So for the less techie... what would one expect to give better results... 1GB of 17GB/s RAM or 512MB of 22.4GB/s RAM?Yup.
So for the less techie... what would one expect to give better results... 1GB of 17GB/s RAM or 512MB of 22.4GB/s RAM?
That depends entirely on what you are trying to do, and in this case also significantly on the rest of the memory hierarchy (that is, the flexibility and speed of both systems' eDRAM pools).So for the less techie... what would one expect to give better results... 1GB of 17GB/s RAM or 512MB of 22.4GB/s RAM?
In terms of main memory bandwidth, yes.I'm having trouble understanding this, you guys are saying its weaker then the 360 and PS3?
Now you calm down, we still have no idea what is going on with the GPU.
That pad isn't cheap. Hopefully by their next system they'll go all out with hardware since the tech behind the pad should be cheap enough to allow for more wiggle room somewhere else.
512 of 22.4.
It's really cheap, and this way they can reserve a lot for OS functions.Any guesses as to why they went with 2GB DDR3 instead of say, 1GB GDDR5 or even GDDR3?
So... The GPU is the only thing that could possible outperform the PS3 and 360?
Damn!
We were first promised around 4x the power of current, which was pretty awesome, then more news came and we were told to lower the expectation to about 2-4x Which was still fine. Then we were told about the CPU problems, becoming a potential bottleneck for the system...
... Now its only the GPU? The hell? I really am not that big on specs but still, how does Nintendo even intend on capturing the third parties when the competition releases their consoles?
The 'magic' of the gamepad,i guess.So... The GPU is the only thing that could possible outperform the PS3 and 360?
Damn!
We were first promised around 4x the power of current, which was pretty awesome, then more news came and we were told to lower the expectation to about 2-4x Which was still fine. Then we were told about the CPU problems, becoming a potential bottleneck for the system...
... Now its only the GPU? The hell? I really am not that big on specs but still, how does Nintendo even intend on capturing the third parties when the competition releases their consoles?
... Now its only the GPU? The hell? I really am not that big on specs but still, how does Nintendo even intend on capturing the third parties when the competition releases their consoles?
Lol.
Nonsense question deserves nonsense answer I guess.
Nintendo doesn't care if you buy third party games. They want to sell 70 million consoles and 20 million copies of Mario, Mario Kart and Nintendoland. Those games don't need good specs. They want to sell the system at a profit sooner rather than later. This isn't really new.
Ofc they care about third party games,why do you think they got bayonetta 2,wonderful 101,ng3:razor's edge as exclusives?Nintendo doesn't care if you buy third party games. They want to sell 70 million consoles and 20 million copies of Mario, Mario Kart and Nintendoland. Those games don't need good specs. They want to sell the system at a profit sooner rather than later. This isn't really new.
How is this being sold at a loss?
Except one of the main points of the Wii U, as stated by Nintendo, is that they are trying to re-capture the interest of 3rd party developers with this new machine, we'll see I guess.
Ofc they care about third party games,why do you think they got bayonetta 2,wonderful 101,ng3:razor's edge as exclusives?
It's really cheap, and this way they can reserve a lot for OS functions.
Except one of the main points of the Wii U, as stated by Nintendo, is that they are trying to re-capture the interest of 3rd party developers with this new machine, we'll see I guess.
They do?Only in US because of the weak dollar. In Europe and Japan they profit
PS3/360 OS can already do a lot using a much smaller pool of RAM. Other than being cheap, how much could they possibly use for the OS features they have announced? Even if it has a lot of OS features, it's a gaming console so I don't think OS features are going to sell many Wii U consoles.
.. Now its only the GPU? The hell? I really am not that big on specs but still, how does Nintendo even intend on capturing the third parties when the competition releases their consoles?
Yes that is my lineup to prove they care,rockstar doesn't want to port GTA5 i guess due to the wiiu having a different architecture.Spoiler: they're saying shit their hardcore want to hear to make them feel confident about reinvesting in the system.
...that's your lineup to prove they care about third parties?
Where's GTA5?
This isn't speculation.It would be nice if we could get an official look at the entire spec sheet, confirmed down to the bone. This thread just feels like more speculation. We got a Wii U - Final Specs thread already LOL
Because the Wii wasn't the only successful console ever?For Nintendo the Wii was their most successful console ever? Why would they shift strategy?
On-Par Nintendo died with the GCN.
I think what we'll see is a ton of ports. I just can't see devs investing much in it when they won't be able to port it any where. I mean, why risk the dev resources. Nintendo's going to have to go balls out if they want this system to be viable for more than the next 6-12 months. I'm talking new major releases like Zelda, F-Zero, Star Fox, etc within the next year or two.Except one of the main points of the Wii U, as stated by Nintendo, is that they are trying to re-capture the interest of 3rd party developers with this new machine, we'll see I guess.
I guess it's mostly about multitasking, e.g. running a web browser and game at the same time.PS3/360 OS can already do a lot using a much smaller pool of RAM. Other than being cheap, how much could they possibly use for the OS features they have announced? Even if it has a lot of OS features, it's a gaming console so I don't think OS features are going to sell many Wii U consoles.
This thread is based on the part numbers of shipping units. It's the exact opposite of speculation.It would be nice if we could get an official look at the entire spec sheet, confirmed down to the bone. This thread just feels like more speculation. We got a Wii U - Final Specs thread already LOL
Maybe Nintendo is banking heavily on TVii?
Spoiler: they're saying shit their hardcore want to hear to make them feel confident about reinvesting in the system.
Companies say a lot of things. The weird business between Nintendo and EA recently surrounding the Wii-U seems to suggest otherwise.
It would be nice if we could get an official look at the entire spec sheet, confirmed down to the bone. This thread just feels like more speculation. We got a Wii U - Final Specs thread already LOL
So... The GPU is the only thing that could possible outperform the PS3 and 360?
Damn!
We were first promised around 4x the power of current, which was pretty awesome, then more news came and we were told to lower the expectation to about 2-4x Which was still fine. Then we were told about the CPU problems, becoming a potential bottleneck for the system...
... Now its only the GPU? The hell? I really am not that big on specs but still, how does Nintendo even intend on capturing the third parties when the competition releases their consoles?
Instead of being lazy, why not refute it with facts. Oh, and please don't use Durante's post and rearrange some words.
I guess it's mostly about multitasking, e.g. running a web browser and game at the same time.
This thread is based on the part numbers of shipping units. It's the exact opposite of speculation.
PS3/360 OS can already do a lot using a much smaller pool of RAM. Other than being cheap, how much could they possibly use for the OS features they have announced? Even if it has a lot of OS features, it's a gaming console so I don't think OS features are going to sell many Wii U consoles.
Next-gen engines will easily be scalable enough. They'll probably scale to cell phones. The issue is, will next-gen AAA console games be scalable enough without major cuts?Well the GPU is probably the major component though I was expecting the RAM to be a lot faster. I've held the belief that next-gen engines should be scalable enough to support the WiiU, though with the news about the RAM, maybe not.
I suppose the idea was to use the tablet to give third-parties a way to innovate their games outside of just throwing money at improved graphics.