DeaconKnowledge
Member
Wow, there are a lot of stupid comments in this thread already.
This man speaks the truth.dionysus said:There are alot of ignorant comments about the different social classes in this thread.
Some rich people are frugal, some are lavish. Same goes for poorer people.
dionysus said:There are alot of ignorant comments about the different social classes in this thread.
Some rich people are frugal, some are lavish. Same goes for poorer people.
Juice said:This makes perfect sense to me and informs my own anecdotal experience.
Intact families supporting (multiple) children old enough to play are certainly the Wii's bread and butter market. That suggests a pretty high HHI from the get go. Additionally, its status symbol as a quirky, yet awesome thing to own has hit the suburbs with great fury, but the "gangsta" crowd I keep seeing on my television are still going on about the 360 (sometimes PS3).
After years of volunteering in downtown Detroit, the logic of buying big ticket items just to have something to show for one's own poverty relies on those items being expensive enough to impress people. Wii doesn't do that, nor does it exude any sort of hardcore flavor, so I wouldn't be surprised if the neighborhoods I worked in were more slowly adopting the Wii than the other consoles. That demographic alone would surely be enough to skew the numbers as Nielson is reporting (assuming its reporting mean income, not median), since it's an inverted value curve:
The rich are buying the cheap solution that suits their needs, the poor are buying the expensive solution that suits theirs. It's no different than when I see 8 poor urban youths going in on an Escalade together, while my wife and I realize the value in appreciating investments and keep our 96 Chevy Corsica rolling.
Edit: Oh, they're putting boxes in homes? Well, no matter how hard Nielson tries, their samples are always going to skew to more affluent homes. I'd adjust down the 100,000 number by at least 20 grand for the fact that it's highly unlikely they're putting these things into defaulting rental properties of the bottom 25%.
I never fucking said that you dolt. I asked *how* they did it regarding consoleslinsivvi said:Huh? Nielson is the ****ing biggest MR company in the world, and you think they only do TV ratings?
It's like saying Microsoft only sells Windows and Office.
Gattsu25 said:I never fucking said that you dolt. I asked *how* they did it regarding consoles
Juice said:This makes perfect sense to me and informs my own anecdotal experience.
Intact families supporting (multiple) children old enough to play are certainly the Wii's bread and butter market. That suggests a pretty high HHI from the get go. Additionally, its status symbol as a quirky, yet awesome thing to own has hit the suburbs with great fury, but the "gangsta" crowd I keep seeing on my television are still going on about the 360 (sometimes PS3).
After years of volunteering in downtown Detroit, the logic of buying big ticket items just to have something to show for one's own poverty relies on those items being expensive enough to impress people. Wii doesn't do that, nor does it exude any sort of hardcore flavor, so I wouldn't be surprised if the neighborhoods I worked in were more slowly adopting the Wii than the other consoles. That demographic alone would surely be enough to skew the numbers as Nielson is reporting (assuming its reporting mean income, not median), since it's an inverted value curve:
The rich are buying the cheap solution that suits their needs, the poor are buying the expensive solution that suits theirs. It's no different than when I see 8 poor urban youths going in on an Escalade together, while my wife and I realize the value in appreciating investments and keep our 96 Chevy Corsica rolling.
Edit: Oh, they're putting boxes in homes? Well, no matter how hard Nielson tries, their samples are always going to skew to more affluent homes. I'd adjust down the 100,000 number by at least 20 grand for the fact that it's highly unlikely they're putting these things into defaulting rental properties of the bottom 25%.
Yeah and it helps get the impressionable telly watching audience to buy your product.evilromero said:I guess you're not familiar with product placement. It helps pay for production costs.
test_account said:True, but i would belive that people played Wii alot more than 4% when PS3 is at 3%.
ex0du5 said:Hmmmm. 3 million PS3s account for 3% of total playtime. 9 million Wiis account for 4% of total playtime. Seems to me like the PS3 users are having more fun.
felipeko said:I think it's USA only, so WiiS3 it's like 2:1 in number.. 4:3 in play time is not that weird when you consider the nature of both userbases.
Average Gameplay Session Time by Console
PS3: 83 min.
Xbox 360: 61 min.
Wii: 57 min.
DefectiveReject said:Nah
Everybody votes asks if you were glasses.