I think that's a TP issue, not a specific analog stick one. I also never had "wtf why won't you climb straight" problems in any previous Zelda, but it happened on both the Wii and GCN versions of TP for me. It's as if even 1mm away from directly up on the stick will make you go sideways on vines.Balb said:I thought the GameCube analog stick was amazing. I don't like the nunchuck analog stick though. I always find myself going sideways whenever I climb up vines in Zelda TP, which doesn't happen to me in any other Zelda game.
I'd totally hate Nintendo to use the analog stick clicking stuff. On the DualShock especially the stick is so loose that it always moves slightly sideways when I'm supposed to click down on it, since my thumb is coming from the side and not directly down on the stick. I'm sure this problem would largely go away if I played nothing but console FPS, but that's a hellish experience I never want to go through. I've also never played a game on GCN or Wii where the octagonal gate was a negative, it's generally very useful.