• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

WM predicts negative industry growth, 1 million 360 units this year

mj1108

Member
Izzy said:
Perhaps because the mass production started in August? I thought it was the common knowledge...

It was either here or over on the IGN Boards, but there was a thread about production dates on the 360's. Everyone who posted had either an October or November production date on their 360.
 
Amir0x said:
Speaking of which, anyone else find it odd that PS2 didn't drop price yet? It seems Sony really dropped the ball there. Very curious.


I'm firmly in the price drop camp. They could really milk this gen if they wanted.
 

DeadTrees

Member
Bassackwards economic phrase of the day: "negative growth."

Andy787 said:
Even substantial offerings like the Grand Theft Autos, Splinter Cells, and Burnouts, while worthwhile, are flooding and oversaturating the market. And an industry built off of "official games" from another industry certainly doesn't help. Not only is this shit leading to consumer indifference, but it's leading developer indifference, and most importantly, shittier games.

And yet publishers still think that this is what people want.
Butbutbut...that IS what people want!

Andy787 said:
And no, this has nothing to do with the Revolution. It has to do with publishers strangling their own industry.
Come on, this is a mutually abusive relationship. What about the buyers who treat a medium capable of manpulating text and imagery via any technically feasible algorithm as something to do when they're bored with their collection of tard metal MP3s? Or the gaming mags that keep telling us that three hours of gameplay shovelling crap is bad, but 30 hours of same is great?

The conflict in your quote isn't between publishers and consumers -- it's between consumers who see games as time-killing status symbols (and don't have any distinct standards beyond what they hear in the media), consumers who want more of the same with (better graphics/more gibs/more online gimmicks), and consumers looking for door number 3.
 

ziran

Member
it's amazing how pointless analysts are when they don't see something so obvious to so many people.

nearly every franchise and genre has been declining, outside japan for the last 5+ years with the exception of gta, a few ea titles and fps games, so it's obvious they can't take all the slack.

it also shows how dumb it is to look at the $ value of the industry when individual titles are selling less and less.

and to those saying, 'but halo 2 and gta:sa were released last year', an industry isn't healthy if its expansion and success relys on two games!
 
Top Bottom