and you've got a console near impossible to hack, and with actually few reasons to do it. Nice played.

Pretty much it. Should Sony add MKV support, there wouldn't even be a need for Linux anymore on the box. :P
 
KernelPanic said:
I thought hackers hack systems for the challenge and prestige.

If the PS3 gets hacked, the group that pulls it off will shout from the rooftops proclaiming how great/smart they are.

I'll bet Sony put in some impressive protection of the system, although being region free and running Linux out of the box has taken some of the necessity out hacking it.

I'm sure there is lots of groups out there trying to hack it, just like there's a lot of people who'd love to download retail PS3 games from the web and play from ISOs.

Basically they only reason to hack the system now is piracy. And truth be know pirates aren't generally great hackers or programmers . The very Goods hackers and homebrewers are already working on PS3's linux apps.
 
kodt said:
Yet you bought an Xbox so you could mod it and play pirated games. (Don't give me that media center bs)


Shit, I bought an Xbox modchip so I could play pirated games, but my Xbox's purpose very quickly turned into (and still is!) a VERY functional media center. Now granted, it's now playing movies I've obtained illegally, but the media center is fucking AWESOME.
 
With all of the piracy busts that happened since 2000, more and more oldschool sceners also left behind that world, completly. Skilled people just dont care enough to waste time cracking stuff when they get paid big money for legit gigs. It's not work risking everything for that.
 
Vaandaviii said:
- HW encryption
- Signed Blu-rays
- Region free
- Linux
- Impressive media capabilities
- Continuous FW updates
- Free online gaming

With that list, the only reason remaining to hack a PS3 is playing backups. Everybody desiring a media center or a linux machine is served. Everybody who wants to play japanese games is served. Everybody afraid of hacking the console because online is free, and he/she would get kicked off is pulled back.

Soo... Sony has protected the console in a very extreme way. Mix that with many reasons left out of the list of desires and you've got a console near impossible to hack, and with actually few reasons to do it. Nice played.

But it's not region free for ps/ps2 games. If there were one feature I could remove from the ps3, it would be the region protection for those games.
 
People keep bringing up the fact that Linux is allowed, and while this is true, and I suppose for a few people this is enough, why does there seem to be 0% interest from any sizable group to actually use this for something useful?

Is it the gimped nature of the Linux support? If so, then isn't using this as a major reason why the system hasn't been hacked flawed? Considering the power of the PS3, if the Linux support doesn't allow for it to be a fantastic XBMC replacement and Emu super machine, then isn't it kinda worthless for all REALISTIC intents and purposes? So I would imagine people would still love to hack the thing. Unless of course the complicated nature of Cell and the SPUs make it too complicated to bother with coding for.

It just seems that the built-in Linux support has been a total waste of time for anyone but the hardcore linux folk.
 
Dr. Zoidberg said:
People keep bringing up the fact that Linux is allowed, and while this is true, and I suppose for a few people this is enough, why does there seem to be 0% interest from any sizable group to actually use this for something useful?

Is it the gimped nature of the Linux support? If so, then isn't using this as a major reason why the system hasn't been hacked flawed? Considering the power of the PS3, if the Linux support doesn't allow for it to be a fantastic XBMC replacement and Emu super machine, then isn't it kinda worthless for all REALISTIC intents and purposes? So I would imagine people would still love to hack the thing. Unless of course the complicated nature of Cell and the SPUs make it too complicated to bother with coding for.

It just seems that the built-in Linux support has been a total waste of time for anyone but the hardcore linux folk.

There is work being done, you're just not looking in the right places. And like I've said before, the people who find this stuff interesting aren't necessarily interested in providing you a sweet Media Center interface. Doesn't mean you won't get one, but interest seems to be elsewhere.

It's not up to you to decide what's "realistic" for coders to work on.
 
squicken said:
The nature of Bluray and the cost of drives and blank media keep the pirates at bay.
I really doubt it would be this. A valid hack would let you run backup games, and many games (probably most 3rd party ones at least) could be burned onto a dual layer DVD.
 
From reading through this thread, I am beginning to think that Sony is the first console maker, since the cartrige era, to do anti-piracy right! I am not horribly familiar with the technical aspects of all of this, but this is my understanding from reading through people's responses so far.

-Sony used hardware that is difficult to hack (or program for,but thats a whole other issue)
-The PS3 gives customer's most of the legitimate (non-piracy) features that people usually hack consoles for...Linux, upgradable non-proprietary harddrives, region free...
- A media format that is not piracy friendly - blu ray

It appears that others have argued that there are some legitimate reasons why you may still want to hack a PS3, but perhaps they are not sufficient to warrant the resources to do so. Ultimately, it sounds like while some may argue that Sony has dropped the ball with many aspects of the PS3, they have done copy protection right and Microsoft and Nintendo should take a cue from them in the future.
 
TheExodu5 said:
Nice knowing you.

agreed, I was banned for generalizing that some people posting in a thread about online encryption wanted to just download the torrent....


[quote="Vaandaviii" ]- HW encryption
- Signed Blu-rays
- Region free
- Linux
- Impressive media capabilities
- Continuous FW updates
- Free online gaming[/quote]

nice list, don't see what the last reason has to do with it though.
 
Piracy affects popular consoles everyone wants to play with; not unpopular consoles nobody wants.

The high price doesn't help; people willing to pay US$400 or more for a console are people who can buy many games.
 
ken_kutaragi.jpg
 
theBishop said:
There is work being done, you're just not looking in the right places. And like I've said before, the people who find this stuff interesting aren't necessarily interested in providing you a sweet Media Center interface. Doesn't mean you won't get one, but interest seems to be elsewhere.

It's not up to you to decide what's "realistic" for coders to work on.

Yeah.

The big problem is that the really skilled guys got fed up with the "scene" a long time ago when the PSP was the centre of attention. It was completely uncoordinated, exploited by supposed "fan-sites" like PSP-Updates, people taking the work of others and passing it off as their own for credit/profit and those involved with homebrew software were abused by fuckers demanding shit like they were entitled to it.

You only have to look at that jackass holding Nintendo to ransom over the Wii ISO loader to see how utterly fucked up this can get.

So yeah, there are people playing with the PS3 and staying well underground because people can't play nice.
 
CO_Andy said:
There's not a better console for retro-gaming than an Xbox.

It would have been even better if the "scene" hadn't completely fucked off the programmers of Project64.
 
Ecrofirt said:
Shit, I bought an Xbox modchip so I could play pirated games, but my Xbox's purpose very quickly turned into (and still is!) a VERY functional media center. Now granted, it's now playing movies I've obtained illegally, but the media center is fucking AWESOME.


:lol :lol :lol

Most obvious pirate post ever. Goodbye.
 
Stumpokapow said:
So you're saying the specific posters in this thread who used their modded Xboxes for XBMC are lying pirates?

your telling me people who had modded Xboxes never played pirated game on it?

XBMC is nice but you can run it on a PC no need for a modded xbox.
 
Metal Gear?! said:

Project64 was one of the emulators ported into Surreal64. Surreal64 used version 1.4's source which was pretty good, but the forthcoming 1.6 was looking absolutely stunning. We're talking almost perfect-looking emulation.

So the "scene" being as it was decided that the best idea would be to bombard PJ64's developer with emails and forum posts demanding that he hurry up and release his source code to 1.6 ASAP. Some of the emails he got were really fucking nasty and the volume got so bad that he refused to release any more source past 1.4 (something which he's not wavered from to this day, nearly five years later), told the "scene" to go fuck itself and most of the plugin developers followed suit leaving Surreal64 a mere shadow of what it could have been.
 
kodt said:
your telling me people who had modded Xboxes never played pirated game on it?

XBMC is nice but you can run it on a PC no need for a modded xbox.

They only started porting XBMC to Linux two years ago and the first beta (for all home computer OS platforms) was released last year.

XBMP/C was Xbox exclusive for six years.
 
kodt said:
your telling me people who had modded Xboxes never played pirated game on it?

XBMC is nice but you can run it on a PC no need for a modded xbox.
You don't see any advantage to having a box with a DVD-ROM, hard drive, and USB ports that's able to stream and organize any media from your computer over a home network and play it back via component and optical audio to your nice big TV and speaker system?
 
obaidr said:
did you ever asked your self how the Dreamcast games would look like on your TV renderd at 1080p? Even the idea alone is already worth it.

Dreamcast's Dead or Alive 2 on 1080P via Denon AVR1909 upscaler :D

3321563356_412d0a320c.jpg

3321562138_cbc131a66c.jpg
 
Ecrofirt said:
Shit, I bought an Xbox modchip so I could play pirated games, but my Xbox's purpose very quickly turned into (and still is!) a VERY functional media center. Now granted, it's now playing movies I've obtained illegally, but the media center is fucking AWESOME.

Oh LOL:lol

why that fuck would you post that? Even if it's true why would you admit to it?

:lol :lol :lol :lol :lol :lol
 
If I hacked a telephone to run linux that would be pretty impressive and respectable from an engineering standpoint. Much like people who hacked iPods to run Linux or the PSP.

However... If I take the PS3 which already runs Linux and hack it to play pirate video games... That's not so respectable and not even interesting for many people to take part in.

I think a large number of the linux hackers simply don't have an interest in advancing piracy.

That leaves more professional piracy "mod" community people who used to hide behind terms like "use it for linux".
 
Grayman said:
a newsletter in my gmail brought up the smart ad links "Copy Any PS3 Game" I claim false advertising!
Probably not false at all. Even if you manage to copy PS3 games, doesn't mean that the console will run the copies :P
 
I'm not sure Sony allowed users to install Linux on the PS3 to deter hackers at all...

With the PS2, Sony went to court in the UK to get the Playstation re-classed as a computer rather than a games console so it would fall into a lower tax-bracket.

I think with Sony allowing Linux to be installed from the offset, they have a much better argument for the PS3 being classed as a computer.

Article: http://www.gamespot.com/news/6152983.html



I believe Sony got lucky if this OtherOS feature is what is stopping hackers from hacking the PS3. more power to 'em.
 
00011000 said:
I'm not sure Sony allowed users to install Linux on the PS3 to deter hackers at all...

With the PS2, Sony went to court in the UK to get the Playstation re-classed as a computer rather than a games console so it would fall into a lower tax-bracket.

I think with Sony allowing Linux to be installed from the offset, they have a much better argument for the PS3 being classed as a computer.

Article: http://www.gamespot.com/news/6152983.html



I believe Sony got lucky if this OtherOS feature is what is stopping hackers from hacking the PS3. more power to 'em.
It could be an influence.

I think it's also the reason all PS3 games are on BluRay discs. They could allow people to use the DVD drive for games (PS2 games were on CD as well as DVD), considering 95%+ titles are also on DVD on the 360, they'd get faster load times and it'd be cheaper to burn the discs. But, BluRay burners and blank discs are not common place.
 
Linux on PS3 doesn't mean shit, I want it to be fully hacked so I can run my own code and have full access to the RSX (no RSX for custom OS on PS3) and play Shenmue on my nice TV
 
kodt said:
your telling me people who had modded Xboxes never played pirated game on it?

Even bears aren't dumb enough to stick their paws in a swarming hive.

Congratulations, you're dumber than a bear.
 
00011000 said:
I'm happy about this. It's most probably the main reason why many 3rd party devs (EA) has seen most of their profit come from the PS3.

00011000 said:
I like the idea of devs actually getting paid for their work.
...
I know I only bought the Xbox 1 because it could be easily hacked.

I don't know which part makes less sense.
 
StrikerObi said:
Is this official thread of bad grammar or something? What the hell is going on here? Foreign GAF?
"A lack of trying" is actually a proper English phrase.

(The rest remains in the "WTF" realm.)
 
H_Prestige said:
But it's not region free for ps/ps2 games. If there were one feature I could remove from the ps3, it would be the region protection for those games.
This is the one thing I wish it had. :(
 
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