SnakeXs said:88% here. Japanese demo. I'll let you guys know the region locking nitty gritty in a few.
someone confirm this quick!ddk_ps3 said:NO region lock. It works on my US 360.
Also, if your language settings are set to English, voices and text is all English.
Core407 said:Yes, please do. I just started the download and don't feel like wasting an hour for something that won't even work.
Skilotonn said:Awesome, getting the Chromehounds demo here in Holland - too bad I'm flying out in a matter of hours...
I just KNEW something would show up on the Marketplace when I would be leaving - Thursdays are a prime day for Live downloads...
Y2Kevbug11 said:Does it have MP? Can we have a GAF game?
SnakeXs said:Nope, just a 2 part story mode. 1 "Soldier" scenarion, 1 "Sniper" scenario.
Core407 said:It's Wednesday :|
shuri said:NO
REGION
LOCK!?!?!?!?!?!
81% done!
Core407 said:Impressions!
Shogmaster said:It's the very definition of mediocre. Not absolutely terrible, but certainly not at all good. And it has almost out browned GL Quake, WTF....
The game went from one of the most promising to one of the most forgettable in 10 months. I'm not sure if that's a bigger comment on how the X360 library has improved or how big a dissapointment this title is turning out to be.
someone confirm this quick!
DCharlie said:just to confirm so no one gets confused
THE FINAL GAME IS REGION CODED.
I just tried it in my US X360.
Will try it in the Japanese one to see if it flips with language settings (not that you guys will care about that really)
Mike G.E.D. said:Wow, Chromehounds was depressingly bad. I don't even want to think about how clunky and stupid a full multiplayer game would be.
Mike G.E.D. said:Wow, Chromehounds was depressingly bad. I don't even want to think about how clunky and stupid a full multiplayer game would be.
Mr. Lemming said:I don't get the brown comments... the first level is predominately green and the second level is all snowy and white.
dark10x said:Hmm, I was initially impressed (somewhat)...but it doesn't hold it.
First impressions are weak terrain combined with detailed mechs, AA, AF, and 60 fps (awesome). Then, you get into combat.
The explosions kinda suck, the framerate starts to dip and the tearing kicks in. Yeah, not so nice anymore.
Why can't I have 60 fps?!? The 360's framerate situation is the same as that of the PSP!!!!1111 You have Ridge Racer on both machines pumping out a flawless 60 and then a few other 60 fps titles along with that...and then everything else struggles to even hold a constant 30.
Eh, I don't really care at this point.Core407 said:Here's hoping that was an older demo build and the released version will be polished.
The explosions kinda suck,
dark10x said:Eh, I don't really care at this point.
The actual gameplay did nothing for me. Not interesting in the least. Blah.
dark10x said:Why can't I have 60 fps?!? The 360's framerate situation is the same as that of the PSP!!!!1111 You have Ridge Racer on both machines pumping out a flawless 60 and then a few other 60 fps titles along with that...and then everything else struggles to even hold a constant 30.
dark10x said:Hmm, I was initially impressed (somewhat)...but it doesn't hold it.
First impressions are weak terrain combined with detailed mechs, AA, AF, and 60 fps (awesome). Then, you get into combat.
The explosions kinda suck, the framerate starts to dip and the tearing kicks in. Yeah, not so nice anymore.
Why can't I have 60 fps?!? The 360's framerate situation is the same as that of the PSP!!!!1111 You have Ridge Racer on both machines pumping out a flawless 60 and then a few other 60 fps titles along with that...and then everything else struggles to even hold a constant 30.
I kinda agree. A part of me wants to like it, because I love mech games, and I'd love to see a mech-online game. I've been interested in the game since it was announced. In fact, looking at recent videos, I was interested again, even after playing it at E3.Mike G.E.D. said:Wow, Chromehounds was depressingly bad. I don't even want to think about how clunky and stupid a full multiplayer game would be.
Im surpised nobody picked this up from the trailers
I noticed quite a few synching issues as well, framerate was solid, graphics are good, but it's just not all that fun to play.
When PS2 was still new hardware the types of FX being used was as of yet seen in a videogame. We were seeing lots of crazy particle effects, more impressive lighting effects, frame buffer effects up the wazoo (Depth of field, for instance, was extremely impressive at the time), and more. While it's true that a lot of games used field rendering to achieve 60 fps...there was plenty of others that did not (MGS2, for instance).Shogmaster said:It's because unlike PS2, the devs have the ability to heap on the FXs. GS in PS2 was all about simple but plentiful ROPs, so most devs opted for framerate over FXs. With modern GPUs like Xenos and RSX where the pixel shading muscle outpaces the amount of ROPs, it's rather foolish not to push the FXs.
dark10x said:I know what you are saying, though, and it's kind of a shame. There are so many things I'd be willing to sacrifice in order to see more 60 fps.
mr_sockochris said:Horrible.
Chromehounds is a poor man's Mechassault and when you consider that Mechassault is a poor man's Mechwarrior you're left with something rather bad indeed.
Only, it'll end up beingMrbob said:Heh what a ringing endorsement. Box art material.