Aressa
You can't die before your death
I gave up at the very first fight after retrying it three times. Any game that does this to me without training you I can't be bothered with.
Hmmm what??
I gave up at the very first fight after retrying it three times. Any game that does this to me without training you I can't be bothered with.
Not that I am against "Waifu" talk (I hate the term though), it's just that that aspect overshadows a lot of other stuff that the game has going for it when it comes to game discussion (I don't know how it is on GAF, just talking from my personal experience). For example, I was chatting with some guy a few days ago and he found out that I'm a big fan of P4G, immediately asked me "What's your favourite character?" and went on about how he couldn't decide which girl to go for. When I then said "Kanji Tatsumi" he was like "ō_ō" and I had a bit of explaining to do.
I honestly regret playing it on Hard. Didn't realise that Hard meant "you just have to grind more."
That's only true at the very beginning. Game loses any challenge about 2/3 in.
The notion that the Persona fanbase only cares about waifu's in terms of characters is completely wrong. The Persona series as reflected by many here have such great character casts compared to other jrpgs and are adored for their personality, growth and events experienced with them.
Just look at this character poll:
(Poll)
My favourite Persona character has to be Minato.
How? The first enemies you fight are weak to your only special attack, and can still be killed by whacking them with your golf club a few times.I gave up at the very first fight after retrying it three times. Any game that does this to me without training you I can't be bothered with.
It's ok, because every Persona thread attracts a bunch of SMT purists who understand it's their duty to inform everyone playing them that they suck and aren't representative of true SMT.
I've also been on the fence with this game. So much praise everywhere. But honestly, after reading this thread I'm deciding against buying it.
It seems like the gameplay isn't really that good, and the good part it's the story/characters, which is something that I don't really care much about in a game if the gameplay isn't as good![]()
I've also been on the fence with this game. So much praise everywhere. But honestly, after reading this thread I'm deciding against buying it.
It seems like the gameplay isn't really that good, and the good part it's the story/characters, which is something that I don't really care much about in a game if the gameplay isn't as good![]()
Why are people saying "glad you liked it!" to the OP.
He hasn't played it yet.
I went into P4G cold, with almost no knowledge of what kind of game to expect. The stuff that really stood out to me was the characters, and how the storyline was sprawling in terms of the people you meet and how you interact with them, but also tightly-focused to the point where it really felt like you were playing out a story. There are multiple ways to play through the game, which is a big plus for me, and it's just an amazingly well crafted world. It's also very emotional and pretty funny at times.
Aside from the dungeons, which are a bit of a slog at times, it's almost everything I could ask for in a game.
I've also been on the fence with this game. So much praise everywhere. But honestly, after reading this thread I'm deciding against buying it.
It seems like the gameplay isn't really that good, and the good part it's the story/characters, which is something that I don't really care much about in a game if the gameplay isn't as good![]()
Me and 2 other coworkers have started it up a few weeks ago. One of them already finished it and the other is only one dungeon in. I'm about halfway through, with 47 hours put into it already, and I can't even fully express the hold this game has on me. I can't even bring myself to play anything else right now.
Everything about the game, the production values, the characters, the battle system, THE MUSIC. It's the complete package.
I'm seriously hoping that Persona 5 doesn't stay a PS3 exclusive for too long, and either gets a Vita or PS4 port not too long after release.
OP This is important if you end up getting the game: Do not give up during the first 5 hours. It takes that long until it really opens up and you get to see what the game is all about. Just trust me. At least make it that far before quitting, but I have a feeling you won't have to worry about that.Seriously get the game, it's that good. It was my first and only Persona and I was blown away.
Just remember to play at your own pace and not to fret too hard about what you should be doing on any given day ESPECIALLY on your first play through. In my opinion you'll absorb the narrative and the world much better when everything is a discovery.Haha yeah that's two people now! If I enjoy p4 I will of course check out the other Persona games![]()
Just waiting for Royal Mail to deliver now. Hyped! Doesn't take much to get me excited.
For someone who really doesn't like the whole, I don't even know what to call it...heavy japanese culture focus, specifically the waifu/jpop stuff, will this game be a turn off? I can't stand it when some little animated japanese girl is shrilling japanese into my ear every time I finish a race or land a critical hit or whatever mechanic triggers that in a lot of games with this style.
For someone who really doesn't like the whole, I don't even know what to call it...heavy japanese culture focus, specifically the waifu/jpop stuff, will this game be a turn off? I can't stand it when some little animated japanese girl is shrilling japanese into my ear every time I finish a race or land a critical hit or whatever mechanic triggers that in a lot of games with this style.
But do you dislike that because of bad writing or is it a genuine dislike of anything Japanese? That is the underlying difference at least anecdotally with many people who assume that they'd dislike the game based upon what you've said and coming out surprised that they enjoyed it.For someone who really doesn't like the whole, I don't even know what to call it...heavy japanese culture focus, specifically the waifu/jpop stuff, will this game be a turn off? I can't stand it when some little animated japanese girl is shrilling japanese into my ear every time I finish a race or land a critical hit or whatever mechanic triggers that in a lot of games with this style.
It has taken years for the games to get ports, so don't expect them to do that anytime soon.
In terms of gameplay, if you've played Pokemon, you have a starting point for what the gameplay is like. It's very much "strike the weakness while avoiding getting yours hit", where only the main character can change the spells they have access to/what their weakness is. This allows you to really choose any character you want in your party in the game, while shoring up whatever's missing from the collective party's arsenal by gathering new Personas.
Difficulty level wise, Very Easy will allow you to sleepwalk through the game and never have you worry about this aspect. Easy is a little harder but still much the same. Normal means you probably need to pay attention to a well rounded party, while Hard means you better also be very good at building specific Personas for your MC to use while also buffing/debuffing.
The only real negative most anyone has for the game is the dungeons. Because they're randomized(for the most part), they're very simplistic things to run around and fight enemies in. Unfortunately, this basically IS your gameplay sections, which is why people dock it points. For as lacking as the SMT series is in terms of story/character, the Persona series lacks dungeon design. This is enough to kill the game for some, not others.
The main thing that's always helped this negative I feel is the game really is two different games: The social sim aspect and the dungeon aspect. You need to dungeon crawl to progress the story, but it's completely up to you(after the many hour long introduction) on when you go about this. Days in Persona are broken up into chunks of the day, with you getting free time to do whatever After School and in Evenings. If you decide to dungeon crawl for the day, you'll be doing it After School, and you'll be too tired to do anything at the Evening, so it ends whatever social things you'd want to do that day. Other than that, you can hang out with characters(including those on your party) to learn a little more about them and help them through whatever baggage they may be carrying, which in turn makes the dungeon crawling aspect slightly easier. Team mates hung out with get access to new abilities in dungeons(both on their own and from their Personas, everything from new spells to being able to knock your MC out of the way of an attack that would kill him).
Ideally? You want to go into a dungeon a few times to accomplish your goal, and spend other time hanging out with peeps. The way I've always played the games was by the time you get bored of dungeon crawling, well you don't have to again for a good month and you get to hang out with people. When that starts wearing thing, hey it's time to dungeon crawl again. The gameplay kind of leapfrogs like this(if you choose to) the whole game.
It also has enough of a unique story in that it's basically a murder mystery set in modern day, to which I can recall no JRPG ever having a setup like that. This, coupled with the game's great characters and music, usually means people who may not even like JRPGs like this game, and ones that love JRPGs adore it.
And for the love of god don't turn off the voice acting, as Atlus anything tends to be the best in that when it comes to japanese games...
Yeah P3 FES >>>> P3P
Oh I realize, which definitely saddens me. However, we're in the age now, specifically at a dawn of a new-gen, where studios have a pretty good turn around for releasing last-gen games on current-gen systems (about a year or so). I probably wouldn't mind waiting that long.