Makeshift OP:
Mike Morhaime:
-WoW lost 600,000 subscribers this quarter with subscriber counts returning to pre Cataclysm levels.
-Also, subscriber numbers are dropping faster than after previous expansions.
---Original Post---
It doesn't work like that. Millions of WoW players are in Asia, and there is no subscription fee there, they have a quite cheap pay for play model, so they can play exclusively when they are in cybercafes.
WoW lost 600.000 players this quarter, it could be the start of a slow decline, I'm really feeling a general apathy in the WoW community, it´s like the hype effect of every expansion fades sooner, and next months will have heavy competitions with games like GW2, The Old Republic or even Tera. It´s still a colossus and will remain that way for years even, but Blizzard is doing right in working in the "next big thing".
Mike Morhaime:
-WoW lost 600,000 subscribers this quarter with subscriber counts returning to pre Cataclysm levels.
-Also, subscriber numbers are dropping faster than after previous expansions.
Dance In My Blood said:They plan on shifting to a content plan that focuses on more frequent paid expansion packs.
---Original Post---
Blackface said:Those numbers don't even make sense.
WoW has 12 million players. Subscriptions are $15 a month.
Thats 180 million a month. Or over 2 billion a year.
It doesn't work like that. Millions of WoW players are in Asia, and there is no subscription fee there, they have a quite cheap pay for play model, so they can play exclusively when they are in cybercafes.
WoW lost 600.000 players this quarter, it could be the start of a slow decline, I'm really feeling a general apathy in the WoW community, it´s like the hype effect of every expansion fades sooner, and next months will have heavy competitions with games like GW2, The Old Republic or even Tera. It´s still a colossus and will remain that way for years even, but Blizzard is doing right in working in the "next big thing".