"As of June 30, 2014, Blizzard Entertaintment's World of Warcraft Remains the #1 Subscription based MMORPG, With approximately 6.8 Million subscribers. There was a decline in subscribers quarter over quarter, which was disproportionately concentrated in the East and was similar to the seasonal decline experienced during the second quarter of 2012, prior to the launch of the most recent expansion later that year."
http://files.shareholder.com/downlo...4aa6c/Q2_2014_ATVI_Earnings_Press_Release.pdf
http://www.statista.com/statistics/276601/number-of-world-of-warcraft-subscribers-by-quarter/
http://files.shareholder.com/downlo...4aa6c/Q2_2014_ATVI_Earnings_Press_Release.pdf
Subscriber Definition:
World of Warcraft
subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees' territories are defined along the same rules
http://www.statista.com/statistics/276601/number-of-world-of-warcraft-subscribers-by-quarter/