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WWDC10 Thread of iPhones and iProducts galore

Apologize if this has already been covered, but haven't seen it yet: is there any news for how exactly upgrades work? I'm on a 3G currently, and want to pick up an iPhone 4 on launch day while also keeping my current account and its unlimited data plan. If I just give the Apple people my phone number / account details, will they know what to do to get me moved over to the new phone?
 
shidoshi said:
Apologize if this has already been covered, but haven't seen it yet: is there any news for how exactly upgrades work? I'm on a 3G currently, and want to pick up an iPhone 4 on launch day while also keeping my current account and its unlimited data plan. If I just give the Apple people my phone number / account details, will they know what to do to get me moved over to the new phone?

Yes. That is all you have to do.
 
Buckethead said:
It just sticks out and uggg.

And yeah Liu brings up a good point.
I bought a case during launch in 07, quit using it in 08.
No scratches on the front.
What are we arguing about? Not using a case is better? Again, that's the stupidest decision I ever made. I 100% need back protection against scratches.

Front protection? As far as my current one goes, as I said, I have no damage on the front. Thus wanting to focus on back protection. But, notice how I said in the original post "hopefully there will be better clear cases"? Better includes the possibility of me choosing an unannounced clear case overlapping and protecting everything around the square touch screen. I only emphasized that I didn't want screen protection(adhesive). I also said I had no experience with that case. I'm only praising a clear case not the design of that particular case.

What's left? The concept of a clear case? On the back, I don't want to see leather, rubber, or random colors. I want to see what I will buy. On black, some clear cases do look cloudy. On white, it's barely noticeable.
 
DeathNote said:
What are we arguing about? Not using a case is better? Again, that's the stupidest decision I ever made. I 100% need back protection against scratches.

Front protection? As far as my current one goes, as I said, I have no damage on the front. Thus wanting to focus on back protection. But, notice how I said in the original post "hopefully there will be better clear cases"? Better includes the possibility of me choosing an unannounced clear case overlapping and protecting everything around the square touch screen. I only emphasized that I didn't want screen protection(adhesive). I also said I had no experience with that case. I'm only praising a clear case not the design of that particular case.

What's left? The concept of a clear case? On the back, I don't want to see leather, rubber, or random colors. I want to see what I will buy. On black, some clear cases do look cloudy. On white, it's barely noticeable.

I think his point is that front matters, back doesn't, and front doesn't need it.

That said, the coating on my camera lens is wearing off because I don't have something over it. But that would be pointless. I think I have scratches on the back of my phone. I'm not sure to be honest, because I don't really look at it all that often.

ALso, I wear my battle scars on my devices proudly (unless they impede use).
 
mrkgoo said:
I think his point is that front matters, back doesn't, and front doesn't need it.

That said, the coating on my camera lens is wearing off because I don't have something over it. But that would be pointless. I think I have scratches on the back of my phone. I'm not sure to be honest, because I don't really look at it all that often.

ALso, I wear my battle scars on my devices proudly (unless they impede use).
Well, I care about resell value and aesthetics.
 
DeathNote said:
What are we arguing about? Not using a case is better? Again, that's the stupidest decision I ever made. I 100% need back protection against scratches.

Front protection? As far as my current one goes, as I said, I have no damage on the front. Thus wanting to focus on back protection. But, notice how I said in the original post "hopefully there will be better clear cases"? Better includes the possibility of me choosing an unannounced clear case overlapping and protecting everything around the square touch screen. I only emphasized that I didn't want screen protection(adhesive). I also said I had no experience with that case. I'm only praising a clear case not the design of that particular case.

What's left? The concept of a clear case? On the back, I don't want to see leather, rubber, or random colors. I want to see what I will buy. On black, some clear cases do look cloudy. On white, it's barely noticeable.
Did you pay attention when you responded to my post? The front and back of the iPhone 4 are both glass, the same glass on the front of iPhones now. To say you want back protection but don't need it for the front when both sides are the same thing is stupid.
 
DeathNote said:
Well, I care about resell value and aesthetics.

I get your point about resale. And aesthetics.

I actually use a small microcloth sleeve, Partially to prevent major scratches, but more to stop lint getting in the damn dock port. Also, it forces me to have a cleaning cloth everywhere.

Oh and to clarify, I'm referring to my iPhone 3G.

if and when I get an iPhone 4, I'll probably use a sleeve again - again, mostly for the cloth usage and port protection.
 
Liu Kang Baking A Pie said:
Did you pay attention when you responded to my post? The front and back of the iPhone 4 are both glass, the same glass on the front of iPhones now. To say you want back protection but don't need it for the front when both sides are the same thing is stupid.
Did you not pay attention everything I said?

You said that case was pointless. If I had it on my 3G iPhone right now, it would have prevented tons of damage. The front of my iPhone is currently fine. Pointless is hyperbole.

As far as saying it's pointless for the 4g. It wouldn't even stay on. That's why I clearly said I wanted a better clear case for the iPhone 4. I clearly said the only front protection I didn't want was a adhesive screen protector. I also later on clearly said it's be great if they made a clear case that protected everything on the front but the display. The only reason I have emphasized back protection a lot is because how much I fucked it up the back. Doesn't mean I want zero front protection.

Even if they made one like that it still wouldn't be completely pointless considering how much damage I do to the rear. I'd have insurance for glass cracking. I'd hypothetically only have the front section around the display and some of the side unprotected. That's a small surface area.

If you're trying to say the engineered glass doesn't need much scratch protection... my couch has huge pieces of metal waiting to grind into it when it slips out of my pocket.
 
Fuck using a case of any sort. I have scratches on the back of my 3GS but I don't use the back, so who cares. I don't put clear covers on my sofas either.
 
This is the case that I currently use for my iPhone 3G:

black.jpg


I love it, but it seems like Sena isn't making this exact one for the iPhone 4. :(

I really don't like the ones that flip down from the bottom instead of up from the top.
 
DeathNote said:
Did you not pay attention everything I said?

You said that case was pointless. If I had it on my 3G iPhone right now, it would have prevented tons of damage. The front of my iPhone is currently fine. Pointless is hyperbole.

As far as saying it's pointless for the 4g. It wouldn't even stay on. That's why I clearly said I wanted a better clear case for the iPhone 4. I clearly said the only front protection I didn't want was a adhesive screen protector. I also later on clearly said it's be great if they made a clear case that protected everything on the front but the display. The only reason I have emphasized back protection a lot is because how much I fucked it up the back. Doesn't mean I want zero front protection.

Even if they made one like that it still wouldn't be completely pointless considering how much damage I do to the rear. I'd have insurance for glass cracking. I'd hypothetically only have the front section around the display and some of the side unprotected. That's a small surface area.

If you're trying to say the engineered glass doesn't need much scratch protection... my couch has huge pieces of metal waiting to grind into it when it slips out of my pocket.
You're really being dense about this. You keep talking about the damage you prevented to your 3G, but the 3G is plastic. Having a glass back on the 3G would have prevented the same damage.

The iPhone 4 is not a 3G. The glass is 30 times tougher than plastic. Buy one if you want, but realize that any experience you had with a plastic phone is irrelevant to deciding whether or not this all glass and steel phone needs a case.
 
DeathNote said:
Did you not pay attention everything I said?

You said that case was pointless. If I had it on my 3G iPhone right now, it would have prevented tons of damage. The front of my iPhone is currently fine. Pointless is hyperbole.

As far as saying it's pointless for the 4g. It wouldn't even stay on. That's why I clearly said I wanted a better clear case for the iPhone 4. I clearly said the only front protection I didn't want was a adhesive screen protector. I also later on clearly said it's be great if they made a clear case that protected everything on the front but the display. The only reason I have emphasized back protection a lot is because how much I fucked it up the back. Doesn't mean I want zero front protection.

Even if they made one like that it still wouldn't be completely pointless considering how much damage I do to the rear. I'd have insurance for glass cracking. I'd hypothetically only have the front section around the display and some of the side unprotected. That's a small surface area.

If you're trying to say the engineered glass doesn't need much scratch protection... my couch has huge pieces of metal waiting to grind into it when it slips out of my pocket.
I'm going to explain this again slowly with simple words for you. Maybe you'll get it this time.

iPhone 3G front = glass
iPhone 3G back = plastic

iPhone 4 front AND back = glass

So when you say your 3G front is perfect without a case, can you put the pieces together and figure out why the back on the 4 will be very scratch resistant as well? God, please understand it this time.
 
Raistlin said:
Not sure if it's ether as much as truth.
Yeah, that's what I was thinking. It's not like they grabbed only iOS developers. The Pandora guys have worked on everything at this point.
 
iPhone vs. Android vs. webOS: A Counterpoint
Lifehacker said:
Earlier this week, we compared the iPhone and Android in a knockdown showdown of features that matter to us. Upset with the lack of representation for webOS, reader Rothgar repurposed our chart and offered this thoughtful (and sometimes angry) counterpoint.

Ed. note: We highlighted just how subjective our criteria were in our original post. Where Rothgar completely disagreed with our criteria, he slapped a big Bogus stamp across that category. Here's to an open dialog!

You can read Rothgar's original post on his blog and follow @rothgar on Twitter.

Rothgar said:
I understand that the iPhone is the king of the hill (well technically RIM is but they suck anyway and are only ahead because of the giant corporate following) and Android is the new buzz word, but how can so many comparisons just ignore webOS, the most intuitive, productive, and flexible platform? Honestly I really am sick of the fact that webOS is left out of most mobile device comparisons simply because the "tech industry" doesn't use it because it isn't cool enough to get headlines.

The only thing that gets webOS into the headlines is when one of their amazing and thought provoking creators leaves Palm to work for another company. Why is this big news if webOS sucks? The truth is, webOS is fantastic and these other mobile operating systems will benefit from the talent behind webOS. But that doesn't mean webOS is going to lose out because webOS is already ahead of all the competition.

The thing that has held webOS back is the fact that it was only on two phones and one of those phones had questionable build quality. But lets face it, there will be a new webOS phone in the future and I think we can all assume that Palm/HP aren't stupid about what hardware they need to use for the next webOS phone. The thing that finally made me write this rant was Lifehacker's article comparing iPhone to Android. I mean really, I understand that both platforms just announced major updates, (iOS 4 and Android 2.2) but I think that webOS, which hasn't seen a major update for at least 4 months, is still ahead of the game and I think it is about time that people start to recognize it.

I took the liberty to fix Lifehacker's article to actually take into account all three competing mobile operating systems in the consumer market.

Okmj9.png


Ease of use; Winner: 2-way tie
This one we can call a tie between iOS 4 and webOS because both interfaces are just as easy to launch and run apps and both have little things that you need to get used to. Double tapping the home screen to switch apps isn't super intuitive and neither is forward/back gestures in webOS. In either case, Android is the loser.

Openness; Winner: webOS
Obviously iOS loses here, Android is open source for its core OS and allows installing apps from outside of the marketplace but so does webOS. Where webOS takes the cake is the fact that there is no rooting of your phone to get access to parts that are supposed to be locked down. How to root the phone is FREAKING IN THE DOCUMENTATION!!! It doesn't get any more open then that. And lets not forget the open nature of the platform to allow apps to be written in HTML, CSS, Javascript, or C/C++ if you want. Due to this wide open nature, amazing things like Preware has been made available to tweak every last "kernel" of your phone.

Google also loses by making their "default" apps (Gmail, Maps, etc.) completely closed source and even takes down anyone who tries to share them. Palm on the other hand has written every built in app according to the standards they hold their developers to and made the apps all open source so you could see exactly how they built the app. Android and webOS are both fairly open, but webOS is more open and is the winner here.

Battery Life; Winner: Bogus catagory
What is this doing here?!? This has everything to do with hardware and almost nothing to do with software. In any case, I think we can agree that Android loses this category with almost zero battery conserving settings and complaints on almost every Android device. This is a bogus comparison when trying to compare mobile operating systems. If this were a debate between the iPhone 4, Evo 4G, and Palm Pre Plus this would be a perfectly valid comparison.

Multitasking; Winner: webOS
This is a no brainer. WebOS does multitasking better than any other mobile OS available period. Android is the only other one that even can run apps in the background but there is a reason that a task killer is the first thing every Android phone needs. And lets not even get into the difference between running apps and using approved services and fast app switching.

Software Keyboard; Winner: 2-way tie
iOS has evolved into the best software keyboard and Android actually gives you options for keyboards, I would call this a tie because if you want to use swype on Android, you can. A software keyboard is only good if you are used to its idiosyncrasies and can use it. Personally, I rarely have to get used to a hardware keyboard, but webOS doesn't even have a proper soft keyboard option.

System-Wide Search; Winner: 3-way tie
They all have it, they all work about the same with the same oddities and features. It is a tie. But just for the record, Android and webOS did it first.

Notification System; Winner: webOS
Once again iOS is the clear loser here, and while I liked the idea of Android's curtain at first it just plain sucks after using it for a few months. I can't clear a single notification without clearing all of the notifications and I can't have extended controls in a notification. I know it is possible, but in all the apps I have installed, I have never seen actual controls inside the notification, just an icon that always stays there and opens the app when pressed.

Voice-to-text; Winner: Android
This works really well 80% of the time in Android and is the clear winner without a doubt. The bad thing is, I only use it 5% of the time I am inputting any text. So it is great 4% of the time I input text but really wouldn't be a missed function and I still would prefer a proper physical keyboard.

Syncing; Winner: 2-way tie
Who the hell wants to plug their phone into their computer anyway? iOS loses here because you need iTunes for updates and setup. Android is great as long as you use Gmail and have a Google account. WebOS creates an account for you and stores all of your settings AND apps installed. So with webOS, if you break/lose your phone, you can log in with your Palm account and not only do all your settings from every service (sans Facebook) come back, but the apps you had installed come too.

Non-Google Syncing; Winner: webOS
Ever heard of Synergy? You probably haven't, but it wins. Gmail, Facebook, Yahoo, LinkedIn, and Exchange are all there, out of the box. There is not contest here.

Tethering; Winner: webOS
iOS is just now putting this feature in but because it has the typical Apple restrictions, (no teather in to the iPad, really?) and Android still costs money on any carrier that will allow it, webOS wins because it is available on the Pre Plus and Pixi Plus and is completely free on Verizon. Yes I know if you root your Android phone you can do it for free, guess what, you can do the same thing in iOS and webOS so no one cares. Heck, Windows Mobile 6.1 had this feature and it worked great and was always free, doesn't mean WM is any good.

Release/Update Consistancy; Winner: Bogus Catagory
HUH?!? really? What does this have to do with how good a mobile OS is? because you know you will get an update every year? Is Windows better because you get patches every first Tuesday of the month? Or the fact that a new and improved Windows will come out every 3-5 years? NO it makes it worse. This shouldn't even be on this list.

Customizable; Winner: 2-way tie
If we are talking about user customizations, Android wins hands down. Widgets are great, icons can be placed almost anywhere, and you can set anything you want as a background image. But if we want to talk about the underlying OS, that is a win for webOS. Just go look up Preware and kernel patches and then come back and see why I picked this as a tie for Android and webOS. Oh and I agree, webOS needs to allow more home/lock screen customizations. Widgets sure would be nice but not at the cost of slowing my phone down like it does in Android.

Apps; Winner: 2-way tie
WebOS cannot complete here. Both Android and iOS have >50,000 apps and at that point it just doesn't matter. There will probably be an app for just about everything. I would actually call this one a slight win for Android just because you can still install apps outside of the marketplace and the web store they have announced should be a huge success. Oh ya, and that whole Apple approval process is a joke.

Web Browsing; Winner: 3-way tie
They are all based on webKit so what does it matter. Some will scroll faster than others and some have better resolutions, but that all depends on the phone and doesn't matter for rendering. Android and webOS may have slight wins over iOS because they have embraced Adobe flash but once again, that is a phone specific thing because the device has to be up-to-snuff for playing flash content. A three way tie.

Gaming; Winner: 2-way tie
Android doesn't even have a language that enables the rich games that iOS and webOS allow. And besides the quantity, webOS has every bit of the quality as iOS so it is a tie.

Music Player; Winner: 2-way tie
Android's built in music player is terrible, iOS' is as good as any iPod's (which doesn't really say much), and webOS' is just OK. The fact that webOS' player is open source makes the player really stand out from the crowd when you install simple things like lyrics, and wikipedia searches straight from the player. I know there are better 3rd party players on all the platforms but that is not what we are comparing here. So it is a tie between stock iOS and stock webOS.

Free Turn-by-Turn Navigation; Winner: Android
This is a killer feature, but lets be honest, this will probably come to iOS and webOS simply because Google can sell more ads if it exists on all the platforms. For right now though, it is a win for Android.

Google Apps Integration; Winner: Android
This is like saying iOS has the best iTunes integration. OF COURSE ANDROID IS INTEGRATED WITH GOOGLE APPS. If Android did not have the best app for Gmail I think we would all be very worried. This is one of those arguments that fluffs Androids numbers IMO, but I will leave it in just for the sake of argument. Every mobile OS will integrate with their own offerings, the problem is, Apple and Palm don't have email or web app offerings. This is more a win for Google and less of a win for Android.

Google Voice; Winner: 2-way tie
Yes this is a cool feature, I have it (and have had it since it was Grand Central) but I never use it because it is iffy and I don't think the service is quite there yet. In any case, both Android and webOS have native apps for Google Voice and iOS is stuck using a web page. Android integrates deeper into the system, but all of the basic features/settings can be set on either platform so it is a tie.

So what is that total again? This time taking out the frivolous comparisons.
iOS = 8
Android = 10
webOS = 13

Do I own a iPhone, Android phone, or Palm device? No. I have a 4 year old Windows Mobile device (HTC Vogue) running Android 2.1. I have used plenty of iPhones and have convinced quite a few people to buy webOS devices. I just needed to let the few people who read this site know webOS is the best mobile operating system currently available on the market. I just hope other technology sites can finally recognize how great webOS is, and maybe stop focusing on flaws with a phone that came out when the original iPhone was still big news.
 
Dez said:
What a terrible comparison. The whole point of apples gimped multitasking is to preserve battery life, yet he goes on to say that battery life ha nothing to do with the software.
And Apple's push notifications was supposed to preserve battery life and yet keeping it on all the time still killed my battery. So did streaming an audio podcast while browsing at the same time, Apple's gimped multitasking notwithstanding. While horrible software (and neither Android, iOS or webOS is horrible) can play some part, battery life is heavily determined by usage and hardware.

Anyway, that's just one quibble with one category out of eighteen... anything else to make the comparison "terrible"?
 
Charred Greyface said:
And Apple's push notifications was supposed to preserve battery life and yet keeping it on all the time still killed my battery. So did streaming an audio podcast while browsing at the same time, Apple's gimped multitasking notwithstanding. While horrible software (and neither Android, iOS or webOS is horrible) can play some part, battery life is heavily determined by usage and hardware.

Anyway, that's just one quibble with one category out of eighteen... anything else to make the comparison "terrible"?
These comparisons which try to favor one phone over the other in general are terrible. It all depends on what you want out of the device and not grumble about 5 megapixels vs. 8.
 
AgentWhiskersX said:
These comparisons which try to favor one phone over the other in general are terrible. It all depends on what you want out of the device and not grumble about 5 megapixels vs. 8.
I'm guessing you didn't read it then...
 
Charred Greyface said:
And Apple's push notifications was supposed to preserve battery life and yet keeping it on all the time still killed my battery. So did streaming an audio podcast while browsing at the same time, Apple's gimped multitasking notwithstanding. While horrible software (and neither Android, iOS or webOS is horrible) can play some part, battery life is heavily determined by usage and hardware.

Anyway, that's just one quibble with one category out of eighteen... anything else to make the comparison "terrible"?
His conclusions on gaming, apps, and media are a joke. Seriously.

Web OS is as good as iOS for gaming? :lol
 
Charred Greyface said:
I'm guessing you didn't read it then...
I did? My point is their comparison is about things that matter to them. I didn't benefit at all from reading that comparison and it wouldn't sway me in any way. It's just fanboy fodder.
 
my thoughts about the chart are the following:
the dude who was in charge of designing WebOS works for Apple now.
Yeahhhhhhhhh

iOS4 is nice alright, but I have a feeling iOS5 is going to be off the hook.
 
mescalineeyes said:
my thoughts about the chart are the following:
the dude who was in charge of designing WebOS works for Apple now.
Yeahhhhhhhhh
You mean the notification system in WebOS.
 
Actually, the webOS UI designer joined Google..

^Yeah, what he said.
 
Liu Kang Baking A Pie said:
I'm going to explain this again slowly with simple words for you. Maybe you'll get it this time.

iPhone 3G front = glass
iPhone 3G back = plastic

iPhone 4 front AND back = glass

So when you say your 3G front is perfect without a case, can you put the pieces together and figure out why the back on the 4 will be very scratch resistant as well? God, please understand it this time.
PWNation!!!!!
 
Charred Greyface said:
And Apple's push notifications was supposed to preserve battery life and yet keeping it on all the time still killed my battery. So did streaming an audio podcast while browsing at the same time, Apple's gimped multitasking notwithstanding. While horrible software (and neither Android, iOS or webOS is horrible) can play some part, battery life is heavily determined by usage and hardware.

Anyway, that's just one quibble with one category out of eighteen... anything else to make the comparison "terrible"?
Push notifications may kill battery life, but it's certainly better than having 10 different applications with their own connections open.

The rest of the comparisons just reek of bias. Theres nothing really wrong with that, but it reads like a gaffers rant than an objective comparison. Not even giving the iPhone os props for its music player and app store is sorta ridiculous.
 
What a complete fuckin tool that guy who wrote the article is. Yes convince people to use WebOS which will soon be a dead platform. Good advice asshole.
 
AgentWhiskersX said:
I did? My point is their comparison is about things that matter to them. I didn't benefit at all from reading that comparison and it wouldn't sway me in any way. It's just fanboy fodder.


Agreed.
 
Tobor said:
His conclusions on gaming, apps, and media are a joke. Seriously.

Web OS is as good as iOS for gaming? :lol
The question is not the number of (technically advanced) games but whether the OS supports the development of (technically advanced) games?
AgentWhiskersX said:
I did? My point is their comparison is about things that matter to them. I didn't benefit at all from reading that comparison and it wouldn't sway me in any way. It's just fanboy fodder.
No, the comparison is trying to take into account all the the different attributes that matter to everybody and then line them up. If you only care about 5 or 6 categories, and Apple wins in all those ones, then you can still get value from the chart. If he wrote an article on just one category that he cared about, say 'Openess', and then decided that Apple was the worst OS because it failed in that, then yes, you might attribute that to fanboy fodder (but even that is subjective).

Dez said:
Push notifications may kill battery life, but it's certainly better than having 10 different applications with their own connections open.

The rest of the comparisons just reek of bias. Theres nothing really wrong with that, but it reads like a gaffers rant than an objective comparison. Not even giving the iPhone os props for its music player and app store is sorta ridiculous.

Again, usage matters. Not everyone will have 10 different applications open.

You say it reeks of bias but personally it think it's your fanboy nose sniffing out anything where apple doesn't come out smelling of roses ;) More seriously, the article obviously doesn't take in account everything that makes Apple's devices so great. For example, it doesn't consider the resolution that the devices support (that experience is more dependent on the hardware) or the desktop managers that the devices sync with (that's not really under the domain of the OS). For what it's worth, iOS4's music player is only just catching up with webOS's so I'd say a tie.


mescalineeyes said:
my thoughts about the chart are the following:
the dude who was in charge of designing WebOS works for Apple now.
Yeahhhhhhhhh

iOS4 is nice alright, but I have a feeling iOS5 is going to be off the hook.
:lol

.

The chart wasn't so controversial the last time around. iOS5 is too far away though, can't wait.
 
Jtwo said:
Actually, the webOS UI designer joined Google..

^Yeah, what he said.
Interestingly, the webOS UI notifications designer is back at Apple. He, along with many others, left Apple to form the team that built webOS.

Regarding Google design philosophy, I'm skeptical. The seems to follow the design by committee approach with kills great design. Below is a post from a well known designer, who left Google due to differences in design approaches.

http://stopdesign.com/archive/2009/03/20/goodbye-google.html
oday is my last day at Google.

I started working in-house at Google almost three years ago. I built a team from scratch. I was fortunate to hire a team of a very talented designers. We introduced Visual Design as a discipline to Google. And we produced amazing work together. I’m very proud of my team, and I wish them well. They have a lot of challenging work ahead. But for me, it’s time to move on.

Do I have something else lined up? Yes. That will be covered in Part 2. So I’m not leaving just to leave. But I’m not going to sugarcoat the reasons for my departure either. The scale at which Google operates was an early attractor for me. Potential to impact millions of people? Where do I sign? Unfortunately for me, there was one small problem I didn’t see back then.

When I joined Google as its first visual designer, the company was already seven years old. Seven years is a long time to run a company without a classically trained designer. Google had plenty of designers on staff then, but most of them had backgrounds in CS or HCI. And none of them were in high-up, respected leadership positions. Without a person at (or near) the helm who thoroughly understands the principles and elements of Design, a company eventually runs out of reasons for design decisions. With every new design decision, critics cry foul. Without conviction, doubt creeps in. Instincts fail. “Is this the right move?” When a company is filled with engineers, it turns to engineering to solve problems. Reduce each decision to a simple logic problem. Remove all subjectivity and just look at the data. Data in your favor? Ok, launch it. Data shows negative effects? Back to the drawing board. And that data eventually becomes a crutch for every decision, paralyzing the company and preventing it from making any daring design decisions.

Yes, it’s true that a team at Google couldn’t decide between two blues, so they’re testing 41 shades between each blue to see which one performs better. I had a recent debate over whether a border should be 3, 4 or 5 pixels wide, and was asked to prove my case. I can’t operate in an environment like that. I’ve grown tired of debating such minuscule design decisions. There are more exciting design problems in this world to tackle.

I can’t fault Google for this reliance on data. And I can’t exactly point to financial failure or a shrinking number of users to prove it has done anything wrong. Billions of shareholder dollars are at stake. The company has millions of users around the world to please. That’s no easy task. Google has momentum, and its leadership found a path that works very well. When I joined, I thought there was potential to help the company change course in its design direction. But I learned that Google had set its course long before I arrived. Google was a massive aircraft carrier, and I was just a small dinghy trying to push it a few degrees North.

I’m thankful for the opportunity I had to work at Google. I learned more than I thought I would. I’ll miss the free food. I’ll miss the occasional massage. I’ll miss the authors, politicians, and celebrities that come to speak or perform. I’ll miss early chances to play with cool toys before they’re released to the public. Most of all, I’ll miss working with the incredibly smart and talented people I got to know there. But I won’t miss a design philosophy that lives or dies strictly by the sword of data.

Hopefully, Google gives the former WebOS designer some latitude. While I do like Google, they've never really been design driven company.

I think Microsoft, ironically, has made great strides in this department, with the WP7 interface.
 
Been running iOS4.0 for a couple of days now, it's brilliant.

Reminds me a bit of modern gaming though, I'm loving all the new features, but for someone just starting out it's going to be complicated as hell. I know people with iPhones who don't know about current basic features, like quick scrolling to the top, or how to search, adding Safari bookmarks to the home screen, or even one girl who didn't know you could re-order apps. 'Double-tap home then swipe left on the multi-tasking bar to access orientation lock toggle' will be Minority-report stuff for some people :lol

Charred Greyface said:
I'm guessing you didn't read it then...
Uh, apps is a tie? Gaming a tie? He takes a philosophical position on it having to be open and ignores the end result ie actual reality, where Apple is years ahead.
 
Charred Greyface said:
The question is not the number of (technically advanced) games but whether the OS supports the development of (technically advanced) games!

No, the comparison is trying to take into account all the the different attributes that matter to everybody and then line them up. If you only care about 5 or 6 categories, and Apple wins in all those ones, then you can still get value from the chart. If he wrote an article on just one category that he cared about, say 'Openess', and then decided that Apple was the worst OS because it failed in that, then yes, you might attribute that to fanboy fodder (but even that is subjective).



Again, usage matters. Not everyone will have 10 different applications open.

You say it reeks of bias but personally it think it's your fanboy nose sniffing out anything where apple doesn't come out smelling of roses ;) More seriously, the article obviously doesn't take in account everything that makes Apple's devices so great. For example, it doesn't consider the resolution that the devices support (that experience is more dependent on the hardware) or the desktop managers that the devices sync with (that's not really under the domain of the OS). For what it's worth, iOS4's music player is only just catching up with webOS's so I'd say a tie.



:lol

.

The chart wasn't so controversial the last time around. iOS5 is too far away though, can't wait.
I currently have whatsapp, beejive, espn scorecentre, and Facebook giving me notifications every day. Do you think it would be a better solution for me to have all these apps running in the background all the time? I think push notifications is a great thing, its just a real shame that apples model/badges/sounds alert system is so terrible.
 
Liu Kang Baking A Pie said:
Try to have a debate once where you don't bring this shit out every time the discussion ramps up.
  1. I was joking
  2. AgentWhiskersX brought up "fanboys" first.

Sheesh Liu Kang just went I started to cut you some slack, you keep trying to pick a fight with me.
 
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