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With lackluster Pro support, why expect much better with Scorpio?

I do think it's still a console and its users are at the mercy of developers just like the pro, But Microsoft is all In with the Scorpio whereas Sony was and is still sort of half assed about it. They have a much larger user base that they're trying not to alienate. Microsoft doesn't seem to be as concerned about that so maybe Scorpio will be different.

When I say half assed, I'm referring to the pretty severe restrictions Sony puts on devs
 
question, do ppl feel scorpio will either force sony to support the current pro model more aggressively or will they feel motivated to already be planning a better pro model?
 
I do think it's still a console and its users are at the mercy of developers just like the pro, But Microsoft is all In with the Scorpio whereas Sony was and is still sort of half assed about it. They have a much larger user base that they're trying not to alienate. Microsoft doesn't seem to be as concerned about that so maybe Scorpio will be different.

What kind of difference? Developers still need to target base X1, they don't build everything from scratch for Scorpio.
 
question, do ppl feel scorpio will either force sony to support the current pro model more aggressively or will they feel motivated to already be planning a better pro model?

I think the greater effect will be on third parties now that making a higher quality mode has the potential to reach more people.
 
question, do ppl feel scorpio will either force sony to support the current pro model more aggressively or will they feel motivated to already be planning a better pro model?

It's possible, as Pro can do higher resolutions compared to standard PS4, so games will look the best they can but I think Sony will and should just carry on making great games and don't worry about it. They will have PS5 in 2019 / 2020, so they don't need to worry too much if the games are great, as that will keep people playing on PlayStation.
 
If they have to build everything with the base Xbox One in mind just like Sony has to with the base PS4 it probably wont have better support.
 
Good points, never really considered how Scorpio could benefit Pro in the long run. I saw a Pro at work today and was seconds away from buying but I must hold out till e3. My luck theyll announce a new color or limited edition one. Either way I have so much money invested in the playstation ecosystem so regardless how great Scorpio is I cant logically just switch over.
 
You can't expect much better period. Pro's level of support will be about the same as Scorpio's. its going to be on MS's promises of the hardware doing more of the work to split the difference between the two units. If MS tells devs to put more dynamic resolutions and unlocked FPS in games for Xbox versions that will probably be something they can do...otherwise, for such a small userbase it doesn't make much sense for devs to spend much time of their own on it
 
If they have to build everything with the base Xbox One in mind just like Sony has to with the base PS4 it probably wont have better support.

Thats where I get really confused with how big a power gap they seem to be preaching about but all the while saying no gamer will be left behind and no Scorpio exclusive games will be made. I really dont understand the point, its like buying a race car and restricting it to residential streets.
 
People said the same thing about the Pro lol

Are people under the impression that Scorpio enhanced games will be perfect?

Pro is expected to pull more than double pixels out of a machine that has double the power, this is not the case for Scorpio
 
I'm not sure about calling PSPro's support lackluster, but anyone expecting a night and day difference between it and Scorpio is kidding itself.
 
Probably been said but given Microsoft have been dealing with the weaker console this whole gen they could easily give a financial incentive to make scorpio the best console to play.
 
That's one thing that's been worrying me. Halo 5 is already at around 100GB with just 1080p cutscenes and assets designed for that resolution. Since every "Scorpio" game has to work on Xbone as well, isn't that an inherent limit to the sort of improvements that we can have with Scorpio titles? Sure, maybe the resolution and maybe framerate might greatly exceed what the PS4 or PS4 Pro might have, but if it's limited by what the Xbone can accomplish, then anything that is an actual asset might still be behind the PS4/PS4 Pro in how good or detailed it looks.
Halo 5 is anomaly
The devs are too incompetent to reduce file size
 
Because Pro Support outside of the random down sampling issues has been great..?

Just a handful of the games out of my own collection that have great Pro support.

Uncharted 4
Infamous
Battlefield 1
The Division
Titanfall 2
Infinite Warfare
Ghost Recon
Ratchet and Clank
Resogun
Resident Evil VII
Modern Warfare Remastered
Killing Floor
Horizon Zero Dawn
Mass Effect Andromeda

And dozens of other titles in my own collection that are supported.

Not to mention games that get a night and day Improvment with Boost Mode. Like Assassins Creed and Battlefield 4..

And then all of my PSVR games where it makes a world of difference in clarity and immersion.


And with pretty much all games on the Horizon supporting it, the future is bright for Pro owners..


Soo, the whole concept of this thread is kind of a farce no??


I expect Scorpio support to be just as great as Pro support..
 
question, do ppl feel scorpio will either force sony to support the current pro model more aggressively or will they feel motivated to already be planning a better pro model?

Given their public statements about its success versus their expectations I doubt it. I expect they'll set an aggressive new price for the Pro though to keep momentum going.
 
If you have a 4K TV there is little wrong with the amount of pro support so far.

It's the randomness of the 1080p support that needs to be looked at. At least downsampling will be supported at system level in Scorpio. It would be good if Sony stepped their game up and offered the same for ps4 pro.
 
The fact of the matter is Pro and Scorpio will never sell in the majority as long as their slim and XB1S variants are around. Consumers largely just don't care about marginal upgrades. That is why banking the console industry on iterative machines that don't differentiate from each other in extremely big ways is stupid.
 
Scorpio will improve games as standard out of the box with less effort required on behalf of the devs than Pro, so the fact that owners will be a minority subset of a subset won't factor in as much as some think it could. 1st party will pull out all the stops as you'd expect and really take advantage of the feature set, as we've already seen from Sony. With more raw power and, maybe more importantly, more available memory and bandwidth, having Scorpio versions of games include better assets already created for PC versions won't be much of a chore to include at all. xb1 games will have a chance to shine on Scorpio, native resolution, better textures, better effects, altogether closer to the PC versions in the looks department than what's often been sub-native and pared-back. Obviously the CPU improvements are nowhere near on the same scale, and from a system that was supposed to have balance between CPU & GPU, Scorpio is heavily loaded in favour of things looking shinier than things running faster and anyone holding out hope for exclusive Pro and Scorpio games down the line is setting themselves up for disappointment - both machines are far too similar to the hardware they iterated upon to go leaving that kind of money on the table.

What's for sure is MS get to ride out the rest of the generation with the strongest hardware and give themselves a chance to regain ground, some of that ground given up this year as xb1 sales died back in anticipation of the new hardware. Given what's possible hardware-wise now, coming with these specs at this time and hopefully for a price that people will go for, they've potentially got half of the formula in the bag. Rather than maxed-out multiplats, I'd suggest what they would benefit most from is a strong 3 years similar to how Sony saw out the ps3 prior to ps4, that would promote far more and wider good will than simply having the shiniest console version multiplats. It'd go a long way in setting things up for the real next generation of hardware beyond these refreshes.
 
anyone holding out hope for exclusive Pro and Scorpio games down the line is setting themselves up for disappointment - both machines are far too similar to the hardware they iterated upon to go leaving that kind of money on the table.

I expect we'll just see that once the PS5 is out, with the PS4 cut off and the Pro being the base.
 
Not happening.

The only games taking real advantage will be the first party titles. Like Horizon, Uncharted 4, WIpeout did for Pro, we can count on Halo Forza and Gears.

And that's it.

Third party games will do the basics, minimum, with rare exceptions like Tomb Raider, Surge and Killing Floor.

There will be a resolution boost, that is already good, but nothing extraordinary like people are dreaming.

I agree that we will probably see the same support with Scorpio as Pro. If third party have been half-assed with the Pro, what is going to make Scorpio any different? I'm excited to hear more about Scorpio, but this is what I am expecting in the end.

Which is why I haven't bought a pro and probably won't buy a Scorpio. I'll put my money into a system which lets every game benefit from the upgrade, like a true next-gen successor console or upgrading my PC.
 
Pro support has been far from lackluster, barring the odd exclusion of supersampling. For 4K display owners, it has been brilliant.
 
I expect we'll just see that once the PS5 is out, with the PS4 cut off and the Pro being the base.

Its impossible for the Pro to the base for anything. You might as well keep the base PS4 going indefinitely in that case.
 
The fact of the matter is Pro and Scorpio will never sell in the majority as long as their slim and XB1S variants are around. Consumers largely just don't care about marginal upgrades. That is why banking the console industry on iterative machines that don't differentiate from each other in extremely big ways is stupid.

.

What kind of difference? Developers still need to target base X1, they don't build everything from scratch for Scorpio.

This. Same as PS4 and Pro. Everything will still be built for the original two systems since they have millions more owners and everything must be capable of running on both.
 
Thats where I get really confused with how big a power gap they seem to be preaching about but all the while saying no gamer will be left behind and no Scorpio exclusive games will be made. I really dont understand the point, its like buying a race car and restricting it to residential streets.
Eh not really. It's like buying a stronger pc.
 
Eh not really. It's like buying a stronger pc.

Bad analogy, I guess im just confused on why push such a drastically more powerful console that youve already admitted to not having exclusive games developed for. I feel like the base Xbox will always to an extent hold back the potential of Scorpio. This is just my thoughts, could be totally wrong.
 
They will start with one game that looks better than the current gen. Developing the current gen with lower standards to fool us. After that we will only see minor differents between both versions. That what i think that is going to happen. Developers cant spend budget for both versions. Its to expensive. I mean, why investigate in a console which hasnt a huge target group yet... its the same thing with pro. Devs are not happy with this situation...
 

Architecturally, the Pro is a PS4.

More importantly, power wise, outside of the GPU, the rest of the components are just PS4 components upclocked around 30%. Nowhere near enough to stop making PS4 base games. Pro was literally designed as a PS4+.

Your not gaining much more from it than you would the base PS4, even if you developed for it in a vacuum. That's because despite the GPU being twice as powerful, the bandwidth, CPU, and other components did not increase in the same manner.

Bad analogy, I guess im just confused on why push such a drastically more powerful console that youve already admitted to not having exclusive games developed for. I feel like the base Xbox will always to an extent hold back the potential of Scorpio. This is just my thoughts, could be totally wrong.

Your asking a good question. And the answer is that we don't really know. Sony and MS are testing the waters to see if they will find success in this vein. But IMO, they will not, cause consumers are a fickle bunch, and console users don't see the same value in PC esque GPU or CPU upgrades as they do generations. You can't sell that to the common person.
 
'Lacklusture'

Do you even have a Pro? I have a Pro and a 4K TV and this comment is absolutely ridiculous. Sure, there are some examples but games that don't have decent Pro support are the exception and not the rule.

I have a Pro, a 65" LG C6, and Playstation VR. I'm very aware of what im talking about, and it's also echoed in the media. Actual praise for Pro implementation is far from widespread and only a handful of games really taking advantage of it. In almost every other case it's varied framerates and small graphic improvements. The most common upgrade being checkerboard rendering.
 
I expect we'll just see that once the PS5 is out, with the PS4 cut off and the Pro being the base.

I don't think Sony will do that, the PS5 will just be their base once it's out and they won't make many more games for it, just release the ones already announced and be done. I do think PS4 and XB1 will continue to get 3rd party games though, as the Scorpio and Pro will keep the gen going for longer and I don't think MS will rush out another console for at least a couple years after the PS5.
 
Bad analogy, I guess im just confused on why push such a drastically more powerful console that youve already admitted to not having exclusive games developed for. I feel like the base Xbox will always to an extent hold back the potential of Scorpio. This is just my thoughts, could be totally wrong.

It really isn't that much different than upgrading or buying a new PC. I have no idea how you can be confused by that.
 
I expect we'll just see that once the PS5 is out, with the PS4 cut off and the Pro being the base.

I used to think that way, but not so much now. The CPUs upgrades are so minimal and that's where we'll be seeing the greatest percentage improvement in the next generation over what we have now. Scorpio and Pro version games might be a little easier to get up & running than on their older siblings, but the kinds of people who cared to go out and buy these mid-gen revisions would align strongly with those eager to jump to the next generation at the first opportunity... the large bulk of current gen hardware out there will always be the base-level and scorpio/pro will be far, far closer to those than what comes next and will be phased out largely alongside xb1/ps4.
 
If you look at the top selling games for the PS4, the pro support is actually quite good. I'd call the pro support sometimes great, mostly good, with a handful of exceptions.
 
Lack of proper Pro support in almost all currents games is down to technical issues. The Pro isn't that powerful to pull off everything we would like, therefore developers are left with choices to make.

The Scorpio won't have those same issues since it is so powerful those aims will be achieved far more easily. Pretty much all new AAA titles have good Pro support. The Pro has proven its worth already, imo. The scorpio will be great, especially for people with large 4k screens.
 
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