j^aws
Member
i'm going to quote myself here because it's somewhat relevant. i've also been retyping the same thing a lot lately and i'm done outright doing it again in different ways (at least this month), so i apologize.
"you know, it would make more sense if sony was to make games for the 3ds, which is less expensive to develop for and has a far larger userbase. they don't, and no one seems to be clamoring for god of war or littlebigplanet for the machine, despite knowing full well that the 3ds would be absolutely capable of such things, given its stature versus the psp. such a move would also unite all the handheld developers under one dedicated gaming platform too- eliminating any need to ever pick up a second handheld. if we follow the logic that it would be nice to see nintendo drop out of the console hardware race, it would be even nicer if sony dropped out of the handheld hardware race.
they don't, and for a variety of reasons. sony would be restricted by every rule nintendo set up. sony would need to figure out how to work within the programs nintendo makes and uses, in order to provide screenshots for the eshop, nintendo's website, and also any sort of digital manual that is mandated. they would need to have it approved by every major nintendo region, affecting their game production schedule. they would also have to adhere to nintendo's rules regarding production (a game basically enters a queue and a certain amount is printed, and this may take a couple weeks).
this is before we talk royalties and paying for the costs for the game cards and whether or not the media is more expensive than something they would produce themselves. as a first-party, sony controls the medium. they are in charge of making the game cases, the game cards, and the labels. they have their own contacts to get the quality as good as possible for an affordable price. perhaps nintendo would charge them more. perhaps nintendo has a deal that isn't available to a third-party. these are minor costs but the affect the production of each game. and of course, royalties must be considered when talking about any third-party project. the first-party company will always eat up a nice chunk of the profit.
but say all that's fine and sony should go ahead and just make games for the 3ds. there's no littlebigplanet fanbase on the system. there's no fanfare for any sony games on the system. littlebigplanet may do well, but the fanbase has historically been on sony systems, and there's no indication there will be enough of them to make the switch to the 3ds. and then games like god of war and uncharted would be even more unusual. given sales of similar games on the system, they probably wouldn't sell well at all. at the end of the day, sony would probably be best served posting their biggest franchises on the machine and crossing their fingers that it works. there's less room for experimentation. little deviants and tearaway probably wouldn't get made when it's far more worth it taking a risk on a more controlled platform (such as the ps4).
and all this talk ignores that the ps4 is there. why would you need to buy a sony system if their games are on something else? why would sony put so much extra time on top of what they're already doing now, and invest more money for less return on games when they could simply work on ps4 titles exclusively?
go ahead and switch it for nintendo and the wii u and it's pretty much the same thing. sony has their own restrictions and programs, and so does microsoft (who actually did support nintendo's handheld line for many years, something that seemed to stem out of microsoft's legendary mismanagement of rare)."
The premise for Nintendo going 3rd party doesn't apply to Sony, i.e. relatively weak hardware, but with exceptional software.