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Why there is no matchmaking in Destiny's Raid

dcelw540

Junior Member
http://www.gamesradar.com/heres-why-theres-no-matchmaking-destiny/

Let me express deeply, how mixed I am about destiny. The game has potential and have a community but the hardest thing for me is I don't have many friends that play destiny which means I play by myself all the time and this really annoys me. Same with the campaign, the levels get difficult but guess what no matchmaking! I feel for raids or story levels if you quit you get a penalty and that should prevent people from leaving. What are your thoughts?
 
They need to put this in the game. There's no reason not to. The people claiming otherwise have gone through heavy mind gymnastics to rationalize their position.
 
I don't play raids for a similar reason. I don't think it's a big deal since Destiny has plenty of other content, but I understand the frustration.
 
have you ever even tried world of warcraft's lfr mode

you want raid matchmaking until you have it and realize it is the most toxic thing possible

It works well in FFXIV, but while I can't speak for post-game because I didn't get far past the end of the game, iirc dungeons are 1.5 hours max. I hear Destiny raids go much longer.
 
They need to put this in the game. There's no reason not to. The people claiming otherwise have gone through heavy mind gymnastics to rationalize their position.

yes, yes
everyone who doesn't share your opinion about this is wrong

It works well in FFXIV, but while I can't speak for post-game because I didn't get far past the end of the game, iirc dungeons are 1.5 hours max. I hear Destiny raids go much longer.

5 mans are different than 20+ people trying to zerg mechanics with no coordination, and the toxicity of the community that uses those features (along with the entitlement) simply isn't worth it.
does XIV even have random matchmaking for their end game raids?
 
I don't play raids for a similar reason. I don't think it's a big deal since Destiny has plenty of other content, but I understand the frustration.

Ya it just annoys me that they block off content from us because we aren't playing with others. You can join a raid match by yourself but it doesn't scale if there is only one person so it's literally 99% impossible to beat a raid by yourself.
 
I hope they add it so I can go into a matchmade King's Fall and witness the hilarity first hand.

In all seriousness though, they need to add matchmaking for Nightfalls and Daily Heroic Story.
 
And before people start saying to just form a group through the Destiny OT, try doing that as an XB1 player before making such a recommendation.
 
Because they make bad decisions. Same reason why supers are allowed in PvP and exotic weapons.

Take those out and what's the point? Then it's just a generic sci-fi FPS.

I'd agree there should be a mode with no supers for those who want it. Or... or or... Bungie could balance their fucking game properly so some classes *coughSUNBREAKERcough* aren't insanely OP.
 
I once thought it sucked not having MM for raids in destiny. Then i used Destinylfg.net, and it was super easy, and everyone uses a mic when you find them on there, so its a really fun experience for my brother my friend and I to grab 3 random people and play the raid with them and chat.
 
It's really not that bad when it's tuned appropriately for randoms.

Therein lies the rub. If you design raids around the idea that coordination really isn't required, then you start to lose a lot of the things that make a raid a raid. That's not even a Destiny-only issue in that instance.
 
It's dumb that there is anything that you could play privately with friends that doesn't also allow matchmaking. There is absolutely no logic for being against it, since it would only effect those that want it.
 
And before people start saying to just form a group through the Destiny OT, try doing that as an XB1 player before making such a recommendation.

It is pretty hard, but once you find people in your time zone and play with them, you will stick to them. I have group of 4-5 usualls, we usually just find 1-2 more depending who is offline.

And we started pretty much as group of 3, with people sticking to us. At this poit when I go online on Tuesday I get 15+ invites from people I raided with in last couple of weeks.

I am in Asia, so you can imagine how much harder it is. Yet now I have to cut people from raid group, because we have 4-5 regulars and so we have to cherry pick people to fill last 1-2 spots.
 
I guess their stance is that if you can't coordinate well enough with six other humans to form a fireteam then there is no point in trying to coordinate raid mechanics.
 
Raiding in Destiny is nowhere near the complexity of MMO raids like found in WoW and such. They could have easily put in a playlist matchmaking feature for those who want it. Really no reason why they can't, as those hardcore are going to play in organized groups and not use matchmaking. Even the so called complex MMOs now have group finder raiding options even.
 
I know how you feel and I suggest you to go on lfg destiny website. It becomes super easy too group then you understand that the game isnt worth it. You better off playing ff14 or Elder scrolls.
 
I don't raid much, but I met most of my mates from nightfalls by using the fireteam Reddit. I'll randomly get an invite and they'll be oryx or some shit. A lot more patient as well. Now nightfalls and prison of elders need matchmaking, but not raids.
 
Because it would be a bad experience for everyone that did it, and would be pretty promptly abandoned by all by the most desperate players. Part of the problem as Luke puts it is that players with no attachment to their group will just quit out when things aren't going to their liking. "Hey, I can just matchmake into another group immediately so why bother with these scrubs?"

Now that the Nightfall wipe penalty has been removed they ought to just add matchmaking to that. Except when it's Fallen SABER.
 
I don't think the solution is matchmaking for raids so much as in game tools to form groups similar to tools like destiny lfg or how destiny gaf ot is used.
 
Therein lies the rub. If you design raids around the idea that coordination really isn't required, then you start to lose a lot of the things that make a raid a raid. That's not even a Destiny-only issue in that instance.
Why though? It's a large group of players beating large bosses that oftentimes are integral pieces of the story. Who cares if it's a little dumbed down, it's still cool. It would be a different matter if the story and a huge chunk of the overall design effort wasn't tied to them.
 
Vault of Glass would be pretty much impossible unless they forced game chat, and required you to have a microphone connected at all times.

For those that are unaware of one of the mechanics in that raid:
During the final boss, the team is randomly split into two groups multiple times during the fight. Team "A" must secure one of two gates which allows Team "B" to pass back through. The gate you must secure is randomized and must be declared by Team "B".

Crota would also be difficult during the
bridge
section.
 
They need to put this in the game. There's no reason not to. The people claiming otherwise have gone through heavy mind gymnastics to rationalize their position.

To their credit, the way some objectives are designed do create a few issues for randoms. But that's just another crutch for Bungie's poor design.

As for the ultimate, real reason? Time and money.
 
I hope they add it so I can go into a matchmade King's Fall and witness the hilarity first hand.

In all seriousness though, they need to add matchmaking for Nightfalls and Daily Heroic Story.

It makes sense for the raid to have no matchmaking but Nightfall and Dailies are just strike missions with modifiers.

And before people start saying to just form a group through the Destiny OT, try doing that as an XB1 player before making such a recommendation.

Hahaha, I tried that once and no one bothered to even look at my post.
 
I don't really know why there isn't, but I can guarantee you that doing any raid with randoms is a nightmare.

My bet is that they could implement it only to people complain about players dropping off after getting some loot from earlier encounters (there are tons os players that don't move in assaults since day one), or about trolls, lack of skill, poorly matchmaking (which already plagues the game) selecting people who can't speak your language, or players that are weaker than you and whatnot.

If you wanna enjoy the raids, just meet people and build your own squad to do it in a regular basis.

Matchmaking would never work on this and I can't understand why people think it would.
 
This again... Raids would be much much worse with MM. That's all.

I have zero RL friends who even play video games on a console or PC, but I have hundreds of PS4 friends who are constantly inviting me to raid. It takes a small amount of effort but if you want that raid experience then it's worth it. The raid MM experience would be much worse.
 
This again... Raids would be much much worse with MM. That's all.

I have zero RL friends who even play video games on a console or PC, but I have hundreds of PS4 friends who are constantly inviting me to raid. It takes a small amount of effort but if you want that raid experience then it's worth it. The raid MM experience would be much worse.

It's not like you're forced to play with random people, so how exactly would the raid experience be worse for you?
 
Destiny is not a game you should be playing without your friends. I'm sorry, but that is the cold hard truth. You're doing yourself a disservice by playing it solo. Because it's a terrible solo game.
 
I can't even reliably match into heroic strikes. Half the time I get AFKers. Reliably matching into the raid would be impossible unless they implemented a very simplified version of it.
 
My opinion on this issue has changed significantly. I was totally against matchmaking because I thought that it would take away from the experience. That said, after giving some more thought to it I don't see the harm in having it, as long as people don't complain afterwards. Raiding requires communication or at least a solid understanding of how the raid work. Most people aren't interested in doing this.

IMO, Bungie would be better off implementing an LFG board in the game.
 
You dont want to play raids with randoms, trust me.

Why don't you go to destiny gaf and find some people in your time zone?
 
Let's be real. The complaints wouldn't stop.

They would just change from "why no matchmaking for my raids fuk u bungee" to "why do u keep matchmaking me with with awful players wtf bungee!!"
 
This again... Raids would be much much worse with MM. That's all.

I have zero RL friends who even play video games on a console or PC, but I have hundreds of PS4 friends who are constantly inviting me to raid. It takes a small amount of effort but if you want that raid experience then it's worth it. The raid MM experience would be much worse.

This argument never seems to acknowledge that matchmaking is a choice lol. And anyone who thinks it's impossible can party up like the good lord intended.

But be honest. The raids are now being beaten with like one or two people, or using the fucking Rock Band Drum Set. Matchmaking is clearly not what's going to make them impossible
 
Yeah... at this point with all the automated matchmaking theres no reason to leave it out outside of it encouraging people to create groups to play through the hardest end game content (Nightfalls, Trials of Osiris & Raids)

Groups keep people playing the game... if there was matchmaking from the jump... people would have played the modes a couple of times then quit the entire game altogether.
 
It’s pretty hard for me, emotionally, to want to subject groups of players to that.

Don't give me that BS Smith, you subjected your players to a whole bunch of shit with vanilla Destiny.
 
It works well in FFXIV, but while I can't speak for post-game because I didn't get far past the end of the game, iirc dungeons are 1.5 hours max. I hear Destiny raids go much longer.

Yeah.... raids in duty finder in XIV most definitely do not go well until long after people outgear them, and even then, it's a toss up sometimes.
 
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