UE3 was a blight on last gen. You could spot games that used the engine a mile away, and so many games suffered from the same 'UE3' look. Plus is normally came with performance issues. Especially on PS3, where UE3 was pretty much a guarantee of horrible screen tear.
The best thing about UE4 is that I don't know if games are using it or not. It seems to have freed the artists to create the look of the game without being restricted by engine requirements.
The best thing about UE4 is that I don't know if games are using it or not. It seems to have freed the artists to create the look of the game without being restricted by engine requirements.