jarrod said:I'd love to see select Xbox and Dreamcast games added to XBLA. They should open a dedicated "Virtual Console"-esque section for it imo. Throw in Neo*Geo while they're at it.
jarrod said:I'd love to see select Xbox and Dreamcast games added to XBLA. They should open a dedicated "Virtual Console"-esque section for it imo. Throw in Neo*Geo while they're at it.
Speevy said:The 360 can't emulate anything except signed games, in theory or practice.
/threadWasteLand Soldier said:if xbox emulation is possible why wouldnt dreamcast be?
if xbox emulation is possible why wouldnt dreamcast be?
Why bother... they'd make far more cash by offering DC games directly for download.d58e7 said:Well can't Sega technically Release/Sell a download to add backwards compatibility on the Live marketplace?
d58e7 said:Well can't Sega technically Release/Sell a download to add backwards compatibility on the Live marketplace?
NES on XNASpeevy said:What I said. There are no emulators for the Xbox 360.
A certan xbox community should know more, I just read the news from there.Fatghost said:really?
Where can I get more info on that?
Speevy said:What I said. There are no emulators for the Xbox 360.
I was not sure on the details and also did not know if linking the story from where I read it is alowed here.Ecrofirt said:He's not talking about anything illegal, so I don't know why he's being so secretive.
Ecrofirt said:He's not talking about anything illegal, so I don't know why he's being so secretive.
There's a guy porting an NES emulator over to Microsoft's XNA platform. XNA is Microsoft's way of allowing homebrew on the 360. To run the emulator on the 360, you need to get an XNA Creator's Club membership for $100 a year, and then you'll need to get the source code for the emulator (as you've currently got to compile everything yourself to get it to run on the 360).
So, enjoy your newfound knowledge.
Here's everything you need to know:
http://www.xbox-scene.com/xbox1data/sep/EEyAlZZyAllOjWBsIC.php
http://www.xbox-scene.com/xbox1data/sep/EEZpEFVpylKcqMOvcv.php
It's a seperate thing so yes, 150 in total.Fatghost said:Meh, not worth paying 100 a year for that. It's over and above the usual 50 bucks for XBL Gold too, right?
btrboyev said:the saturn is far less powerful than either and is one of the most difficult machines to emulate.
Danj said:Wasn't that because it has two actual processors in though?
You also need to factor in that SEGA encouraged a lot of "too the metal" software coding and access. Camelot's Shining Force III actually uses the Yamaha to help draw it's 3D backgrounds for example... the chips were used in a pretty wide variety depending on the game.Fatghost said:2 x Hitachi SH2
1x Hitachi SH1
Then you got the VDP1 and VDP2 chip, the Yamaha soundchip...7 altogether.
btrboyev said:That is not a good argument...especially considering the saturn is far less powerful than either and is one of the most difficult machines to emulate.
/threadWasteLand Soldier said:if xbox emulation is possible why wouldnt dreamcast be?
:lolMarkster said:If the 360 can emulate original X-box games, then it can surely emulate the lower power Dreamcast.
Hell, the Dreamcast used a RISC processor, which is much closer to the 360's PowerPC than the X-box's Intel chip.
btrboyev said:That is not a good argument...especially considering the saturn is far less powerful than either and is one of the most difficult machines to emulate.
So you're saying that X-Box emulation would be easier than DC emulation on the 360?Squeak said::lol
You don't know jack about anything, do you?