Mysterious
Banned
I wouldn't call 10.6 million units in ~2 years a failure.
It was released on November 27, 1998 in Japan and September 9, 1999 in North America and was discontinued on March 30, 2001 (before the Xbox and Gamecube even entered the market). That would mean it was only in the North American market for ~1.5 years and in the Japanese market for 2.5 years. So why was it discontinued and considered a failure? Wii U, at its current sales rate, seems to track similar to or worse than Dreamcast.
Why couldn't Sega hold out until 2006? Surely it could have sold around Gamecube's and Xbox's market install base of ~20 million, or in other words 10 million additional units in 5 years.
It was released on November 27, 1998 in Japan and September 9, 1999 in North America and was discontinued on March 30, 2001 (before the Xbox and Gamecube even entered the market). That would mean it was only in the North American market for ~1.5 years and in the Japanese market for 2.5 years. So why was it discontinued and considered a failure? Wii U, at its current sales rate, seems to track similar to or worse than Dreamcast.
Why couldn't Sega hold out until 2006? Surely it could have sold around Gamecube's and Xbox's market install base of ~20 million, or in other words 10 million additional units in 5 years.