It's a good thing that both MS and Sony will be profitable from day 1.
Yeah, I think the PS4 is still going to be sold at a loss, just not nearly as much as it was for the PS3.I'm not as sure about PS4 but I do think both the platforms aren't going to be money losers. Both will be making money sooner and that makes me happy for the future of the industry.
Why give scalpers that extra money over the holiday. I don't think MS should drop the price until ebay sellers are looking at less than a $25 profit.This makes the decision not to do a pre-release cut by at least $50 even more puzzling IMO.
At that price I'm not surprised.
I was under the impression that they claimed the Kinect cost more than the console did to manufacture.... and they are giving away a free game. I don't see how they are profiting like that. (They are giving 2 games in other countries)
If all the components XB1 components cost more than $400-425 to produce, I'll eat my hat. They're looking to re-coup R&D, advertising and other misc costs right out of the gate. Smart move, at least for the first 6-12 months where they're likely to sell every unit they make regardless.
Probably won't do wonders for their marketshare though, so we'll see if that trade off is worth it to them. Smaller install base = lower licensing, software and subscription service revenues.Time will tell if putting the emphasis on short term profits pans out.
What's the point of being a little profitable at launch if it means losing a lot of marketshare to your main competitor?
You have to look at the operating margin, not the gross margin.
I can make a hat for $8 and sell it for $12, but if I pay other costs of $5 a hat in order to sell it, that is a problem.
yes. Always extra costs past bill of materials/cost of goods sold. Check the income statement of a company for a global overview on margins. If msft ever reported zero operating costs the SEC would be kicking down doors.Well, do you know if there are in fact other operating costs that would make the $499 price point a losing proposition? I'm assuming most people who pick a unit up at launch would also be an XBL Subscriber. But even if that weren't the case, I'd be surprised if a $499 pricepoint doesn't cover all expenses relating to a per unit sale, and then some.
Interesting point though - I'm a n00b when it comes to this stuff in general.
They're not going to lose much market share at this point in the game. Both consoles are probably going to sell out for a while. Their inventory will be picked clean and they will sell as many as they can make during the launch period so dropping the price would be leaving money on the table from guaranteed sales. 6-12 months out when stock is steady and you can easily walk in to any store and pick up either console is when they need to start worrying about that stuff.What's the point of being a little profitable at launch if it means losing a lot of marketshare to your main competitor?
At that price I'm not surprised.
Then they should cut the price.
Good news no ?
No business should be making a loss on a product, no matter how good the deal is for the consumer.
Even with the specs they seem to be bumping up every few weeks? I remember reading the RAM increase for the 360 cost them millions of dollars
yes. Always extra costs past bill of materials/cost of goods sold. Check the income statement of a company for a global overview on margins. If msft ever reported zero operating costs the SEC would be kicking down doors.
At that price I'm not surprised.
*facepalm*
''We are launching a console that is more expensive than our competition, but guess what? We are going to break even by doing that on day 1. Overdelivering value''
Fucking idiots.
*facepalm*
''We are launching a console that is more expensive than our competition, but guess what? We are going to break even by doing that on day 1. Overdelivering value''
Fucking idiots.
Giving away a first party game like Forza as a download basically costs them nothing.
Bu that FIFA deal must have cost them millions.
Unless I'm missing something, the crux of the issue is not whether MS has zero operating costs (it obviously does). But whether the $499 price point contains enough padding to offset those costs and still allow for a per unit profit.
Possibly. That's what I'm banking on and why I'm not touching an Xbox One yet. I want my Kinectless cheaper console. You know it's coming. Just probably not till next year.
Should be a good money maker for MS barring no hardware problems ala RROD
Didn't work for PS3, did it?At that price I'm not surprised.
dunno, standised features are for the best, its just we shouldnt be forced to pay for it, MS she include it at their expense
im gonna go out on a limb here, but im expecting sony to have the issues this gen, that hardware in that tiny box is gonna run hot, and the fact theres no working retail ps4 units yet suggests they are having issues
BoM predictions were roughly $350-$400 if I remember correctly. But that didn't include the controller, packaging, shipping etc. So all in all Sony's probably not going to be making a profit straight away, but probably not making much of a loss either. But it's difficult to say.
Well they said the are planning to sell at a profit at the moment, so take it as true. However, that BOM number earlier you mentioned is what I was pointing out as an inaccurate way of looking at their statements is all.
I don't have time to look at their latest filing to figure out the Microsofts EDD's possible operating margins, but assume it is 20%. Also the price MSFT gets is unlikely to be 499. That is MSRP. MSFT will probably get around 450 to 460 of that. So 20% of that and we're around $360 where the operating cost per X1 sold is probably at. Discount basic logistics, administration and marketing, and depreciation. Again, lets assume that is another 20% of the $360 operating cost. Now were down to a true cost of goods sold (For the x1) at around $290.
So if you find it logical that the bill of materials+wages to make an X1 is $290, then $499 MSRP is not unreasonable.
"...and then make money selling additional games, the Xbox Live service and other capabilities on top."
I wonder what those "other capabilities" are, I suppose the additional money from the F2P games and maybe advertising?