Stumpokapow
listen to the mad man
mujun said:So is there like a new rule on the site now where every thread of 360 related piece of news gets flooded up with shit?
... what are you talking about
mujun said:So is there like a new rule on the site now where every thread of 360 related piece of news gets flooded up with shit?
It always gets meOnPoint said:I hope Capcom doesn't screw this up.
Well, this is one of the most hilariously delusional posts I've seen in a while.mujun said:So is there like a new rule on the site now where every thread of 360 related piece of news gets flooded up with shit?
mujun said:So is there like a new rule on the site now where every thread of 360 related piece of news gets flooded up with shit?
Lord of Shadows a true Castlevania, really?
Reneledarker said:Lord of Shadows a true Castlevania, really?
Your love for Kojima blinds you ppl.
Reneledarker said:Lord of Shadows a true Castlevania, really?
Your love for Kojima blinds you ppl.
Maybe it's actually fun. It beat out some pretty solid titles to make it on the Summer of XBLA list. I don't think anyone criticizing the game in here has actually played it.CcrooK said:This game, no matter the system, looks like ass. The co-op idea sounds very terrible to add. Thankfully we have Lords of Shadows around the corner for a true Castlevania.
Father_Brain said:Right, I forgot - true Castlevanias don't have actual level design.
SapientWolf said:Maybe it's actually fun. It beat out some pretty solid titles to make it on the Summer of XBLA list. I don't think anyone criticizing the game in here has actually played it.
you should probably stop posting.
Reneledarker said:True Castlevania are 2d action/rpg hybrids whit some platforming, and while LoS looks like a decent action game you can't call it a true vania, like you said what do we know about the game?
Alex said:Why? He's spot on, I think. The area design inmost of the handheld Castlevania games has been very derivative and bland. Castlevania really needs some actual care and attention put into it's design unless they just want to cater to the handful of people who want to play perpetual SOTN fanwank forever.
I think from the context it's pretty clear he was only talking about Igavaniasandymcc said:sure, i'd agree with what you say. but, not only does the statement make absolutely no sense, what he is saying is a vague statement which seems he was applying to all 2d castlevania games.
Vamphuntr said:I don't like the fact that it's like a time attack based gameplay. In Metroidvania the fun is to explore and collect items/weapon/armors/skills. Time limit kinda kills that. It seems here they dump you in a level and you team up with 5 friends to beat it before time runs out? I hope there is some sort of leveling up system and an inventory system. I will reserve judgement until we see more but the screens and clip certainly didn't impress me.
acidspunk said:Time attack based gameplay? -________-
Dreams crushed.![]()
brandonh83 said:so how's the game? I'd like to know more but I can't wait for the presentation, care to elaborate on your pros and cons after playing through it?
andymcc said:sure, i'd agree with what you say. but, not only does the statement make absolutely no sense, what he is saying is a vague statement which seems he was applying to all 2d castlevania games.
Alex said:Why? He's spot on, I think. The area design in most of the handheld Castlevania games has been very derivative and bland.
C4Lukins said:Not quite as good as the new XBLA Castlevania game that you have all played, but still decent enough.
Alex said:Then that would make him silly! The non-RPG titles and the early RPG ones were quite solid, I just assume he's talking about the Nostalgic Gothic Hallways series, and not so much classical Castlevania.
I still think the series needs some modernization though even if they brought back some of the better castle designs. Castlevania has so much potential to go places in the hands of a talented team, even if it's not *ahem* "TRUE CASTLEVANIA FOR TRUE FANS"
andymcc said:i'm not really thrilled with what i've seen of los, but, i do agree iga is the worst thing that has happened to the series, and he's the reason castlevania is now a niche series instead of a mainstream one.
Ya, I'm looking forward to Lords fo Shadow. I hope there's a PSN version.brandonh83 said::lol my fingers are crossed. I'm just expecting a fun diversion until Lords of Shadow.
Ridley327 said:So what you're saying is that if IGA had never come along, Castlevania's brand of unforgiving platforming gameplay would have kept lighting the charts up with its impressive sales year in and year out.
Say that in your mind a few times to get the full effect.
CcrooK said:This game, no matter the system, looks like ass. The co-op idea sounds very terrible to add. Thankfully we have Lords of Shadows around the corner for a true Castlevania.
mujun said:I never said it didn't look like ass.
The new design of the 360 might not be very good, Kinectic or whatever it's called may suck, the conference may have been "meh", etc.
Still the amount of shit talking that goes on in the threads seems out of control to me.
andymcc said:i'm saying that the 3D games, which he directed, wouldn't have been the abysmal failures that they are. the series is relegated to handheld games with rehashed 19 year old sprites in cut-n-paste environments because that's all he is capable of doing.
i love some of IGA's games, don't get me wrong, dracula X is one of my favorite games of all time, but he has been a detriment to the series for a long time now.
We can all be thankful for thatShockingAlberto said:For whatever reason, Iga has fallen out of Konami's favor.
GitarooMan said:We can all be thankful for that
FoneBone said:I think from the context it's pretty clear he was only talking about Igavanias
7Th said:Check out Ecclesia's Training Room, yo! That little piece of absolutely golden platforming totally represents what future Castlevania games should be all about.
You got me, I don't hate them (although I am weary of them after 6-7 verisons of the same thing). I'm more glad that Konami finally took console Castlevania away from Iga because he sent the franchise right into obscurity, and it deserves better.Sinatar said:Quiet you, Igavania's are fucking awesome.
Ridley327 said:I'm not going to lie; I honestly feel that Konami is far more to blame for anything that's happened to the series than IGA gets dumped on for. If they ever felt strongly that IGA was not the right guy for the job, then he should have been replaced with someone else. Call it negligence, call it stupidity, call it whatever you want; the fact is the guys who own the goddamn IP thought to never do anything about it until their breadwinner wonderboy decided to put his name on it.
To put it simply, blaming IGA ignores the fact that Konami is run by monkeys with Down syndrome.
MightyHedgehog said:What video or impressions are you guys basing this game's failure on? The XBLA montage with, like, seven seconds of cut up footage? I mean, yeah, the visuals look lifted straight out of the PS1, GBA, DS stuff...but what's so bad about that? I like the fact that it looks so blatantly old school and tiled. Could turn out to be pretty fun if the focus is squarely on levels with actual level design and platforming. Or is it that it's supposed to be co-op? I don't understand the immediate calls for it to be thrown onto the funeral pyre.
Reneledarker said:Lord of Shadows a true Castlevania, really?
Your love for Mercury blinds you ppl.
Stumpokapow said:... what are you talking about
Hmmm...well, I'll keep an open mind until there's some more info. I don't think it's inherently bad, but it is definitely non-standard. Hopefully, there's more to it than that.Vamphuntr said:http://www.neogaf.com/forum/showthread.php?p=21046536#post21046536
The article in the thread was taken down though. It was leaked a while ago. Thread has some extra pictures.