Bending_Unit_22
Member
I wonder how much of it is due to the ultra low Japanese fertility rate. Fewer youngins means less new blood and less innovation.
klee123 said:Western media bias is what caused the "fall from grace". Nothing to do with the quality of the games themselves.
Sure devs like S-E have gone shit, but others have been consistently good even to this gen.
Hcoregamer00 said:Not to mention that other devs have really improved their quality like From Software, Level 5, and GUST.
RurouniZel said:Yep. Basically when it came to RPGs, the only JRPGs people cared about here were Square-Enix games. So when they failed to release in a timely manner and meet expectations, apparently the entire damn country was producing shit and we just didn't realize it.
Figboy79 said:Do you have a link to a wallpaper sized version of this image? It's amazing, and I want it as my background.
Hcoregamer00 said:The niche games are improving in quality by a great amount.
Atelier Rorona -> Atelier Totori is a jump in light years in terms of improving quality, yet the thread is pretty damn barren.
BGBW said:Was have gamers been ignoring the great games made by Japanese devs on the handheld systems?
Aegus said:Most of the decent PC devs finally migrated to consoles this gen from pc so there's more competition in the market place.
Derrick01 said:Because of the 360. MS made that console for the west and they capitalized on it.
Alextended said:They haven't. You just have console gamers finding out about the glory of the FPS genre alongside other Western focused productions that used to be found mostly on PC before this generation (ok, the Xbox made the start but most people had a PS2 anyway).
Combichristoffersen said:Lots of different factors. Cost of HD development, their home market turning towards handhelds while Europe/USA go for home consoles (and iOS/Android devices), attempting to make games specifically aimed at a Western audience rather than just stick to what they're good at, and Western developers who were previously primarily PC developers have started making console games, which takes attention away from the Japanese games.
Truth101 said:Why have western devs not been able to make any worthwhile portable games this gen?
oyPimpbaa said:Dark Souls is like a western rpg made by a Japanese studio though (as was Demon Souls). If it's aesthetics were more in line with other Japanese rpgs, it wouldn't have got as much attention.
Thank you kindly! I'll grab it when I get homeGiran said:
Truth101 said:Why do western devs make FPS after FPS this gen...?
Or, this one.
Why do NeoGAF members make shitty thread after shitty thread this gen...?
Or, maybe.
Why do people have different taste in games this gen...?
RSLAEV said:And yes FF 13 sold well but critically it was ripped to shreds.
Bebpo said:Lots of Japanese pubs/devs have crashed in output and/or quality. SquareEnix, KONAMI, IREM, Hudson, Nautilus, Capcom, Sony Japan Studios, Flight-Plan, Intelligent Systems, Polyphony Digital, Bemania Devs[...]
MercuryLS said:There were so many powerhouse Japanese developers last gen, this gen however they seem to have lost their way. Capcom seems to be one of the few JP developers that are still very successful worldwide with their products. What happened? Why was this transition so harsh for JP devs?
cosmicblizzard said:83 on metacritic is "ripped to shreds"?
cj_iwakura said:Uh...
![]()
Try again.
[...] console gamers finding out about the glory of the FPS genre alongside other Western focused productions that used to be found mostly on PC before this generation (ok, the Xbox made the start but most people had a PS2 anyway).
most of them are just out dated, they need to move with consumers tastes
duk said:most of them are just out dated, they need to move with consumers tastes
ProfessorMoran said:Capcom's quality outside of SF has gone off the deepend and they're completely drained of their best talent, it's only a matter of when the shit will hit the fan.
Tain said:The Beatmania devs? Crashing? They've been pumping games out at the exact same rate they were last generation.
Gez said:Am i missing something here? The game is just a puzzle block game from the videos i have seen. I don't get it.
OldJadedGamer said:If developers went from handhelds to iOS would that be a fall from grace?
Zeal said:Japan has accepted their fate already. They have been destroyed by CoDs and Halos.
Derrick01 said:Considering the way the gaming media reviews big games and long running high caliber franchises? Yeah that's pretty low. I'm pretty sure that's the lowest in the franchise for a main game.
Gez said:Am i missing something here? The game is just a puzzle block game from the videos i have seen. I don't get it.
This. The very fact that the Japanese gaming industry no longer lead the industry in games is a point to be taken. Fallen from grace? I don't know but less of a factor in the industry? yes.(._.) said:A lot of people will list a few good games or say handhelds but in reality their contribution lately have been quite stale compared to past generations. Key figures in the Japanese gaming industry have even been very vocal about this. It has been somewhat lacking there in terms of quality AAA games. They do still make a lot of good games there though that are profitable. There just haven't been as many industry leading titles this gen from Japan.
benzy said:Who had more studios closed down this gen, Western or Japanese?
Thagomizer said:Didn't we just have this thread a week ago?
Actually the way they are stumbling out of this gen even they are a bit of a stretch here.Sadist said:![]()
'sup
ItWasMeantToBe19 said:Well, the West went from PCs to consoles which is sort of the same thing as Japanese going from consoles to handhelds.
LiK said:the soul still burns.
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MadOdorMachine said:Haven't played Dark.Demon's Souls or Nier, but Vanquish and Bayonetta are perfect examples of what I'm talking about. They both evolved their genre, but only in one direction. There's nothing to do in either one of those games except kill waves and waves of enemies.
MadOdorMachine said:Granted they do it well, but there's no variety in the gameplay.
MadOdorMachine said:They need to get a lot more right than just the action though. They need better level design and puzzles at the very least. Adding multiplayer would also help.
Imagine a death match of Ninja Gaiden.
...Bending_Unit_22 said:I wonder how much of it is due to the ultra low Japanese fertility rate. Fewer youngins means less new blood and less innovation.
Gears of War has multiplayer as well, which, like it or not, is a big deal. Also the theme is more likely to sell (in the US) than Vanquish or Bayonetta.Strummerjones said:As opposed to Gears of War where you regularly partake in quickfire trivia rounds on notable feminist writers between umm, killing waves and waves of enemies?
Strummerjones said:On your second point, (multiplayer deathmatch) that seems to be the entire raison d'être of Anarchy Reigns. Although I expect even if it is good (early preview footage seemed a bit ropey) no one will even notice, as with their last two games.