It's quite simple really. It's coming to the terms that modern BioWare is not the BioWare that made Jade Empire, Dragon Age: Origins and Mass Effect 1/2. It's the company that made ME3 and DA:I and now the subcompany that from what I've gathered essentially so far made bad ME DLC and the ME3 MP is in charge of the next game.
My main issues with modern Bioware games are three things:
1) The shift to 'quantity over quality'. This already began with Mass Effect 3 when most sidequests essentially boiled down to "listen to 2 people in the hub, then scan for artifact" or "go to this MP map and shoot stuff for 10minutes". And we all know the abomination that was DA:I's sidecontent. They simply do not respect the players time and either are not capable of or not willing to design and write quality sidestuff anymore. Hell even some of the companion quests in DA:I were "collect # of these items". The older I get the less tolerance I have for mmo-esque shitty filler sidestuff.
And BioWare still hasn't come out and fully admitted this. All we've gotten is some "Yeah, we kind of realized that some people did not fully like minor aspects of this or that" - No, it was shit, nothing but trash, admit it and say you learned from it or I remain unconvinced.
2) The tired same old "you're jesus, everybody loves you and wants to have sex with you, only you can save the world against the ancient evil". I mean how hard can it be to come up with something different already? Give me a more personal story. It can still have big consequences but I'm just sick of the tired old Bioware story formula.
3) The fanservice in regards to the cast. Sometimes I feel like BioWare has this schemata of "Two heterosexuals here, two homosexuals there, throw in the bisexual over here and now let's not forget the usual edgelord character too". I want to play a realistic, homogenous cast and not something that feels like it was created to please everyone and adapt to fan art and fiction. I realize that this is not what many hardcore BioWare fans want and I also realize that many non-heterosexual gamers don't have many alternatives to romances in games suited to them. But even then, honestly I'd rather just have 1-2 romances in the game and for all I care make both of them homosexual-only, as long as it doesn't feel so constructed to please everyone.
For example in Mass Effect 3 you had the reporter who's sole existence was essentially "pls have sex with me", the others were botox'd up, Vega was a walking cliche, the mechanics main point of existance was to constantly remind you of "Hey, still sad about my dead husband

". Just stop it with all these walking cliches already.
And stop making everything so focused on the PC. Have squadmates fight/hate/love each other. Why should everyone only fall in love with the player character? Make things more complicated instead of this comical, opera-esque "everybody loves the PC, gotta give that gratification".