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Why is there so much obsession over exclusives?

They are the main things that make a platform standout. Otherwise, there's not much reason to get them over a PC. Exclusives, especially first party ones, should matter more now that PC gaming is more accessible than ever. And in this regard, the PS4 and Xbox One have been lacking.
 
There's also the idea an exclusive game will fully exploit the capabilities of the console we own, i.e. back on the PS3, Uncharted 1, 2, 3 & the Killzone games pushed the console to its limits, whereas some multiplatform games featured somewhat hideous graphics by comparison (Assassin's Creed 2, Red Dead Redemption & F1 2011, among others).

Exclusives aren't always about console wars, there's a quality factor which also plays some importance.
 
Why do so many people react negatively when one game expands to more platforms? Isn't it a good thing that more people are able to play a great game?

I think its a good thing.

Why does it feel like exclusive games are often put on a pedestal on GAF?

Like many have mentioned exclusives usually utilize the hardware to its fullest or are the most polished.

Why do awesome multiplatform sometimes get belittled as "it's just a port, meh"? Does it matter whether it's a port or not, as long as it's a great port of a great game? Does it matter from a consumer point of view? Isn't the consumer's interest that it's just a great version of a great game?

I play games mainly on PS Vita and PC and honestly, I couldn't care less whether the game I'm playing is exclusive or not. I play on PS Vita, because I think it's by far and away the best platform the play games on the go on it. Yet I often see posts about people belittling some PS Vita games just because they are multiplatform. If I'm playing Velocity 2X on PS Vita, why would it be so bad for me that the game is also on PS4? On the contrary, I'm happy that more people are able to have access to a great game and have a great time with it.. Yet, I often see people saying "don't get a PS Vita, it's just console/PC ports and more ports" Even if you're arguing that (which even then isn't really true), a console/PC platform is NOT a substitute for a fantastic handheld that I can take in my pocket and play games on it in public transport.. I don't get it.

I dont get it either. Unless the port is a bad one. Hell, some in the Project Cars canceled for Wii U thread said they wouldnt mind if it was scaled back, down graded as long as they could use the unique gamepad features. There are some arguments for why that would and wouldnt be good idea....but to each their own.

Exclusive games are mostly in the interest of the platform holders, to differentiate their platform from the competition and to get more people to buy their platform. But exclusive are rarely in their consumer's interest.. So why is there so much obsession over it from the side of consumers? Would you guys like that Ubisoft and EA would make their own console as well, and you'd have purchase even more different platforms to get the games that appeal to you? Would you guys want 10 different VR headsets with each their own exclusive VR games? Why would anyone applaud fragmentation like that?

And don't get me wrong, I'm not attacking Sony, Microsoft, Nintendo and well OculusVR to some degree as well, just because they operate their business model like that. It's a business model that makes sense.. from a business point of view.. I don't get why a lot of people seem to applaud exclusive games from a consumer point of view. I even see people sometimes hoping that a game will be exclusive, like what the hell? (I saw this in some Final Fantasy VII remake thread for example) How does that enrich your gameplay experience you'd get from the game?

For this I agree with those saying its fanboyism. Unless you look at it from the view that exclusives are usually using the hardware to its fullest. Someone made a good point about the online MP aspects. I wish more games could be connected cross platform for MP. Then that might cause issues because of input choices, online quality of some consoles, etc.
And don't get me wrong, I'm not saying exclusive games are bad games or something. There are plenty of great games that I enjoy that happen to be PlayStation, Nintendo, PC exclusive games. But those are not great games because they are exclusive. Those are great games because they are great games.
 
People saying "console wars" aren't seeing the entire picture. As a PC gamer the only reason I'll buy a console is because it has enough great exclusives to be worth the entry price. No great exclusives? No point in the console.

I agree, and it really shows how out of touch some PC gamers are here...

On the console side, the Wii U has loads of exclusives considered to be the best, unique games of their particular genre Smash Bros, Bayonetta, platformers, etc. The PS4 has the TLoU and will soon have Uncharted 4, which I'm sure people will pour hundreds of hours into.

There's nothing like TLoU on PC or any other console. The game is critically acclaimed, a grand experience, has great multiplayer and is very popular. Therefore if someone desires that game and will spend hundreds of hours on it, it makes sense they buy console for it.

People have actually done the same thing with Destiny since launch and it works out great for them because they play with their friends on Xbox Live/PSN.

Also, it's not like people only use the console for exclusives. There's a lot of convenient features packed into consoles that make it easy for anyone to use.

This is coming from someone who recently completed a gaming rig, which can run older and current games better than PS4 or Xbox One.
 
Yeah, but the reason this practice is profitable is because customers are conditioned to accept it, or even support it.

And consumers should do what? Massively boycott a console because a game they want is exclusive to it? Not buy that game?

Maybe consumers should also boycott NBC for having exclusive Superbowl broadcasting rights this year?

Maybe consumers should boycott Netflix for exclusively having Orange is The New Black?

Let's just end all forms of copyright and capitalism while we're at it!

Exclusivity is *everywhere*. It's the very definition of capitalism. It's not going away.
 
Really shows how out of touch some PC gamers are here...

On the console side, the Wii U has loads of exclusives considered to be the best, unique games of their particular genre Smash Bros, Bayonetta, platformers, etc. The PS4 has the TLoU and will soon have Uncharted 4, which I'm sure people will pour hundreds of hours into.

There's nothing like TLoU on PC or any other console. The game is critically acclaimed, a grand experience, has great multiplayer and is very popular. Therefore if someone desires that game and will spend hundreds of hours on it, it makes sense they buy console for it.

People have actually done the same thing with Destiny since launch and it works out great for them because they play with their friends on Xbox Live/PSN.

Also, it's not like people only use the console for exclusives. There's a lot of convenient features packed into consoles that make it easy for anyone to use.

This is coming from someone who recently completed a gaming rig, which can run older and current games better than PS4 or Xbox One.

I think you just reinforced the point he was making? He said he would only buy a console for great exclusives, which I'm sure are the kind you listed.

As an aside, I find it funny though that so many posts impugning PC gaming/gamers in some way end with some form of "I also own a great PC".
 
Really shows how out of touch some PC gamers are here...

On the console side, the Wii U has loads of exclusives considered to be the best, unique games of their particular genre Smash Bros, Bayonetta, platformers, etc. The PS4 has the TLoU and will soon have Uncharted 4, which I'm sure people will pour hundreds of hours into.

There's nothing like TLoU on PC or any other console. The game is critically acclaimed, a grand experience, has great multiplayer and is very popular. Therefore if someone desires that game and will spend hundreds of hours on it, it makes sense they buy console for it.

People have actually done the same thing with Destiny since launch and it works out great for them because they play with their friends on Xbox Live/PSN.

Also, it's not like people only use the console for exclusives. There's a lot of convenient features packed into consoles that make it easy for anyone to use.

This is coming from someone who recently completed a gaming rig, which can run older and current games better than PS4 or Xbox One.
I'm not entirely sure how posts like these are reinforcing the idea of exclusives, unless I didn't go up far into into the comment chain here?

Can you give me a good reason why I shouldn't be able to play Destiny on PC?
 
I think you just reinforced the point he was making? He said he would only buy a console for great exclusives, which I'm sure are the kind you listed.

As an aside, I find it funny though that so many posts impugning PC gaming/gamers in some way end with some form of "I also own a great PC".

Yes, I'm agreeing with him with my post and adding my own thoughts.

I'm not entirely sure how posts like these are reinforcing the idea of exclusives, unless I didn't go up far into into the comment chain here?

Can you give me a good reason why I shouldn't be able to play Destiny on PC?

I don't have a good reason why you shouldn't be able to play Destiny on PC. I know that Bungie typically hasn't done much PC development of their games, but I'm not sure that would be to relevant here as I'm sure that they are capable of developing a solid PC port of the game. That's probably primarily a publisher decision? (EDIT: maybe check out the post below me?)

My post is wasn't trying to support exclusive games and I shouldn't to explain why Sony or Microsoft place value on them because it's pretty damn obvious why. I'm saying that exclusives exist and many of them end up being considered the best games in their genre, so yes people will want to buy a console for it if the game appeals to them.
 
Can you give me a good reason why I shouldn't be able to play Destiny on PC?

Because it's not profitable enough for Activision to bother with it? That seems like a good enough reason to me. You might as well wonder why console manufacturers don't release consoles in the African market.

The PC market is like 5% of the sales market, yet requires considerably more resources to develop for considering the wide variety of hardware to test on, more options to support, keyboard/mouse specific menus, etc, etc... the ROI is negligible at best. It's a miracle some devs even bother at all.
 
Yes, I'm agreeing with him with my post and adding my own thoughts.

Ah, okay my bad. I thought you were calling him out of touch. Though I think most PC gamers acknowledge that consoles have plenty of worthwhile exclusives. Perk all I don't have the time to get through even a portion of the games just on PC that I want to play, and I feel like I game a lot.
 
Console exclusivity matters to PC gamers. If a game is also on PC, there's very little sense in buying one for a console since in most cases the PC version is superior. I'd like to add that these games become so cheap on Steam after a couple of months that buying the console versions at a premium isn't the wisest of decisions for game collectors.

Meantime, 1st party games on the Wii U aren't available anywhere else and given that these games are of very high quality and polish plus the fact that they don't decrease in value, I want them all in my collection.
 
When you make a decision and spend hard earned money as part of that decision there is a need to feel it was a good investment against alternatives.

This is not console wars, but how the world works
 
The PC market is like 5% of the sales market

Wow you sure pulled that statistic right out of nowhere.
Here's Ubisoft's 2015 Q1 sales statistics:
PS4 - 27%
PC - 23%
Xbox One - 11%
PS3 - 11%
Xbox 360 - 11%
Wii and Wii U - 3%
Source

And that's just Ubisoft's sales.
Just so you know: Outside of NA, PC is the leading platform.
 

Well don't take my word for it...

total-content-spend.png


blackops-sales.jpg


When you look at that as a game publisher... why do you even want to bother with PC? How is it surprising that publishers who do churn out minimalistic shit ports?

The only games that do well on PC are games that are exclusive to PC!
 
Well don't take my word for it...

total-content-spend.png


blackops-sales.jpg


When you look at that as a game publisher... why do you even want to bother with PC? How is it surprising that publishers who do churn out minimalistic shit ports?

The only games that do well on PC are games that are exclusive to PC!

That's the retail PC market, which is effectively dead for obvious reasons...

Wow you sure pulled that statistic right out of nowhere.
Here's Ubisoft's 2015 Q1 sales statistics:
PS4 - 27%
PC - 23%
Xbox One - 11%
PS3 - 11%
Xbox 360 - 11%
Wii and Wii U - 3%
Source

And that's just Ubisoft's sales.
Just so you know: Outside of NA, PC is the leading platform.

And that's Ubisoft, who has a terrible reputation in the PC space.
 
Wow you sure pulled that statistic right out of nowhere.
Here's Ubisoft's 2015 Q1 sales statistics:
PS4 - 27%
PC - 23%
Xbox One - 11%
PS3 - 11%
Xbox 360 - 11%
Wii and Wii U 3%
Source

And that's just Ubisoft's sales.

That's wholly invalid because those stats are not exclusively comprised of multiplatform AAA games. Show me the sales for FarCry 4, for example. The PC stats probably contain a whole bunch of Facebook games, F2P games, and such.
 
Well don't take my word for it...

total-content-spend.png


blackops-sales.jpg


When you look at that as a game publisher... why do you even want to bother with PC? How is it surprising that publishers who do churn out minimalistic shit ports?

The only games that do well on PC are games that are exclusive to PC!

1) That's retail. Nobody on PC buys retail.

2) You brought up Call of Duty sales as an example of low sales on PC. That's like showing Counter-Strike Global Offensive sales on the PS3 as an example that nobody buys games on the PS3.
 
Well don't take my word for it...

total-content-spend.png


blackops-sales.jpg


When you look at that as a game publisher... why do you even want to bother with PC? How is it surprising that publishers who do churn out minimalistic shit ports?

The only games that do well on PC are games that are exclusive to PC!

Retail PC is only alive in parts of Europe. The vast majority of the market uses Steam or GoG or Blizzards thing, or the LoL client, or or or. These stats were useless with regards to PC in 2010/2011 and are even more useless now. And publishers are thankful for that since they don't need to pay for discs to be stamped.
 
Otherwise the PS4/Xbox ONE/NX would be already "lost".
Not that it matters much, as some games are almost considered exclusive to one system (SE games on PS4) in a way, but exclusive content not only drives sales, but interest too.
And of course, Console Warz.
 
What the hell are you talking about? Yes. I even said it myself

"Without them, there would be no reason to own multiple consoles"

What point were you trying to make again?

Exclusives define their platform and offer a unique experience you can't get elsewhere. Without them, there would be no reason to own multiple consoles. It facilitates competition and allows devs to focus their efforts on one device, rather than having to spread their resources thin by making their game run on multiple.

This is the third generation in a row that I've owned every current platform. It's great. I don't have to miss anything.

What's so great about you having to buy 3 platforms in order to not miss anything?
 
Exclusives made by a company for their own system is fine with me. You wouldn't expect the ability to play Sony games on Nintendo or vice versa. Just like you wouldn't expect your Netflix subscription to also allow access to Hulu Plus, y'know? That kind of exclusivity makes sense. Content from the hardware creators for their own stuff.

Third-Party with co-funding is different, but I think they also have reasonable leeway for keeping the stuff exclusive. Unless we're talking something HUGE like Minecraft, splitting profits from a game to another company who put no funding in wouldn't be a sensible move. There wouldn't be much in it anymore.

But I am fully with you on the confusion over why anyone wouldn't want the rest on every platform, power willing. I like being able to play the same game wherever I feel like at any moment.
 
x1, ps4, pc, wii u owner here. exclusives are the only reason i own any of these consoles. no whining from me...unless a multiplat isnt available on pc =(
 
It is for me. I spent $400 on console and spend about $100 a year on rentals + $50 on PS+. The only way PC would match that would be if I waited a year before playing games that come out.

I see, but I don't see how that is a particularly good deal. You spent $150 and you don't actually own anything except the console itself. It may fit your usage scenario but it is in no way indicative of the real-world cost of owning a console vs owning a similarly-specced PC.
 
I can understand the frustration when a big multiplatform game goes exclusive. You have a decade or two of multiplat, tens of millions sold and then it goes exclusive.

Not particularly arsed myself though. I expect exclusives to differentiate the platforms.
 
I don't think exclusives are better than multiplatform games just because they're exclusives. That's just silly. I do however think that exclusives are important. I'd play everything on my PC if I could, but I can't, so that's why I buy consoles. Exclusives are the only reasons I buy consoles, so if one doesn't have exclusives that appeal to me, there's no reason to buy it.

Obviously other people buy video game consoles for different reasons. The failure of the Wii U has proven that much. But for me, if I'm going to put down several hundred dollars for hardware, it had better do something that my current equipment can't.
 
I would prefer games that are tailored to a specific hardware spec rather than something that's aiming for the lowest common denominator between multiple platforms.
 
How else can you differentiate platforms?

I mean, back in the day, the Genesis/Mega Drive was a very different console to the SNES.

Different games, even under the same licence. And it varied between games which one was deemed better. In some circumstances, a game under the same name was very different, and were equally as good for different reasons.

Now though? Most of the big third party hits come out across different consoles and PC. The only difference is pixel counting, graphical effects, and/or frame rate.

The gaming market has changed dramatically post the PS2 really. Before then, the PS1, Saturn and N64 had some different versions of games.

Post PS2, bar first party exclusives, third party games had little differentiation. All consoles used discs, had similar architecture and make up, or at least made so that games could be close to par with competitors.

This generation, the PS4 and Xbox One are basically living room PC gaming machines. The Wii U is different, but failed.

If you want to play Mario? Get a Nintendo console. Halo? Xbox. Uncharted? Playstation.

The big change is third party and/or indy exclusives.

These are either funded and would never happen without support (Bayonetta 2), or co-marketed like Street Fighter V and Tomb Raider.

It is disappointing due to my console choice I may not get to play SFV or Shenmue (I still backed it). But, that is where console gaming is now.

The two main Consoles are unable to differ on architecture. They do differ slightly in terms of raw power. But you are ultimately playing the same third party games.

Therefore, exclusives matter.
 
PS2-OG XB and last gens were even worse than this, now we have less third-party exclusives.

you should know some years ago XB owners couldn't even enjoy PES, Final Fantasy, DMC, Star Ocean, Metal Gear, Silent Hill, among others

and not to talk about console games on PC, it was frustrating
 
We all know that third party multiplatform games don't sell consoles. Sony had to release Knack to sell consoles at launch. Same as Microsoft with Lococycle.
 
Because some of us grew up when exclusives (not paid by the first-party) were common things.
Even when there was two game with the same name but different systems there was good chances the games were different.
 
An absolute exclusive can have the advantage of being fine tuned to the console's cracks (not necessarily, but the potential is there). Otherwise, gameplay wise (the important part), the game has to accomodate for each and every platforms bottlenecks (e.g., at any given time, you could have 10 enemies attacking the player on one platform, but 8 on the other, but in the end you go with 8). Differences in AF and resolution and AA is trivial.

Does it change much? Probably not, because the architectures are pretty much the same this gen, whereas you could do crazy stuff with spu's on PS3 (e.g. GT6's dynamic tesselation, etc.) whereas Xbox360 had 3 proper PPU's over PS3's single PPU with a stronger GPU on the Xbox. So the type of things they could pull better than each other was in different areas. That's why true exclusives where platform's particular strengths could be put to good use was more important. This gen, not as much.
 
exclusives are the only reason for me to purchase and get excited for a system. Exclusives generally makes me aware of the game's existence while multiplatforms are generally just there getting less attention.

My PC is not a beast by any means but as long it runs the games I really don't care as I'm not one of those "master race" thinking people. And most people here on GAF has a PC.

ps. focusing only on 1 specific platform does make the game potentially better than if it is not in most cases.
 
Re: People getting upset when a former exclusive goes multiplat - that's just console wars. It's really disappointing. I want a great game to have as much success as possible.
 
Because exclusives is the only thing justifying purchasing some systems this generation and without them you would realize that this generation is the most empty one.
 
Why do so many people react negatively when one game expands to more platforms? Isn't it a good thing that more people are able to play a great game?

Do games do that? Expend? Final Fantasy is about the only game that would give me a negative reaction and that's mostly because of the way Square-Enix chose to announce it. Btw, it looks like FF XIII sold 6.6 million, the same as FF X and only 0.6 million more than FF XII. The market for that series has not grown.

Why does it feel like exclusive games are often put on a pedestal on GAF?

They receive more marketing. Some of them are really great.

Why do awesome multiplatform sometimes get belittled as "it's just a port, meh"? Does it matter whether it's a port or not, as long as it's a great port of a great game? Does it matter from a consumer point of view? Isn't the consumer's interest that it's just a great version of a great game?

Usually a port is an old game. You should look up GAF's demographic.

I play games mainly on PS Vita and PC and honestly, I couldn't care less whether the game I'm playing is exclusive or not. I play on PS Vita, because I think it's by far and away the best platform the play games on the go on it. Yet I often see posts about people belittling some PS Vita games just because they are multiplatform. If I'm playing Velocity 2X on PS Vita, why would it be so bad for me that the game is also on PS4? On the contrary, I'm happy that more people are able to have access to a great game and have a great time with it.. Yet, I often see people saying "don't get a PS Vita, it's just console/PC ports and more ports" Even if you're arguing that (which even then isn't really true), a console/PC platform is NOT a substitute for a fantastic handheld that I can take in my pocket and play games on it in public transport.. I don't get it.

With PS+, Vita is an incredible value even if you have a PS4.

Exclusive games are mostly in the interest of the platform holders, to differentiate their platform from the competition and to get more people to buy their platform. But exclusive are rarely in their consumer's interest.. So why is there so much obsession over it from the side of consumers? Would you guys like that Ubisoft and EA would make their own console as well, and you'd have purchase even more different platforms to get the games that appeal to you? Would you guys want 10 different VR headsets with each their own exclusive VR games? Why would anyone applaud fragmentation like that?

Consumers massively buy horrible games and let good developers go under. Why would I care about the customers?

I don't know if we'll see multiplat VR games. On the PC, 1 format might eventually win. Or none. On PS4, it's no different than what Nintendo has been doing or MS with Kinect. I'm wiling to give Morpheus a try even if it might not take off.
 
I know I'm a severe minority, but exclusives are the reason I buy consoles. I have a PC. Why would I buy a console that only plays the same games at a worse resolution and frame rate? That's why I find both the XB1 and PS4 lacking so far and I haven't jumped in yet.
 
Exclusives are what justify purchases, both in a good and a bad way.

"I want a WiiU 'cause Splatoon is awesome and I can't miss out".

vs.

"I don't need Splatoon cause *insert game X* is better".

That's it. Lack of money / open mind = console wars.
 
People in this thread are answering two separate questions. OP asked why people obsess over exclusives. He didn't ask why exclusive exists.
 
It is disappointing due to my console choice I may not get to play SFV or Shenmue (I still backed it). But, that is where console gaming is now.

Then console gaming needs to change. In my opinion gamers have the power to bring about that change, but they don't use it because a significant part of them celebrates when a game is not available on other platforms. You see, it is a "win" for the console they support. If every third-party moneyhat was met with disapproval from all sides, then both publishers and console makers would be forced to drop that practice. Moneyhats will exist as long as we approve and encourage them.
 
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