bgassassin said:Haha. MS will need it if they use Bulldozer.
I agree though about the power differences in the next consoles. What I recently found interesting was that if the specs of the 7000 series are true then my "Cayman Jr" hypothesis is very comparable to the Lombok model.
Vegito.Shanadeus said:If Wii U is Super Buu, what is 720 and PS4?
Shanadeus said:If Wii U is Super Buu, what is 720 and PS4?
StevieP said:Trinity has been moved to Piledriver, thankfully. So if one of the rumoured console manufacturers is still moving forward with x86 plans it will probably be looking at the APUs rather than the poor power/heat showing that Bulldozer is bringing. The "flip-flopping" that the rumours suggested, however, now has a clear reason for its existence. I'm sure said console manufacturers were privy to the fab issues Global Foundries was having with Bulldozer and its resulting Netburst-like consumption.
bgassassin said:We still need to find out which version of Super Buu that Wii U would be comparable too.
That does make sense about the rumored decision process. I'm definitely interested in seeing what they come up with to battle heat.
Matching or besting competitors is one thing, but before this gen the only time a serious competitor launched at such higher prices compared to previous Nintendo platforms was the Saturn. Before that there was no Sony/MS equivalent with the name and bank power to have a serious go at trying to do something like, say, have a Neo Geo level machine be major home competition in the early 90s.Winnie the Pimp said:or a Wii to THIS generation
To the people saying that Nintendo doesn't want to lose as much money on each unit as MS and Sony did this gen, i simply wonder, how did they manage back in the day when they HAD the most powerful system out there a couple times in a row? I mean sure, parts got more expensive but STILL, it's gotta be somewhat comparable?
TheNatural said:I'm bored, and with a trillion posts of speculation, is there a timeframe when more news will come out? Nintendo said not until next year, and if my history serves me correct, didn't Nintendo unveil the Wii or DS in January of some year? Or at least major info on it.
SS4 Gogeta on steroids.Shanadeus said:If Wii U is Super Buu, what is 720 and PS4?
BurntPork said:SS4 Gogeta on steroids.
I used a Kamehameha to bust into their buildings.Andrex said:Your inside knowledge is impeccable.
BurntPork said:I used a Kamehameha to bust into their buildings.
And Google Chrome recognizes Kamehameha as a real word. wat
Don't step on my dream's face.Andrex said:He was like king of Hawaii or something.
boris feinbrand said:As I suggested when the project Cafe name was leaked:
Make a partnership with Nespresso. Use the heat of the GPU and CPU to heat the water for your coffee. The new Nintendo NESpresso.
Have George Clooney do some marketing and you have the female demographic by the ... balls lol.
I'm dead serious too. A console that can serve me acceptable espresso and is clean while doing so? Instant centerpiece of my living room^^
Developer Gaijin Games' Alex Neuse loves the Wii, but Runner 2 is too much for the little system.
Bit.Trip Presents: Runner 2, Future Legend of Rhythm Alien, which was announced for Xbox Live Arcade and PSN last week, won't be hitting WiiWare because "the Wii cannot handle the game," according to Gaijin Games' Alex Neuse. However, Neuse did say that they are considering bringing Runner 2 to Wii U.
"If the console were able to hang with what we're going to be doing on the PS3 and 360, we would definitely be bringing it to the Wii as well," Neuse said to us via e-mail. "I mean, you know us; we love the Wii!"
To date, every one of Commander Video's adventures has come to Nintendo platforms, and the recent releases of Bit.Trip Saga (3DS) and Bit.Trip Complete (Wii) have given gamers two compilation packages to catch up on the 8-bit adventures.
Runner 2 is shedding the 8-bit aesthetic for a stylized HD look. The added horsepower required, for better or worse, makes it tough to make on Wii.
However, Neuse did tease something reassuring for Nintendo fans. "Now, we are considering Wii U, but we're not ready to officially announce anything yet."
Gaijin Games is moving on to the HD realm. Fortunately, Nintendo is also going there, too.
Check out the game's developer blog to follow the progress of Runner 2, which is set for a 2012 release on XBLA, PSN, and maybe Wii U.
usmanusb said:Hi guyz
Its deserted on all types of news for WiiU.. I wanted to ask rather a bit different question... When you look around on Sony and Microsoft, they have come out with very solid new brands and they have also acquired other studios during this generation. I think as usual the thing which will really matters in the next generation will be the good exclusive games... What do you guys think about Nintendo strategy? They should get more studios especially the western one? Or they should buy some exclusive like what they did with Resident series back in GC days.
usmanusb said:Hi guyz
Its deserted on all types of news for WiiU.. I wanted to ask rather a bit different question... When you look around on Sony and Microsoft, they have come out with very solid new brands and they have also acquired other studios during this generation. I think as usual the thing which will really matters in the next generation will be the good exclusive games... What do you guys think about Nintendo strategy? They should get more studios especially the western one? Or they should buy some exclusive like what they did with Resident series back in GC days.
bgassassin said:Bit.Trip Runner 2 Too Powerful for WiiWare, Might Hit Wii U
http://www.nintendoworldreport.com/news/28069
Could be the second downloadable game for Wii U.
bgassassin said:
Shanadeus said:If Wii U is Super Buu, what is 720 and PS4?
bgassassin said:
Nuclear Muffin said:I think that Nintendo will focus on buying exclusives, like they have done with Monster Hunter 3G & 4 and Lego City Stories. They also seem to be moving towards a model of collaborative development, in order to account for their lack of shader experience/manpower (look at their 3DS output. With the sole exceptions of Mario 3D Land and Nintendogs + Cats, every EAD game has been co-developed by another studio)
RE4:WE almost sold as much as the PS2 version, 2 million. Well I would buy at least.walking fiend said:I wonder if they don't sell.
RE4 on Wii sold well over a million, despite being released on Gamecube and PS2, and HD consoles combined are behind these two combined by a few good 10m.
I suspect a lot of people will buy new games on Wii U if they are updated just as much as RE4 was compared to either PS2 or GC version.
Nothing indicates they've stopped. (although I'm in the everything Retro has done I love bubble so that may be a bit biased)dwu8991 said:As long as Retro Studios keeps producing high quality content, then Nintendo will continue to invest in overseas productions.
The Wii and GameCube do?Gahiggidy said:Did we ever get confirmation that this thing has an external power brick?
Any photos of it?
Gahiggidy said:Did we ever get confirmation that this thing has an external power brick?
Any photos of it?
Nuclear Muffin said:I think that Nintendo will focus on buying exclusives, like they have done with Monster Hunter 3G & 4 and Lego City Stories. They also seem to be moving towards a model of collaborative development, in order to account for their lack of shader experience/manpower (look at their 3DS output. With the sole exceptions of Mario 3D Land and Nintendogs + Cats, every EAD game has been co-developed by another studio)
Nuclear Muffin said:I think that Nintendo will focus on buying exclusives, like they have done with Monster Hunter 3G & 4 and Lego City Stories. They also seem to be moving towards a model of collaborative development, in order to account for their lack of shader experience/manpower (look at their 3DS output. With the sole exceptions of Mario 3D Land and Nintendogs + Cats, every EAD game has been co-developed by another studio)
usmanusb said:Hi guyz
Its deserted on all types of news for WiiU.. I wanted to ask rather a bit different question... When you look around on Sony and Microsoft, they have come out with very solid new brands and they have also acquired other studios during this generation. I think as usual the thing which will really matters in the next generation will be the good exclusive games... What do you guys think about Nintendo strategy? They should get more studios especially the western one? Or they should buy some exclusive like what they did with Resident series back in GC days.
EatChildren said:If Nintendo actually intends to hit the Western market hard then yes, they need more Western studios. Its quite baffling actually why they haven't tried to seriously invest in getting some Western branches filling in the software gaps their HQ cant. They've got some, but they're relatively low key and not developing huge, system selling software.
Though its probably due to Nintendo's rigid and strict policy of overseeing every title they develop. Retro produce top tier games but its clear that many of the staff were sick of Nintendo's overbearing shit, something a lot of Western studios don't like. Nintendo would need to relax a little and give Western branches a bit more rope, and I'm not sure they're prepared to do this.
AntMurda said:I think it is wrong to think that "Nintendo needs to buy x amount of western developers" in order to have a stronger presence in the west. Microsoft has showed us that you can build a very successful first-party line up by just picking up publishing rights for games. Just look at the massive success of HALO and Gears of War. Buying a developer secures nothing, as the talent can leave and all you pay for is the shell of the company.
I think Nintendo has create an American production group separate from their SPD department in Japan, to work with the American studios on distinguishing properties. Otherwise we will just keep getting Western Nintendo games being shoehorned into old Japanese properties. See Luigi's Mansion 2, Excite Truck, Donkey Kong Country, Mario Sports, etc.
For me personally, pikmin3. For sales, super mario bros.usmanusb said:Exactly, i agree.. depending on the multiplatform may not be enough, they need some good exclusives...
What could be best launch titles for the system?
This is some the wackiest gaf folklore that pollutes these boards. Each time a gaffer utters it a ROP in their future 'nex-gen' console dies. Consider yourselves warned.Nuclear Muffin said:I think that Nintendo will focus on buying exclusives, like they have done with Monster Hunter 3G & 4 and Lego City Stories. They also seem to be moving towards a model of collaborative development, in order to account for their lack of shader experience/manpower (look at their 3DS output. With the sole exceptions of Mario 3D Land and Nintendogs + Cats, every EAD game has been co-developed by another studio)
With Nintendo's next console offering enough power to rival the PS3 and Xbox 360, as well as innovative use of multi-screen and touch-screen gaming, Batman: Arkham City could look quite different when it eventually reaches the Wii U.
Rocksteady is full of Nintendo fans, and the studio is excited by the Wii U Ginn added.
Warner Bros is a (very) close business partner of Nintendo, and that's what mostly matters._PsiFire_ said:
On rail shooter confirmed!With Nintendo's next console offering enough power to rival the PS3 and Xbox 360, as well as innovative use of multi-screen and touch-screen gaming, Batman: Arkham City could look quite different when it eventually reaches the Wii U.
I loldSeronei said:On rail shooter confirmed!
Nintendo's next console [is] offering enough power to rival the PS3 and Xbox 360
Your completely illogical fears are confirmed!Ubermatik said:This worries me. Why isn't it offering enough power to surpass the Xbox 360 and PS3?
Because they're essentially doing a port?Ubermatik said:This worries me. Why isn't it offering enough power to surpass the Xbox 360 and PS3?