mujun said:Did you ever comment on my pimped out two TV set up in that other thread?
We need a nudge nudge wink wink smiley.
Many of us still mourn the laughing smiley. I don't see that being added anytime soon, unfortunately.
mujun said:Did you ever comment on my pimped out two TV set up in that other thread?
We need a nudge nudge wink wink smiley.
Well... the worst thing about XBLIG is that anyone can make anything they want, and the best thing about XBLIG is that anyone can make anything they want.barkers crest said:In other news, I came across this read and didn't see it posted anywhere. Figured you all would want to read it.
Silver Dollar Games Defend Xbox LIVE Indie Game Crap Pile
Yeah, QuadSmash is either going to be brilliant, like a 2D Supersonic Acrobatic Rocket-Powered Battle-Cars, or completely unplayable, like C.L.E.S. Party.SmallCaveGames said:Conceptually very strong IMO. Looks pretty too.
It might come down to controls/easy of play. Looks like shooting might take some getting-the-hang-of.
Yeah, I totally agree. I wish there was something like "Recomended for you" or "People who bought X also bought Y". Lists like that have been standard for years in netflix, youtube, amazon, etcGaspode_T said:Yeah I have no problem with Silver Dollar Games, there is some sort of issue the entire industry faces with relatively "open" marketplaces...if such a high volume of games is being released there needs to be a way for users to find content they are interested in...this is the exact same on iOS App Store too, or even YouTube or a search engine, those things are tailored for 'long tail' content where someone might be interested in "head shot furry choose your own adventure with animu art"...I love that some guys on Twitter and NeoGAF are fighting for games they love but it only can go so far, the other half needs to be giving people tools to find games in a fair and logical way (more categorization, less paid advertising would be a good start even for iOS store).
I loved Try not to Fart and thought it was really well done for a dollar. I also loved Head Shot and Head Shot 2. Hockey Fights and the Swat game was also fun.barkers crest said:[BrokenRecord]Avatar Legends is finally back in review.[/BrokenRecord]
In other news, I came across this read and didn't see it posted anywhere. Figured you all would want to read it.
Silver Dollar Games Defend Xbox LIVE Indie Game Crap Pile
Dark Octave said:I loved Try not to Fart and thought it was really well done for a dollar. I also loved Head Shot and Head Shot 2. Hockey Fights and the Swat game was also fun.
They create products that make sense being $1 to $5. Quick, cheap and disposable. This means the ideas behind these games should probably be the same. There aren't too many objects in this country worth one dollar that are meant to be amazing or meaningful experiences and important keepsakes for generations to come. Why should a dollar game be any different?
Some of us, our pride won't allow ourselves the choice (myself included) but I always felt spending two years on a game to sell for $1 to $5 is a huge risk and mistake. Sure I could get lucky and be another unpredictable hit on XBLIG, but the reality is, I could probably make more standing on a street corner with my hand out than I can make with my game on XBLIG. No dollar game should take more than a month or two to create. I truly believe that. But of course even I won't follow that advice because of my pride. And that's why everybody knows Silver Dollar Games and nobody yet knows my company's name.
Imo, Silver Dollar Games don't make crap, they make games that live up to exactly what a dollar is worth.
SmallCaveGames said:I am basically with you on this. And they make some decent points, and yes it is an open market. I also generally like their attitude - they don't stir the pot, and generally go about their biz quietly and calmly. And some of their games are straight up good, no question.
But they still cross the line (my line, anyhow) quite often in terms of releasing games that a pure gimmick/cheap crash grab. The defense of "we make it because we enjoy doing it" or "we had a laugh about it over dinner" isn't enough for me. You can make it, but you don't have to release it. Or release it on PC on your website?
"Will program twin-stick zombie shooter 4 food"Dark Octave said:Sure I could get lucky and be another unpredictable hit on XBLIG, but the reality is, I could probably make more standing on a street corner with my hand out than I can make with my game on XBLIG.
OnPoint said:C'mon, they'd never make money that way. I'm sure they're making a boatload given how quickly they churn them out
toythatkills said:Please buy UpBot Goes Up. Right now.
It's all about blocks this month!
(and sequences and avatars)
toythatkills said:Where is it online?
I guess QuadSmash just hit peer review. What else is in the queue? Seems like this is going to be a busy month.Kafel said:
SapientWolf said:I guess QuadSmash just hit peer review. What else is in the queue? Seems like this is going to be a busy month.
I just played it on my phone. I like it. Simple and fun.LocoMrPollock said:http://www.kongregate.com/games/bateleur/upbot-goes-up
Edit: It has been enhanced for 360 quite a bit actually.
Gowans007 said:Will MS Announce Kinect Support for Xbox Indies at E3?
Like they did with Avatar support or is it too early (not enough Kinect software out) and they don't want the negatives that some Xbox Indie releases can bring attached to Kinect.
I'm dying for indies to get hold of this.
Dark Octave said:I hope it sells well for them at 240msp. They deserve at least that.
Hmm.Gowans007 said:I'm dying for Silver Dollar Games to get hold of this.
Haha! We can only dream.Princess Skittles said:Hmm.
PepsimanVsJoe said:Some people need to start coming out with some action-adventure games.
Aside from a few exceptions I have never enjoyed puzzle games. =/
Gaspode_T said:Anyone try Battle for Venga Islands? I saw it was getting relatively high reviews...Sounds like a cross between Fantasy themed twin stick, Risk and online static world. Should get points for creativity if anything. I'm curious how it handles the online world bit - it has to be Peer 2 Peer but that requires at least 1 box to be connected 24/7, maybe the dev bought a box just for that or is hoping at least one person will be playing all the time
http://www.youtube.com/watch?v=RNh4WZ0XZpI
Oh man TTK is so effed this monthwwm0nkey said:The Avatar Legends just passed review!
PepsimanVsJoe said:Some people need to start coming out with some action-adventure games./
Rushing Punch, obvsFeep said:Oh man TTK is so effed this month
toythatkills said:Rushing Punch, obvs
People love using their Avatars in games so I see it doing more good than any harm.LocoMrPollock said:Naturally. Was there ever any doubt?
Looking forward to trying out Avatar Legends, though at this point I wonder if it's a good idea to include Avatar in the title? Could do more harm then good. Also I'm assuming it's 400pts?
wwm0nkey said:People love using their Avatars in games so I see it doing more good than any harm.
Also its 240 ($3)
Well he was then we all discussed that 240 would probably be the best route as people associate 400 points as a XBLA game.LocoMrPollock said:Well, that was before all of the crap games that started using them. Now some people will automatically dismiss anything with avatar in the title.
Surprised it's only 240pt. Was expecting Barker to go with 400 like he usually does.
LocoMrPollock said:Well, that was before all of the crap games that started using them. Now some people will automatically dismiss anything with avatar in the title.
Kafel said:Plane Traffic is available :
http://catalog.create.msdn.com/en-U...d=9698fefa-e109-40d1-a5a0-007182b1b2d5&type=2
I don't know if it's any good but Dock'em is already out if you want a good Flight Control clone.