lastmessiah
Member
Why can't they just make a fucking Silent Hill game?
The last mainline game didn't seem to do very well (In sales and critically). So I suspect that Konami are hesitant to invest in another.
Because they think console games is a thing of the past and they'll focus on making smartphone games and pachinko machines from now on. The only exception is Pro Evolution Soccer.
Off topic?
Ito said he would return for another one. Blaustein & Yamaoka, the same. Hiroyuki Owaku, Yuki Mizuochi, Kazuhide Nakazawa are still at Konami. This idea that no one is left at Konami, or that some developers wouldn't return for another one isn't exactly true.Seriously though, the architects behind the original four are long gone from Konami. Any new Silent Hill will be nothing but a mere imitation, much like every SH post-4. Is that what you really want? No, it's not. Just let it die.
Hmm, I might have mistaken this with the Suikoden situation, where the architect/creator truly is gone from Konami and didn't want to return (last I heard, at least).Ito said he would return for another one. Blaustein & Yamaoka, the same. Hiroyuki Owaku, Yuki Mizuochi, Kazuhide Nakazawa are still at Konami. This idea that no one is left at Konami, or that some developers wouldn't return for another one isn't exactly true.
That was an issue of quality though. I didn't play Downpour but it seemed rather low effort and without the unique ambience that distinguishes Silent Hill from similar titles. They just need to invest a little more care into it.
With Suikoden, most of everyone is gone. A lot of them left because they started families. You're thinking of Yoshitaka Murayama, who left before 3 came out, didn't get credit, and was asked to come back but chose not to. Interestingly enough, Konami won't progress with the Suikoden series without him. It's the reason why they concentrated on prequels and spin offs.Hmm, I might have mistaken this with the Suikoden situation, where the architect/creator truly is gone from Konami and didn't want to return (last I heard, at least).
That said, I maintain that any new Silent Hill would be either be a pale imitation to what once was, or would completely fall apart during production again like Silent Hills.
Just play that new Bloober game if you want a new Silent Hill, because that's as close as we're gonna get.
According to Digital Foundry, if you play your 360 copy on your One, it fixes all the initial technical problems.Downpour is not a bad game really, some of the side quests are really freaking cool and inventive. You can tell that the team who made it was putting their heart into but probably needed some technical help. Vatra games was a small Czech studio that went bankrupt after making Downpour. Konami was trying to make a new entry as cheap as possible.
If there was a PC port that fixed Downpours technical issues it would be a fairly decent entry to the series really. I would put it somewhere around The Room.
Because they think console games is a thing of the past and they'll focus on making smartphone games and pachinko machines from now on. The only exception is Pro Evolution Soccer.
They are making a new Silent Hill with Sony, but you just wait a little longer to see it in motion.Why can't they just make a fucking Silent Hill game?
Like Konami gives a shit about expectation. They put the Silent hill name through shit and couldnt give a toss.It's really hard to do it and not drop the ball.
Lots of expectation and maybe they don't feel they have a good enough team for it.
That's actually a good point. Do Konami still have internal capabilities to do a new Silent Hill?I don't think they're able to anymore. Which is why they should license the IP out to someone like Sony.
Downpour wasn't a bad game. But a terrible Silent Hill game. Same with Homecoming.The last mainline game didn't seem to do very well (In sales and critically). So I suspect that Konami are hesitant to invest in another.