yankeeforever2
Member
DarkAngelYuna said:1. It doesn't effect modchips. 2. Nintendo's patch is already cracked.
The cycle of shit continues.
DarkAngelYuna said:1. It doesn't effect modchips. 2. Nintendo's patch is already cracked.
yankeeforever2 said:The cycle of shit continues.
nah just saying, company patches hack--->hackers find new hack--->company patches hack--->hackers find new hack--->company patches hack--->hackers find new hack--->company patches hack--->hackers find new hack..........its just a pretty shitty cycle.Dragona Akehi said:Because clearly this is only being used for piracy and piracy alone, correct?
it's not just the region-protection defiance, there's also homebrew.Xeke said:All this homebrew stuff seems a little risky just to play a few game a few months earlier...
Xeke said:All this homebrew stuff seems a little risky just to play a few game a few months earlier...
Then again can you really blame them? They are using their rights, as problematic as it may seem.Johnkers said:It's only risky because of the way Nintendo are treating it, which itself is the problem and what people are complaining about.
HUELEN10 said:Then again can you really blame them? They are using their rights, as problematic as it may seem.
blu said:it's not just the region-protection defiance, there's also homebrew.
so what is homebrew? homebrew is all that software that runs on non-open platforms but is still totally legal - as in its creation, distribution and use, none of the parties involved violated any copyrights, so its use falls in the 'fair use' product norms. that said, homebew does usually violate your contactual agreement with the hw vendor, and as a result does strip the device of its warranty. i.e. nintendo (or any other console manufacturer) have all the rights to refuse warranty service to customers who have apparently run homebrew on the appliance, as that effectively places the product outside of its 'designed working norms'. this, though, is something that most homebrew users are well aware of and are in consent with.
why are people so keen on running homebrew? well, from the sheer notion that a computing potential should not remain untapped, to the hw's ideal fitness to some purposes available only through homebrew (e.g. some consoles being potent media centres), people just tend to utilize their property in various ways. actually, one could argue that running a media centre on you game console is more natural than driving a sports car as a commuting vehicle, but when you look at it, it's all 'fair uses' of a product.
If it weren't for people "trying to run linux on their fucking toaster" finding things like the trucha signing bug, we never would have gotten the freeloader. That's what they have contributed. What have you done exactly other than whine about them on messageboards?RevenantKioku said:I'm not sure who I hate more, the people who say they use homebrew software and actually pirate, or the people who really use homebrew software.
Seriously, stop trying to run linux on your fucking toaster.
Johnkers said:Well I can. They're not doing anything to stop against the real pirates (modchips).
Metal Gear?! said:What have you done exactly other than whine about them on messageboards?
I was trying to update my Wii system for the last couple of hours and couldn't because I could not connect to the internet at all. I then remembered that I had an issue with 3rd party memory card preventing the Wii from connecting to the internet. Anyone else have the same issue? Whenever I have my action replay memory card in the Wii, the wireless would not work at all.
You have uncovered my true identity!consoul said:Is that you, Jeff Bell?
HUELEN10 said:Then again can you really blame them? They are using their rights, as problematic as it may seem.
Burai said:They are actually on legally very shaky ground to region lock their consoles because it restricts international trade. Australia legalised modchips for this very reason (as well as people's right to do whatever they want to something they've bought and paid for).
itxaka said:Is it original? It sounds like it could be making bad contact. One of my memory cards with a homemade SD adapter makes bad contact and the wii does weird things.
DavidDayton said:Why is restricting international trade of your goods "legally shakey ground"? It's done all the time...
FoxSpirit said:That doesn't mean it's really legal. But you knwo, nobody has sued a huge company for this yet. And restricting trade is forbidden through international trade laws, unless there's an embargo.
FoxSpirit said:Basically all trade is free and to be unrestricted.
Regional license? In what respect? Like "this may only be distributed within the US"? It's like Burai said. That's also the reason region free DVD players are legal in central Europe.
CTLance said:Oh mah gawd, the Nintendo way of "fixing" this exploit really leaves me wondering...
Introducing a special function that checks for savegames that exploit the known vulnerability - instead of fixing the known vulnerability.
![]()
So awesome.
All they had to do was turn on the correct signature checking routine they already stealth-installed in previous updates. I guess they found an incompatibility or something, because otherwise the way they handled this is just braindead - or intended as a stopgap measure.
EDarkness said:I'm still trying to figure out why these "homebrew" guys are trying so hard to "fix" it. I think Nintendo stated in so certain terms they didn't want people doing this, yet people do it anyway. Any why? There are PCs available to code to your hearts desire. Why continue jumping through hoops with Nintendo? Or any manufacturer for that matter. I've never understood it and these "homebrew" guys don't help their cause by continuing to find exploits. It's a silly cycle and if you supported the company and the hardware, then they'd have respect for what the company is trying to accomplish.
EDarkness said:I'm still trying to figure out why these "homebrew" guys are trying so hard to "fix" it. I think Nintendo stated in so certain terms they didn't want people doing this, yet people do it anyway. Any why? There are PCs available to code to your hearts desire. Why continue jumping through hoops with Nintendo? Or any manufacturer for that matter. I've never understood it and these "homebrew" guys don't help their cause by continuing to find exploits. It's a silly cycle and if you supported the company and the hardware, then they'd have respect for what the company is trying to accomplish.
To hackers challenge and exploration is the thrill.EDarkness said:I'm still trying to figure out why these "homebrew" guys are trying so hard to "fix" it. I think Nintendo stated in so certain terms they didn't want people doing this, yet people do it anyway. Any why? There are PCs available to code to your hearts desire. Why continue jumping through hoops with Nintendo? Or any manufacturer for that matter. I've never understood it and these "homebrew" guys don't help their cause by continuing to find exploits. It's a silly cycle and if you supported the company and the hardware, then they'd have respect for what the company is trying to accomplish.
EDarkness said:I'm still trying to figure out why these "homebrew" guys are trying so hard to "fix" it. I think Nintendo stated in so certain terms they didn't want people doing this, yet people do it anyway. Any why? There are PCs available to code to your hearts desire. Why continue jumping through hoops with Nintendo? Or any manufacturer for that matter. I've never understood it and these "homebrew" guys don't help their cause by continuing to find exploits. It's a silly cycle and if you supported the company and the hardware, then they'd have respect for what the company is trying to accomplish.
Basically, it boils down to: "Why Oggh try get burning wood? Fire bad! Everyone knows!"EDarkness said:I'm still trying to figure out why these "homebrew" guys are trying so hard to "fix" it. I think Nintendo stated in so certain terms they didn't want people doing this, yet people do it anyway. Any why? There are PCs available to code to your hearts desire. Why continue jumping through hoops with Nintendo? Or any manufacturer for that matter. I've never understood it and these "homebrew" guys don't help their cause by continuing to find exploits. It's a silly cycle and if you supported the company and the hardware, then they'd have respect for what the company is trying to accomplish.
CTLance said:Oh mah gawd, the Nintendo way of "fixing" this exploit really leaves me wondering...
Introducing a special function that checks for savegames that exploit the known vulnerability - instead of fixing the known vulnerability.
![]()
So awesome.
All they had to do was turn on the correct signature checking routine they already stealth-installed in previous updates. I guess they found an incompatibility or something, because otherwise the way they handled this is just braindead - or intended as a stopgap measure.
a freudian dilemma.RevenantKioku said:I'm not sure who I hate more, the people who say they use homebrew software and actually pirate, or the people who really use homebrew software.
that, dear sir, i cannot promise. sorry.Seriously, stop trying to run linux on your fucking toaster.
Would ya look at that, they did. Well, color me embarassed. I could've sworn that wasn't known when I wrote it, but well... feck. Time to wipe the egg off my face.Mithos said:The bold....
THEY DID, they patched the ios30 and ios31 to add signature checking from the infamous ios37, then they added a check on the zelda savegame.
CTLance said:I still maintain their solution so far lacks any semblance of grace.
JoshuaJSlone said:So earlier I was saying it would seem a tricky task for Nintendo to get rid of an already-installed Homebrew Channel if the users were actually paying attention. Am I right about this or am I overlooking something? It seems like an update could sniff the channel out by having it detect, say, channels named "Homebrew Channel" or with a certain checksum. All the Homebrew Channel folks would have to do is release an update that renamed it "Housebrew Channel" and with slight changes that made it not the exact channel the update's parameters were looking for, and it would be made safe to survive an update. How much farther could they go?
What would stop the HBC from switching sigs?zigg said:My understanding is incomplete, but it seems to me if they checked sigs on installed channels, then they'd close that hole.
They simply could check the checksum (lolz) of every installed channel against a set of known checksums for "legit" channels.JoshuaJSlone said:What would stop the HBC from switching sigs?
EDarkness said:I'm still trying to figure out why these "homebrew" guys are trying so hard to "fix" it. I think Nintendo stated in so certain terms they didn't want people doing this, yet people do it anyway. Any why? There are PCs available to code to your hearts desire. Why continue jumping through hoops with Nintendo? Or any manufacturer for that matter. I've never understood it and these "homebrew" guys don't help their cause by continuing to find exploits. It's a silly cycle and if you supported the company and the hardware, then they'd have respect for what the company is trying to accomplish.
JoshuaJSlone said:What would stop the HBC from switching sigs?
of course it is, *insert-console-vendor* don't have that much of an incentive to make their product as universally useful as the homebrew community does. particularly unhappy about homebrew are those vendors that subsidise (i.e. sell at a loss) their product, or IOW use their device as a gateway for other sources of profit. then the fact that their customers run something else but licensed software becomes quite an issue - the bigger the subsidising the bigger the issue with homebrew. nintendo, though, should not suffer much from that, given they profit from the device sale itself; whether i buy a wii to run a media center on it, or to use it as a press papier should not be of such a concern for them, as the only thing they lose is potentially greater profit. and while nobody can accuse nintendo of wanting to maximise their profit by any fair means, nobody can accuse homebrew users that thay find vendor-unintended fair uses for the consoles they own, so it's a non-fault situation actually. as long as *insert-console-vendor* don't iron-clad their product aginst unauthorised uses, people will find fair uses for them, period.Stumpokapow said:Sony keeps telling people they aren't allowed to use homebrew PSP stuff, but it's an objectively better experience every step of the way.
Speevy said:The vast majority of Wii/Cube scene discussion surrounds playing burned games and running emulators to play roms.
I'd say 75% of all apps. enables something along these lines.
HUELEN10 said:Homebrewers, this is my only 2-part question.
Is there anyway to use the homebrew channel to make the Wii menu's channel cap gone? Is there any way to put channels in the menu on an external device?
That is all.
Cause I wanna stress that I NEED this, as do many.itxaka said:Nope
They are some usb drivers and SD drivers working, but they are really bad and they are still trying to figure out how to make a custom firmware that doesn´t brick everything. Probably the low knowledge about the wii and the few coders on that project are making it take long.
But well, if nintendo words are true we could see that on an official firmware soon so who knows.
Have you heard of iTunes? AAC is the format sold on the iTunes Music Store and the default format for iPod and iPhone.Gagaman said:Yeah, and I've never even heard of this AAC format. They could have at least used something like OGG, if they really had to remove MP3 simply because Nintendo wants to spend as little money as possible. I take it this means we'll never get anymore games with MP3 playback like Excite Truck and Endless Ocean either..