VN1X
Banned
I'm fairly tech savvy and have decent knowledge what goes into making games (or rather understand game/code logic and how difficult it is to make games). One thing I realized though is that I still have no clue why it is that DX11 is still the standard when DX12 has been on the market for ages now. Better yet, can we ever expect Vulkan to become the main computing API? Maybe this is a topic too technical for us GAFians but I'd love to know why we are where we are in terms of API's. Is it all down to the fact that it's because Microsoft is the biggest player on the market or is it because DirectX as an API is still heavily tied to consoles?
Wot gives.
Wot gives.
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