Phil said their 2015 is packed (holidays anyway) and that they might move stuff.
Considering how long QB has been coming I think it makes sense to spread out two new IPs between that and Scalebound. Whilst it might be farther along than people thing, they might just use an extra few months of polishing that shit up to make it mega shiny and we'll get it in February/March 2016 so they can market it more effectively.
Im also very confident Phantom Dust will be this year.
Xbox Wire said it was 2014 on a post about its VGX appearance but when asked about a delay Remedy and an MS guy on twitter said it wasn't delayed from 2014 so maybe Xbox Wire made a mistake. That doesn't mean that Quantum Break wasn't anticipated as an earlier in 2015 release than the September rumour which I think is much more likely.
I honestly think Phantom Dust will be pushed into 2016, thena gain I have no idea what scale the development for it will be. I hope they put a decent budget into it, it was such a good game. If it's smaller scale than I think, it may very well get 2015 release, then agian I know jack shit about development cycles lol.
Okay thanks for the info but I don't know anyone in the program lol.
Message me you gamertag, I'll happily invite