[citation needed]Third parties hold a grudge against Nintendo because Nintendo are really cool and third parties aren't really cool. Because of this, they don't want to take any money from Nintendo owners and they ask their shareholders behind closed doors to allow them to ignore Nintendo platforms because Nintendo smell. The shareholders agree because they're all adults so none of them own Nintendo systems anyway. Also, Nintendo wouldn't allow EA to brand the Wii-U with a huge 'EA' logo on the box and so EA told Nintendo to meet them in the car park outside the Lion's Head for a fight but Nintendo didn't even turn up so EA went and told all the other third parties that Nintendo were chicken and they all laughed about it and put some pictures up on Facebook of them all sitting around laughing at Nintendo and later on Activision got really drunk and smashed up a Gameboy colour and sent the pictures to Nintendo. The rumour is that either Ubisoft or Take Two did a wee on the smashed Gameboy but neither of them will admit to it because it all happened at Warner Bros' house and Warner Bros was really mad when he heard that someone had done a wee on his carpet.
Right. This isn't the ENTIRE issue obviously, but it's a major part of it, which people seem to like to downplay for whatever reason.It has to be said that a lot of third party behaviour is self-defeating.
Third party releases game like the third part of Mass Effect at the same time the entire trilogy is available on other consoles for cheaper - acts outraged when said port doesn't sell.
Another example of this in action: Watch Dogs and Assassin's Creed 4 having a special edition for every console but the Wii U.... it doesn't take a genius to work out which version will sell worse.
That's not really the point. The point is being treated like second class citizens. Most Wii U CoD owners probably wouldn't have bought the DLC, but not getting it (and Elite, etc) is a slap in the face.Now I'm curious to see what percentage these Deluxe Editions comprise of the sales total.
Doesn't matter. It's still a late port.Well that's because the Wii U itself came out 2 months after TTT2 was released on PS360.
Blame Assassin's Creed, Mass Effect and Batman having abysmal sales.
It takes time, money and team to port a game over to the Wii U. When sales are as bad as they are, it's just not worth doing.
I wish I could find it but IIRC someone recently made a list of all the Wii-U releases so far and the late releases were in the minority. So what's the next excuse?
Yep. It's not just "bad sales". They're abysmal. The Wii U is extremely unattractive to third party publishers at the moment and for good reason. Have some (like EA) made some pretty shady decisions? Sure. You absolutely can not put the blame on them though. This is all Nintendo.You're missing my point. It didn't meet Namco's expectations on the PS3/360, and can probably be classified as a disappointment. However, Wii U sales weren't simply "disappointing" in as much as they were nearly non-existent. A problem with these conversations is that I think people tend to sort of oversimplify performance into being categories wherein a game's sales are either "good" or "bad."
Telling me the slop EA put out, then closed shop isn't a perfect example?
3rd parties dismissed the WiiU before it even launched...
Gamers will change consoles for PS4 and Xbox One multiplats. They aren't going to change from PS4/360 to WiiU for identical multi platsAnd yet all the developers are lining up for PS4 and Xbox One despite the fact both of their sales are 0.
I wish I could find it but IIRC someone recently made a list of all the Wii-U releases so far and the late releases were in the minority. So what's the next excuse?
Wikipedia said:007 Legends (late port, two months)
Ashes Cricket 2013
Assassin's Creed III (late port, two weeks)
Batman: Arkham City – Armored Edition (late port, thirteen months)
Ben 10: Omniverse
Cabela's Dangerous Hunts 2013
Call of Duty: Black Ops II (late port, one week)
Darksiders II (late port, three months)
Dragon Quest X: Rise of the Five Tribes Online (late port, thirteen months)
Epic Mickey 2: The Power of Two
Family Party: 30 Great Games Obstacle Arcade
Fast & Furious: Showdown
FIFA Soccer 13 (late port, three months)
Fist of the North Star: Ken's Rage 2
Funky Barn
Game Party Champions
Game & Wario
Injustice: Gods Among Us
Jeopardy!
Just Dance 4 (late port, five weeks)
Lego City Undercover
Lego Batman 2: DC Super Heroes (late port, eleven months)
Madden NFL 13 (late port, three months)
Marvel Avengers: Battle for Earth (late port, five weeks)
Mass Effect 3: Special Edition (late port, six months)
Monster Hunter 3 Ultimate (not sure if this counts as a port)
NBA 2K13 (late port, six weeks)
Need for Speed: Most Wanted U (late port, four months)
New Super Mario Bros. U
New Super Luigi U
Ninja Gaiden 3: Razor's Edge (late port, eight months)
Nintendo Land
Rabbids Land
Rapala Pro Bass Fishing
Resident Evil: Revelations (late port, sixteen months)
Rise of the Guardians: The Video Game
Scribblenauts Unlimited
Sing Party
Skylanders: Giants (late port, one month)
Sniper Elite V2 (late port, twelve months)
Sonic & All-Stars Racing Transformed
ESPN Sports Connection
Tank! Tank! Tank!
Tekken Tag Tournament 2: Wii U Edition (late port, two months)
The Amazing Spider-Man: Ultimate Edition (late port, eleven months)
The Croods: Prehistoric Party!
The Walking Dead: Survival Instinct
Transformers: Prime – The Game (late port, one month)
Warriors Orochi 3 Hyper (late port, one year)
Your Shape: Fitness Evolved 2013
ZombiU
Zumba Fitness: World Party
Nintendo First Party said:Game & Wario
New Super Mario Bros. U
New Super Luigi U
Nintendo Land
Sing Party
Shovelware and/or Casual Stuff said:Ben 10: Omniverse
Cabela's Dangerous Hunts 2013
Family Party: 30 Great Games Obstacle Arcade
Funky Barn
Game Party Champions
Jeopardy!
Rabbids Land
Rapala Pro Bass Fishing
Rise of the Guardians: The Video Game
ESPN Sports Connection
The Croods: Prehistoric Party!
Your Shape: Fitness Evolved 2013
Zumba Fitness: World Party
Late Ports said:007 Legends (late port, two months)
Assassin's Creed III (late port, two weeks)
Batman: Arkham City – Armored Edition (late port, thirteen months)
Call of Duty: Black Ops II (late port, one week)
Darksiders II (late port, three months)
Dragon Quest X: Rise of the Five Tribes Online (late port, thirteen months)
FIFA Soccer 13 (late port, three months)
Just Dance 4 (late port, five weeks)
Lego Batman 2: DC Super Heroes (late port, eleven months)
Madden NFL 13 (late port, three months)
Marvel Avengers: Battle for Earth (late port, five weeks)
Mass Effect 3: Special Edition (late port, six months)
Monster Hunter 3 Ultimate (not sure if this counts as a port)
NBA 2K13 (late port, six weeks)
Need for Speed: Most Wanted U (late port, four months)
Ninja Gaiden 3: Razor's Edge (late port, eight months)
Resident Evil: Revelations (late port, sixteen months)
Skylanders: Giants (late port, one month)
Sniper Elite V2 (late port, twelve months)
Tekken Tag Tournament 2: Wii U Edition (late port, two months)
The Amazing Spider-Man: Ultimate Edition (late port, eleven months)
Transformers: Prime – The Game (late port, one month)
Warriors Orochi 3 Hyper (late port, one year)
Third Party Games that aren't Late Ports or Shovelware said:Epic Mickey 2: The Power of Two
Fist of the North Star: Ken's Rage 2
Injustice: Gods Among Us
Lego City Undercover
Scribblenauts Unlimited
Sonic & All-Stars Racing Transformed
Tank! Tank! Tank!
The Walking Dead: Survival Instinct
ZombiU
You're missing my point. It didn't meet Namco's expectations on the PS3/360, and can probably be classified as a disappointment. However, Wii U sales weren't simply "disappointing" in as much as they were nearly non-existent. A problem with these conversations is that I think people tend to sort of oversimplify performance into being categories wherein a game's sales are either "good" or "bad."
Doesn't matter. It's still a late port.
Agreed.Gamers will change consoles for PS4 and Xbox One multiplats. They aren't going to change from PS3/360 to WiiU for identical multi plats
You're not serious with this comment...right?And yet all the developers are lining up for PS4 and Xbox One despite the fact both of their sales are 0.
Even if that's the case, the games commonly used to prove 3rd party games can't sell were ALL late. Every last one of them. Okay, AC3 was only a month late and CoD was only a week late. But day one is huge for these types of games.
As I've already said, lateness and crappyness of some (most) [all?] ports is not the WHOLE issue (not even close), but acting like it's a total non issue (as many of the detractors) do is also disingenuous.
We'll have examples this year of games that are launched the same day, and are "on par" featurewise (presumably) in Splinter Cell, Watch_Dogs, Rayman, Batman, AC4, etc.
Those could all bomb too, but unfortunately with the Wii U now widely being perceived as a failure (a monkey it didn't yet have on its back during launch) these bombings could be for a different reason than the original bombings.
Honestly, seems to me like Nintendo has a "I got mine" approach to third parties. They don't build hardware with porting in mind, they build it specifically for their own first party software. GAF loves to bitch about ads and whatnot, but MS made third party heaven. You wanna know how to get third party support? You look at MS from early in the gen, they seemingly built their console around winning third party developers over. When you look at sales, 360/PS3 being close to even, the huge third party games tend to sell almost 2x as much on MS consoles. Its easy to port to, it has ads that let you know games came out, and it built an online community that makes you want to jump in with what everyone else is playing.
You're not serious with this comment...right?
The denial is strong with you.Very serious. Developers have a strong bias against Nintendo and they don't support the platform regardless of wether it sells or not.
That's not really the point. The point is being treated like second class citizens. Most Wii U CoD owners probably wouldn't have bought the DLC, but not getting it (and Elite, etc) is a slap in the face.
And that's the point here. While you make disappointing sales (I'm not even sure it sold over a million with both PS360 version) on a 150 million userbase, how do you think you could make as much with a 3 million userbase ?
And yet all the developers are lining up for PS4 and Xbox One despite the fact both of their sales are 0.
I'm honestly not trying to be provocative with this statement, so don't take this as some lazy attempt to get a rise out of you, but I really feel like some are just incapable of accepting that there aren't enough Wii U owners out there that want to buy Wii U multiplatform games to drive sales into a respectable territory. Again, I think that there are factors that you can point to that might serve as an indication as to why Wii U software isn't flying off the shelves in terms of third party support. But acknowledging that doesn't explain this bizarre narrative wherein it's suggested that the Wii U userbase is comprised of only the most knowledge and discerning gamers in the marketplace who can pick up on every perceived slight.
Does that extend to publishers too?Very serious. Developers have a strong bias against Nintendo and they don't support the platform regardless of wether it sells or not.
I think you're likely off base here, considering Activision repeatedly put CoD on the Wii.
That's a much simpler and clearer way to put it. I think this says it all. It's not very complicated.Third parties bailed out after seeing the sales figures.
I'm honestly not trying to be provocative with this statement, so don't take this as some lazy attempt to get a rise out of you, but I really feel like some are just incapable of accepting that there aren't enough Wii U owners out there that want to buy Wii U multiplatform games to drive sales into a respectable territory. Again, I think that there are factors that you can point to that might serve as an indication as to why Wii U software isn't flying off the shelves in terms of third party support. But acknowledging that doesn't explain this bizarre narrative wherein it's suggested that the Wii U userbase is comprised of only the most knowledge and discerning gamers in the marketplace who can pick up on every perceived slight.
So, this fall, when I stroll into Best Buy or GameStop or wherever to buy Assassin's Creed IV, even if I only intended to buy the regular edition, I'm just going to know in advance that there is no Wii U Deluxe version, take that as a personal insult, and know not to support Ubi's treatment of the Wii U as second class? Because that is what is being preemptively argued. This one minor detail is some major factor that the entire Wii U userbase will pick up on and thus not support the port.
Nintendo created this situation themselves.Very serious. Developers have a strong bias against Nintendo and they don't support the platform regardless of wether it sells or not.
1. Third-Party wants an install base before releasing games on Wii U.
2. For the Wii U to have an install base, it needs games.
3. Third-Party don't want to release games on Wii U because it doesn't have a big install base.
4. Nintendo releases Wii U games to get a bigger install base.
5. (If #4 works), Third-Party don't want to release games on Wii U because;
a. They don't have any ideas of clever uses of the GamePad (neither does Nintendo.) or;
b. They say Third-Party games don't sale well on a Nintendo platform, or;
c. They do release a game on Wii U, but it's shovelware shit and it doesn't sale, helping them "confirm" point b, or;
d. All of the above.
Don't misunderstand me. I'm not living in a bubble in which I think Wii U is awesome with a huge user base. I just can't help but notice how many (not really you in particular; you seem more balanced/objective) seem driven to disregard any possible explanation other than "the Wii U is a flaming pile of garbage".
Where did I say it would make as much? I honestly just feel like giving up right now.
It's also not completely true: how can EA expect decent sales of a late ME3 Wii U port (full price by the way) when there's a trilogy being released for every other platform, for example, is beyond me.That's a much simpler and clearer way to put it. I think this says it all. It's not very complicated.
[citation needed]
I'd agree that EA is an example of a publisher actively giving Nintendo the cold shoulder.It's also not completely true: how can EA expect decent sales of a late ME3 Wii U port (full price by the way) when there's a trilogy being released for every other platform, for example, is beyond me.
Support simply wasn't there for most of third parties (barring Ubisoft, surprisingly, even if the Rayman Legends mishandling still hurts my brain) even before the first Wii U was shipped.
And please note I'm actually NOT blaming Rockstar or whatever if they decide not to port GTA V on the Wii U, because I'm 99% confident it actually is a smart business decision, due to different demographics and so on... it's the lack of games that in my opinion could fare slightly better that feels baffling to me.
Very serious. Developers have a strong bias against Nintendo and they don't support the platform regardless of wether it sells or not.
Nintendo created this situation themselves.
Aside from all their other actions one of their largest mistakes with Wii U was the hardware itself. If they wanted ports from PS3 and 360 they needed to create hardware that could facilitate this. The weak CPU is a serious bottleneck that greatly increases the amount of work required.
As far as the future is concerned, the Wii U is once again the odd man out. By targeting next generation platforms you are basically aiming for three platforms including the PC. Developers no doubt want to move on to newer, more powerful hardware and this is their chance. The Wii U simply cannot support these games.
They have hardware that is much less powerful than the upcoming machines and they failed to allow for easy ports from previous generation consoles. Based on their own difficulties developing for their system it seems that they made some poor choices while designing the system. They weren't ready to create HD games and they failed to cater to those who already are while simultaneously missing out on next generation.
If the Wii U had allowed for efficient ports that ran more smoothly than PS3 and 360 versions I definitely believe sales would have been dramatically higher at launch (for those games) which would encourage those companies to continue porting their games. I was hoping to buy games such as Assassin's Creed 3 and Sonic Transformed on Wii U but every single port was plagued with technical problems (or at least inferior to other versions).
The Wii U is the second console to be released under the rule of Iwata and he seems to believe the Wii strategy would work a second time. Nintendo was, at one time, on the cutting edge when it came to new consoles you know. It's shame Iwata felt the need to spit on developers once again. It's no wonder they're giving Nintendo a hard time. They are specifically making their job much more difficult.
To play devil's advocate, how many of those third party Wii games were shovelware?It's impossible to argue with crazy, but here are how many 3rd party retail games were published last gen:
Wii - 1,045
PS3 - 741
Xbox 360 - 928
Yes, true bias here. Staggering bias.
1. Third-Party wants an install base before releasing games on Wii U.
2. For the Wii U to have an install base, it needs games.
3. Third-Party don't want to release games on Wii U because it doesn't have a big install base.
4. Nintendo releases Wii U games to get a bigger install base.
5. (If #4 works), Third-Party don't want to release games on Wii U because;
a. They don't have any ideas of clever uses of the GamePad (neither does Nintendo.) or;
b. They say Third-Party games don't sale well on a Nintendo platform, or;
c. They do release a game on Wii U, but it's shovelware shit and it doesn't sale, helping them "confirm" point b, or;
d. All of the above.
Exactly! It's really quite frustrating. Even the Gamecube, with its limited success, regularly received ports of games available for PS2 and XBOX.Yeah, I miss cutting edge Nintendo. I like Iwata, but I'm tired of his gimped hardware approach.
No sales happened.
Nintendo created this situation themselves.
Aside from all their other actions one of their largest mistakes with Wii U was the hardware itself. If they wanted ports from PS3 and 360 they needed to create hardware that could facilitate this. The weak CPU is a serious bottleneck that greatly increases the amount of work required.
As far as the future is concerned, the Wii U is once again the odd man out. By targeting next generation platforms you are basically aiming for three platforms including the PC. Developers no doubt want to move on to newer, more powerful hardware and this is their chance. The Wii U simply cannot support these games.
They have hardware that is much less powerful than the upcoming machines and they failed to allow for easy ports from previous generation consoles. Based on their own difficulties developing for their system it seems that they made some poor choices while designing the system. They weren't ready to create HD games and they failed to cater to those who already are while simultaneously missing out on next generation.
If the Wii U had allowed for efficient ports that ran more smoothly than PS3 and 360 versions I definitely believe sales would have been dramatically higher at launch (for those games) which would encourage those companies to continue porting their games. I was hoping to buy games such as Assassin's Creed 3 and Sonic Transformed on Wii U but every single port was plagued with technical problems (or at least inferior to other versions).
The Wii U is the second console to be released under the rule of Iwata and he seems to believe the Wii strategy would work a second time. Nintendo was, at one time, on the cutting edge when it came to new consoles you know. It's shame Iwata felt the need to spit on developers once again. It's no wonder they're giving Nintendo a hard time. They are specifically making their job much more difficult.
What does that have to do with terrible Wii U software sales?
Don't misunderstand me. I'm not living in a bubble in which I think Wii U is awesome with a huge user base. I just can't help but notice how many (not really you in particular; you seem more balanced/objective) seem driven to disregard any possible explanation other than "the Wii U is a flaming pile of garbage".