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Will we ever get a Tales games as polished as Vesperia again?

The artdirection was so much better, I love the cel shading of ToS and ToV. So much better than the crappy waterpaint shit they go for now.

Just look at this blue...thing.... from Tales of Zestiria:
tales_of_zestiria_1.jpg

Those character models look like Tri-Ace rejects. Lifeless, creepy dolls that want to swallow your soul.
 
The artdirection was so much better, I love the cel shading of ToS and ToV. So much better than the crappy waterpaint shit they go for now.

Just look at this blue...thing.... from Tales of Zestiria:


Those character models look like Tri-Ace rejects. Lifeless, creepy dolls that want to swallow your soul.

And that picture doesn't even show the lower half of that poor girl. She didn't have enough gald to buy a full armour and now has to run with a pair of bloomers in a world full of danger :(
 
I thought Tales of Graces F was better than Vesperia to be honest. I haven't touched Xillia, Xillia 2, or Hearts: R yet though despite having them on my shelf.
 
Vesperia was the third game from Sympthonia team after Sympthonia and Abyss. I think after a few games from the current team it will be just as polish.
 
I like the art direction in Vesperia but the fields look so much better in Zestiria:

2_4728747004.jpg

Gross. Everything I've seen from Zestiria has been hideous. The textures, the pop in, the draw distance, etc.

Even Sakuraba's normally bland, yet not annoying Tales music is grating as fuck in the videos I've watched within the last hour.
 
I don't remember the plot of Tales of Vesperia that well. I just remember thinking the music was not as good as Abyss and Symphonia's scores. I also don't remember being blown away by the presentation either. I guess the game didn't resonate with me as much as earlier Tales games.
 
I'm really curious to see how they'll push the graphics in Tales of PS4.
Let's hope a lot, since Zestiria still looks underwhelming. They should get a 3rd party engine or external help.
 
I agree that we haven't gotten another game that felt as polished as Vesperia did, at least not yet.

As a fan of the Tales of series, I enjoyed Graces f and Xillia, but they definitely lacked a certain "something" that Vesperia had. The cel-shaded style definitely does a lot of good for it, but the story, setting, and main characters also had something about them as well.

I personally felt Xillia 2 was lacking for a number of reasons; to me, the story often felt like a bunch of nonsense, the debt system interrupted the flow of the game, the large number of re-used / unchanged assets from the first game compared to the low number of new ones felt lazy to me, and Ludger being a silent protagonist felt forced and at times worked against the game. My lasting impression was that the game felt unnecessary. It wasn't bad, but I actually preferred the first game.

Unfortunately, Zestiria has little going for it in terms of how it appeals to me. I'm not a big fan of the majority of the character designs, I don't really like the "look" of the game, and I'm not really interested in what little we know of the story / plot. But as a fan, I'll reserve any final judgement until I try it out for myself. I may end up loving it, who knows. The battle system looks pretty good so far, and as much as I dislike vast, empty fields, Zestiria's look like an improvement over Xillia's.

Damn though, sometimes I dream about a Vesperia 2. Ahh...
 
Vesperia was my introduction to the franchise. It's still probably my favorite JRPG of last generation. I consider the Souls games action games personally, but that's another discussion.

I've played the subsequent Tales games released stateside--Graces and Xilia 1--and while they may be better in certain aspects, the total package of Vespesria hasn't been matched.

The game still looks gorgeous to this day. The cell shaded look really looks great and I'm bit sad that look was abandoned.

If anyone has decent screenshots, please post them. I couldn't find a good source.

Additionally, the VA work in western release was also great.

I would of loved for the PS3 version to come out, just to give me chance to replay it and for the extra content.

Apparently, the higher production values were a result of MS's funding, which also may explain the lack of Tales of Vesperia on PS3 in the west. That could of been in their exclusivity deal. Who knows?

Any Tales of Vesperia super fans out there?

No. Tales games suck now. They're like McDonalds. Since Graces and Hearts none of them have been good. Well besides Nakiri Dungeon X on the PSP.

DO NOT BUY HEARTS R. ITS A TERRIBLE 3D TALES GAME. Its also a terrible remake of a 2D game that is amazing. They managed to screw up the story, the gameplay the style EVERYTHING.

My favorite Tales of is Tales of Rebirth and Tales of Hearts. Abyss and Symphonia are good too. Vesperia and Graces are the best looking Tales game. The new ones look REALLY ugly and dont have that beautiful Cell Shading style.

If your'e a fan of Tales these are the games I suggest you play (including Spin offs)

Phantasia
Destiny
Destiny 2
Eternia
Symphonia( Abyss and Symphonia are painfully similar)
Abyss ( you'll either love or hate this one depending on how you receive the characters)
Rebirth
Hearts DS
Innocence DS
Graces F

http://en.wikipedia.org/wiki/Tales_of_Phantasia:_Narikiri_Dungeon
http://en.wikipedia.org/wiki/Tales_of_the_World:_Radiant_Mythology

( And if you want to play the weaker mainline entires I can only recommend Xillia and Xillia 2 but they're pretty lame. Dont even bother with legendia)
 
I'm really curious to see how they'll push the graphics in Tales of PS4.
Let's hope a lot, since Zestiria still looks underwhelming. They should get a 3rd party engine or external help.

They should honestly get tri-Crescendo to do the art and graphics of the next Tales game. Eternal Sonata visually looked about a trillion times better than any Tales game thus far.

298859-eternal-sonata-xbox-360-screenshot-dead-end-i-ll-need-to-find.png


screenshot_x360_eternal_sonata020.jpg
 
Xilia 2 is not a more polished Tales game? after that, there are experimental Tales games
It could be because Vesperia had a higher budget,
 
Yatōkiri_Kilgharrah;142234360 said:
No. Tales games suck now. They're like McDonalds. Since Graces and Hearts none of them have been good. Well besides Nakiri Dungeon X on the PSP.

DO NOT BUY HEARTS R. ITS A TERRIBLE 3D TALES GAME. Its also a terrible remake of a 2D game that is amazing. They managed to screw up the story, the gameplay the style EVERYTHING.

My favorite Tales of is Tales of Rebirth. Abyss and Symphonia are good too. Vesperia and Graces are the best looking Tales game. The new ones look REALLY ugly and dont have that beautiful Cell Shading style.
Tales of Hearts R is pretty good. I didn't expect nothing of that game for this kind of comments and now is one of my favourites tales of (ToV, TotA and ToHR). A excellent remake.
 
The artdirection was so much better, I love the cel shading of ToS and ToV. So much better than the crappy waterpaint shit they go for now.

Just look at this blue...thing.... from Tales of Zestiria:


Those character models look like Tri-Ace rejects. Lifeless, creepy dolls that want to swallow your soul.

That picture does a good job showing why the multiple character designers are a terrible idea. Not the blue guy looking terrible, but how all the characters look like they just got photoshopped in from different games.
 
I actually thought Vesperia was a pretty boring game, even if it was loaded with content and the production values were beautiful.

I found Symphonia to be a superior game if just because the actual quest felt more interesting, though there haven't been many Tales games I've actively enjoyed. It's a Lucy and the football series of me -- I always get them thinking this one will be different and more fun because I love the battle system, and it never is.
 
They should honestly get tri-Crescendo to do the art and graphics of the next Tales game. Eternal Sonata visually looked about a trillion times better than any Tales game thus far.

298859-eternal-sonata-xbox-360-screenshot-dead-end-i-ll-need-to-find.png


screenshot_x360_eternal_sonata020.jpg

Eternal Sonata was such a great looking game; I really wish we'd get some sort of spiritual sequel to it.

I mean, look:

baroquecity.jpg

It almost looks like a snowy Traverse Town!

And this!

elegyofthemoon.jpg


Why quote these when that's only obscuring their beauty?

I actually played Eternal Sonata very shortly before I played Vesperia, and while I liked Vesperia better as a whole, I was more graphically impressed by Eternal Sonata.
 
Tales of Hearts R is pretty good. I didn't expect nothing of that game for this kind of comments and now is one of my favourites tales of (ToV, TotA and ToHR). A excellent remake.

Maybe. If you never played the first one. But they scrwed up everything that made Hearts what it was in the remake. The console games are MUCH better than Hearts R. And Hearts DS > Hearts R.

So what does that leave Hearts R with?

If you want a tales game on the Vita play Innocence R or the PSP game( Nakiri Dungeon)

PSP version of Rebirth is literally the best 2D tales game.
 
Nintendo has far more talented devs than the ones that handle the Tales series, so they could make a JRPG that far exceeds the blandness of the Tales series.

Vesperia is the most polished, but it's so fucking boring. I'd rather have an unpolished game with a fun battle system like Graces than the sleep inducing Symphonia styled Tales games.


I honestly think i liked Graces the least out of all the tales games i've played but to be honest i don't really remember the combat that much from any of them. I'm only throwing out the possibility of a tales game for nintendo since they had a couple on the ds, so why not on console as well.
 
Sigh, this thread just made me order the japanese version on ps3 as sadly my 360 died months ago.

I guess its time to touch up on my Japanese, though kanji will utterly destroy me. Hope it ain't too bad.

I was fighting the urge for awhile now along with not being able to try Lost Odyssey. Oh well i guess ill have to settle for some lets play in that department. I cant justified buying another 360 when i could use that instead for newer ongoing systems.
 
I dunno how the generation proceeds and the games manage to not be able to graphically out do the first game on that hardware. Meh to that honestly. Will just wait til the first PS4 game and hope that they go cel shaded. Zelestria looks awful.
 
They should honestly get tri-Crescendo to do the art and graphics of the next Tales game. Eternal Sonata visually looked about a trillion times better than any Tales game thus far.

298859-eternal-sonata-xbox-360-screenshot-dead-end-i-ll-need-to-find.png


screenshot_x360_eternal_sonata020.jpg

Sonata was also a MS cofounded project.

Sad that the 360 wasn't popular in Japan. I would love more money hatted console JRPGs.
 
Don't think we'll ever reach the heights of Vesperia again, especially if Namco continues their obsession with dull open fields and that ugly art style. Hope for a definitive edition of the PS3 version :(
 
Don't think we'll ever reach the heights of Vesperia again, especially if Namco continues their obsession with dull open fields and that ugly art style. Hope for a definitive edition of the PS3 version :(

There is a definitive version on the PS3, just never localized.

I have a hunch that was part of the funding agreement.
 
I used to be the absolute biggest fan of Tales when I picked up Symphonia on a whim, and that was insane at the time, Abyss wasnt a super fan of but it was good, and Vesperia was great, quality kept fluctuating with hit and misses. Personally, Symphonia and Vesperia were on a very clear podium above the rest. Graces f while the story and battle system weren't my favorite, had the best progression skill system in any rpg. Graces lack in story and stuff were bad enough but the point of Namco basically killing what made the series great to me with Xillia and the following just feel disgusting. Pretty much gave up on Tales, living a whimsical dream of Tales of Destiny Director's Cut being localized.
 
Oh yeah and Eternal Sonata was beautiful. So funny how the field in Zestiria looks like a straight rip off of Chorus Plains, but still not as pretty.
 
They should honestly get tri-Crescendo to do the art and graphics of the next Tales game. Eternal Sonata visually looked about a trillion times better than any Tales game thus far.

298859-eternal-sonata-xbox-360-screenshot-dead-end-i-ll-need-to-find.png


screenshot_x360_eternal_sonata020.jpg

Yes, a thousand times yes.

Although, from a more engine side of the problem, i'd like them to ask support from CC2. I mean, those guys did some magic with anime-like visuals with the Naruto saga. Can't wait to see their next project.
 
Vesperia is like the most boring Tales to me.
Same.
I only played Phantasia, Symphonia, Graces F, and Vesperia, and I'd rank Vesperia the lowest.
The characters are somewhat bland, yeah they have different personalities but it was kept a such a basic level. Story was average too.

It's a good game, but nowhere near as amazing as people make it out to be.
 
Outside of artstyle Xillia 2 beats it very easily, and I'm including the PS3 version of Vesperia in this comparison. Vesperia is pretty much a PS2 era 3D Tales in HD and polished. It makes it the best of its kind but the gameplay is definitely dated compared to newer entries (battle system while fun is slow, lots of needless backtracking for subevents, etc)

Hearts R also is nowhere near as bad as people say. It's a good game with questionable story alterations that deserved a better remake on PS4 or something. But it's not terrible.
 
I still love the Tales games that release these days (favourite franchise), but miss the tradional Tales games (Vesperia, Abyss, and Symphonia being my favourites). The closest thing of late is Tales of Hearts R and is excellent. While not as strong a story as the ones I mentioned, it's still the closest thing to traditional Tales in a while.
 
Of all the PS3 games, I liked Vesperia best for its story (first two arcs anyway), its english voice acting (not perfect, but better casted and performed than the other ones), and a strong main character.

It also helps for me personally that the main heroine doesn't
cuss/swear
. Yuri's cool, but without Estelle joining the ride, I don't think I would've enjoyed this as much as I did.

As for things like battle systems, music, etc..., Vesperia didn't feel that special. I did perfer running around the world map more than traversing those boring fields from Xillia though.

Zestiria has me hopeful right now. Some of the big open fields look nice. Battle system looks a bit like Graces. Character designs for the two leads look appealing. Only thing of real concern to me is the story. The Xillias didn't do it for me. I didn't like Jude at all. I thought I'd like Ludger, but.... 8-4. :(

Go Shiina is joining Motoi Sakuraba on music duties. Of the two, I'm a much bigger fan of Sakuraba, but his Tales of stuff sounds cheap compared to his other works. Hoping he brings his A game and works with some nice samples. Golden Sun and Beyond the Labyrinth didn't need a band and orchestra to sound great.
 
Opinions are funny. A few days back I "talked" with a guy that swore by Tales of Heart R. How it was the best Tales game yet. Even better than any 2D tales..He had a long monologue on how Kor was even better than Yuri even though he did not know Japanese. Well I shouldn't say anything. I'm like 20m in and then I had prior engagements that forced me to put it down.

But opinions, no one is wrong and I clap my hands that so many of us have them.


The artdirection was so much better, I love the cel shading of ToS and ToV. So much better than the crappy waterpaint shit they go for now.

Just look at this blue...thing.... from Tales of Zestiria:


Those character models look like Tri-Ace rejects. Lifeless, creepy dolls that want to swallow your soul.

I like them.
Edit:
Actually I should say I like everyone but Sorey(or how you spell it)
 
Vesperia is the better package (which helps given, you know, JRPG), but Graces is by far more enjoyable gameplay experience. I'd take Graces' gameplay and subsystem over any other entry.
 
Outside of artstyle Xillia 2 beats it very easily, and I'm including the PS3 version of Vesperia in this comparison. Vesperia is pretty much a PS2 era 3D Tales in HD and polished. It makes it the best of its kind but the gameplay is definitely dated compared to newer entries (battle system while fun is slow, lots of needless backtracking for subevents, etc).

Yeah I feel like Vesperia (and Destiny R) are basically the swansong for the whole PS2-era Tales style. They're pretty much the peak of it imo, both are very polished games with tons of stuff to do and they probably could have kept going with it, but I'm not sure how much more room there is to grow and experiment (beyond the combat) in that particular direction.

Xillia is...meh to me, but I like Hearts, Graces, and Xillia 2 well-enough. Zestiria looks ok but I want the multiple character designer thing to stop already and since they aren't going away from these full 3D fields I hope the next Tales sees a bigger investment in polishing them to improve stuff like pop-in and the variety and quality of content.
 
Xillia was so awful it has pretty much put me off the series for good it seems. Just... ugh. I'm not touching Xillia 2 with a 50 foot pole and I have deep disappointment that Zestiria seems to be following the same ideas.
 
I think Graces has far better combat, but I think Vesperia is the better JRPG altogether.

Then again, Abyss is my favorite game in the series, so what do I know?
 
Yeah I feel like Vesperia (and Destiny R) are basically the swansong for the whole PS2-era Tales style.
They definitely are development wise. From Eternia through Vesperia there has been quite a stable overall team structure, so all the progress made in each team was built upon respective to the teams' focus. Since then the teams have been put together much more on a per project base, and that shows (with varying results).
 
why is that a shame if both the rest of the series and the target audience arent on there..?

Just a shame for those of us that spend 90% of their time on Xbox, but also happen to enjoy JRPGs and 'otaku' entertainment.

Why have I historically spent more time on Xbox than anything else? I guess I'm just really comfortable with the Live service and how they arrange things. I've been comfortable with it for 10 years.

I have nothing at all against the PlayStation or any other system for that matter, but I can predict that my Sony hardware will continue to be limited to Japanese titles and the occasional huge exclusive - which is a bummer.
 
Time will tell...Vesperia was great....but i didn't think Graces outside of its story/characters or Xillia were 'bad' perse.

I cant wait to play Zestiria and hopefully see a PS4 project sometime down the line
 
I just realized my post made no damn sense at all. If more Japanese games were on the Xbox, I'd use my PlayStation even less.

Oh well...Maybe what I want is a nice even spread across the systems. Yeah, that's the ticket.
 
I just realized my post made no damn sense at all. If more Japanese games were on the Xbox, I'd use my PlayStation even less.

Oh well...Maybe what I want is a nice even spread across the systems. Yeah, that's the ticket.

That's part of what killed interest in JRPGs in general.

Tales of Vesperia made up its lifetime sales from the US in one day in Japan just because it was on PS3.
 
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