Should've been 9/8/8/8 instead. Disagreeing with a review score doesn't really qualifies as a journalistic screw-up, though.AmMortal said:EuroGamer Reviews:
Bioshock 8/10
Metal Gear Solid 4 8/10
GTAIV 10/10
HALO 3 10/10
:lol
Exactly.Posting review scores that you disagree with is hardly journalism screw ups ¬_¬ Unless its known they were bought off or something.
That Gears review is fine, so is 8.8, MGS4 8/10 from Eurogamer et al.
I'm confused as to how that was a screw up.... so probably not. Its a boring nonstory in retrospectplufim said:One of my favourite fuckups was *****'s exclusive news of a resident evil 4 xbox port.
Yeah, it's one of the unmentionable websites, but there's a reason for that
Also, has the halo DS fiasco been mentioned yet?
Atrophis said:My vote would go with Eurogamers infamous article about the PS3 unveiling at E3.
It still bites them in the ass in the comments section pretty much every day.
Haunted One said:On the other hand, pointing out Takahashi not levelling up in Mass Effect or lots of reviews not mentioning GTA IV's technical difficulties or Gamespot complaining about the lack of Mii support in Fire Emblem.... those are fuck-ups.
The characters - the dunce leader, the incredibly effeminate sidekick, the quiet protector - are little more than one-note cardboard cut-outs in this supposed epic.
I find it interesting because those arent the characters. Or at least they arent after about the three hour mark. I dont want to spoil the game for anyone but the characters hes described here are only a part of the relatively short tutorial phase of the game. The other fifty plus hours of gameplay are spent with a completely different crew and one that can be constantly augmented by the addition of various golems.
Obviously I dont know how long he played the game. Maybe he played the entire thing but choosing to mention those characters is very odd if thats the case. Especially considering that he could have made the same point and used the actual characters that you play the majority of the game alongside. C&C music factory might label this as the sort of thing that makes you go hmmmmm.
RubberJohnny said:What about the Penny Arcade post on Enchanted Arms, where they take apart a review and note that the reviewer couldn't have played it for more than 3 hours.
http://www.penny-arcade.com/2006/09/06/
Atrophis said:My vote would go with Eurogamers infamous article about the PS3 unveiling at E3.
It still bites them in the ass in the comments section pretty much every day.
RubberJohnny said:What about the Penny Arcade post on Enchanted Arms, where they take apart a review and note that the reviewer couldn't have played it for more than 3 hours.
http://www.penny-arcade.com/2006/09/06/
Zenith said:Play magazine for reviewing unfinished code and believing a PR guy for saying all the problems would be magically fixed in the final.
That time some outlet was caught giving a moneyhatted Driv3r review.
Atrophis said:My vote would go with Eurogamers infamous article about the PS3 unveiling at E3.
It still bites them in the ass in the comments section pretty much every day.
Spank_Magnet said:To be fair most commenters on the EG site are idiots.![]()
Atrophis said:My vote would go with Eurogamers infamous article about the PS3 unveiling at E3.
It still bites them in the ass in the comments section pretty much every day.
Gig said:What game and website/magazine were those?
Crysis (PC)AstroLad said:![]()
Should have been at least an A- by any reasonable standards and I would have given it an A imo.
You're doing it wrong.AstroLad said:![]()
Should have been at least an A- by any reasonable standards and I would have given it an A imo.
durden said:That deserves a link, but I can't find the exact article.
This one was written by the same author around the same time, and is equally ridiculous, especially the last two paragraphs.
http://www.eurogamer.net/article.php?article_id=59133
Metalmurphy said:Oh I forgot one.
Gamedaily live blogging MS event @ E3 2005 (or was it 2006?)
"OMG GTAIV IS 360 EXCLUSIVE!!! TAKE THAT SONY!!!"
Yes, he literally wrote "TAKE THAT SONY!"
Atrophis said:Yeah i would have linked but eurogamer is blocked at work. Good old Rob Fahey.
He claims the PS3 is so powerful that he is "not even convinced Xbox 360 and PS3 are the same generation."durden said:That deserves a link, but I can't find the exact article.
This one was written by the same author around the same time, and is equally ridiculous, especially the last two paragraphs.
http://www.eurogamer.net/article.php?article_id=59133
mj1108 said:That was IGN.
I still have a cap from when they tried to pull that crap:
![]()
Metalmurphy said:Oh I forgot one.
Gamedaily live blogging MS event @ E3 2005 (or was it 2006?)
"OMG GTAIV IS 360 EXCLUSIVE!!! TAKE THAT SONY!!!"
Yes, he literally wrote "TAKE THAT SONY!"
legend166 said:GTA IV reviews.
50/100
Detroit Free Press
Not since the movie "Rambo 3" have we seen such cheesy dialogue and a storyline so over the top that it can be comical. That's fitting because the plot also borrows heavily from "Rambo 3," or at least the worst parts of it.
thebagofsand said:Not a screw-up, but still pretty funny.
![]()
The overall disappointment that comes from playing Resistance is troubling. For years, Insomniac has carved itself an impressive reputation, and had a golden opportunity to throw its creativity at a genre which has been stuck in its ways for far too long. That it merely aped almost all of the things wrong with this creatively moribund genre is alarming. That's not to say that it's a bad game at all, because in most senses Resistance bears a solid resemblance to a lot of very successful shooters of the last few years. But to simply come up with a game on a new platform that completely stands still feels like a huge disappointment from a studio that's more than capable of doing thing differently to everyone else. Put bluntly, the combat and AI is merely average, the visuals don't really wow, and the much-vaunted weaponry makes little difference to how it plays. To say we're underwhelmed is the understatement of the year.
6/10
BruceWayneIII said:I know it's not exactly a screw up, but I am still haunted by Eurogamer who reviewed the japanese version of R:FOM and gave it a 7. Five months later, when the PS3 launched in PAL territories, they reviewed it again and this is how the article ended:
Trip Hawkins to GamePro said:Hello John,
We at 3DO were very discouraged by the slam-job...on Portal Runner. I would hope you can recognize that I do not love all my children equally and can be objective about both good and bad features in a game as well as games that are of quality and those that are not. I do not send messages like this to you after every review. But this happens to be a game that I have played all the way through and beaten on all difficulty levels and I know the game intimately. I also have seen the profound positive effect this game has had on my children.
This sort of thing is really tragic because your online review excerpt was the first public review of Portal Runner, and it set the tone by telling the hardcore what to think. It closed minds that it could have opened. And even though your reviewer is hardly an authority on either games in general or Portal Runner specifically, his voice will be heard louder and taken more seriously than others. It's not right and it's not fair.
In any case, your reviewer blew it on this one. And we are re-evaluating our relationship with GamePro as a result.
I think it is unprofessional of a reviewer to assume he represents all his readers and all market segments and can therefore dismiss a game based purely on his personal experience of a game, particularly when he has no context about the goals and target audience of the game publisher.
The audience for games no longer consists of one iconic block of angry young men who cannot get a date on Saturday night. Reviewers who don't consult with the game publisher about the intended audience, and don't attempt to position a game in terms of who might like it and who might not like it, are unprofessional. I furthermore propose as a solution the idea that you assign a journalist during the preview stage of a game, and provide professional follow thru by having that same journalist write the review. In the case of Portal Runner, we had some ambition to reach a wider audience. We wanted to include boys, girls, women, and casual gaming men. I know from firsthand experience that Portal Runner is a hit with all of those market segments. Many of your readers are in those segments. But your reviewers are not. Meanwhile, I personally think we made a game that hard-core adult male gamers would enjoy. But I can understand that some of them would reject it the same way some adults reject Shrek or Beethoven. But personally, I think that really means there is something wrong with a man like that, not with Portal Runner.
If you disagree with me, you do so at your own peril. The industry is in a malaise. As you know, most game publishers are losing money and have cut back on advertising. Many magazines and webzines have perished. What seems needless to me is the often overly negative tone that gaming editorial takes.
Most of you have editorial staffs that are dominated by angry young men that are poorly trained and represent a narrow and anarchistic element of the world's population. They have a negative attitude and are looking for what is wrong with something, instead of looking for what is right and who might like it.
It reminds me of boys at junior high school dance. With their fragile egos, they stay on the sideline and say the band sucks, the girls are ugly, and that those brave enough to dance are lousy dancers. Your reviewers have no idea how to make a great game. None of them have ever made one. But they sure have fun telling us in a nasty tone how inferior we are to them.
I truly find it astonishing that magazines like yours seem willing to slit your own throats on occasions like this. You have so much more to gain if you are enthusiasts for gaming, and try to find the audience for a new game. You are so much better off if you do not bite the hand that feeds you. And do not patronize me by telling me the reader is the customer--your real customer is the one that pays you your revenue. And it is game industry advertisers. If you need to be able to be constantly negative you need to accept that you are like a parasite that is killing its host. In God's millions of years he has not created nor evolved a creature that would have such a stupid strategy for survival. But it is a common attitude among game magazines, despite the evidence all around them that it drives many of them into bankruptcy. You have been around long enough to know that this is true, but you have not adapted your publication.
I should mention in passing that 3DO has been one of your largest advertisers. Effective immediately, we are going to have to cut that back. If a consumer sees a bad editorial, and a positive ad, they are going to assume the ad is biased (what is frustrating is that often it is the other way around). But to make matters worse, they will think the advertiser is stupid, and it will reinforce their confidence that the editorial must be accurate, because it is also saying the game publisher is stupid. So, I don't go for that. In addition, it makes far more sense to give financial support to publications that are more professional and more fair. There are only so many bucks to go around.
In conclusion, I think you owe us one because you took us by surprise and threw our review to a wolf. And you accepted his word as God without even checking in with a major advertiser or wondering about how it makes you look to rip a game you chose to put on a recent cover.
I think we share a common vision--which is to get more people to play games and appreciate what a great thing it is to be at play. I know you are proud of the circulation increases of GamePro. We both are doing things to try to expand the audience for gaming. Unfortunately, our efforts to expand beyond the angry young hardcore are being counteracted by your angry young reviewers who don't share either my vision or yours.
Sincerely,
Trip
TheHeretic said:Except their main criticism was a fairly valid one. I would have given it a higher score but saying you are "haunted" by a reviewer not liking a game is pretty retarded.
Zoe said:What about that GameFan article snafu back in the day? :lol
nib95 said:Penny Arcades little essay of hate on MGS4 based on viewing video's of the game (yes they hadn't even played it yet) has got to be on the top list.
Also, lol at the above Eurogamer review of R:FoM. Reminds me of their little MGS4 review where the score changed from 8 to 9 and then back to 8 again! :lol
Penny Arcade/Eurogamer's credibility - 100.
zoukka said:Could you tell me what's wrong about those Eurogamer reviews? Other than the score obviously.
BruceWayneIII said:I know it's not exactly a screw up, but I am still haunted by Eurogamer who reviewed the japanese version of R:FOM and gave it a 7. Five months later, when the PS3 launched in PAL territories, they reviewed it again and this is how the article ended:
dammitmattt said:Most people in this thread seem to think that game critique = game journalism. Would you call Roger Ebert a journalist?
AstroLad said:the thing is if someone is reviewing a game they are technically "reporting" on whether it sucks.