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Xbox requires Indie devs to support XCloud or risk removal from Xbox

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Personal Opinion: Being forced to make your games streamable is a future I really don't want for this industry. Mod please change title to "risk removal from XBOX."
 
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I don't see this a bad thing . Specially if it doesn't require much effort if any.
And it also add more library to customers that play on the go too.
This is not bad at all and if there is any developers against this are either lazy or just greedy assholes. Which one is it ?
 
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I don't understand. Isn't streaming an os thing on these consoles? How would you make a game stream able exactly?
 
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Whats the source? From the Apple vs Epic court case?

The info is not an official statement from MS or an official document or contract, it's a recap someone wrote.
 
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Does Xcloud work with games you own or is it just restricted to the games in the gamepass/xcloud library?

If it's the former then this would make sense to prevent the scenario GeForce Now went through whereby developers were retrospectively disabling support for GeForce Now despite the fact that the people playing those games already owned them.
 
I don't understand. Isn't streaming an os thing on these consoles? How would you make a game stream able exactly?
PS4/5 has streaming to Vita and stuff, but it's not the same as this, does Xbox have something similar to the Vita thing? (Free)
 
PS4/5 has streaming to Vita and stuff, but it's not the same as this, does Xbox have something similar to the Vita thing? (Free)
Yes you can remote play to tablets and phones local network or out of the house just like on PS. They did have PC available too but it's kinda gone until the app is updated fully.
 
the thing is, platform holders should be way more strict when it comes to supporting platform features. many devs completely ignore them.
 
the thing is, platform holders should be way more strict when it comes to supporting platform features. many devs completely ignore them.
I thought this is a subscription feature rather than a platform feature?

Starting 15 September, you will be able to play 100+ Xbox games on your Android mobile phone or tablet with Xbox Game Pass Ultimate.
 
I thought this is a subscription feature rather than a platform feature?

Starting 15 September, you will be able to play 100+ Xbox games on your Android mobile phone or tablet with Xbox Game Pass Ultimate.

well Xbox is the platform, and that platform now spans Streaming, PC and Console.

but in general it's often annoying to see that devs don't give even half a shit to support super simple features these platforms have. I always bring up an example for this, and that is the background music on PS4.
the PS4, just like the 360, has the ability to tell a game to turn off the in-game music whenever the MP3 player or Spotify are playing in the background.
but guess how many games support this from the hundreds I played on PS4? 3... yes, 3... and 1 of them (Rocket Leagute) recently had it patched out (most likely by mistake). the other 2 are EDF4.1 and EDF5

when a low budget game like EDF can manage to support this, ANY fucking dev should be able to. on 360 it was most likely mandatory or at least more strictly enforced to have this feature, as the only games I know that didn't support it were some of the Call of Duty games. every other game did support it.
 
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Allegedly, and from a recap side from someone at Epic. Developers agree to a lot of stuff under the terms and agreements. This imo if accurate is good because there shouldn't be fragmentation across the Xbox ecosystem. The alternative is exclusive streaming rights, maybe, to something like Stadia. Does anyone want that?

This could also be groundwork to be able to stream your purchased games via xCloud and not just through what's on Game Pass. You would need license allowance to do that and that should be wrapped up the same as a license to distribute downloads via the Store.
 
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PS4/5 has streaming to Vita and stuff, but it's not the same as this, does Xbox have something similar to the Vita thing? (Free)
Vita remote play used to be a requirement on PS4, but it was dropped when they killed the Vita. Remote play from PS4 or PS5 to mobile is system supported, devs don't need to care about it.
 
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Good.
If the game is on Xbox then should be available on Xcloud. If I want to play it on the cloud, then I won't have to buy it again on another cloud service because it's exclusive over there (when cloud gaming becomes a thing).
 
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I dont get it, isnt this a good thing?. Well good if you're interested in streaming anyway. So when you release a game for Xbox, you also have to also make it streamable on Xcloud, i dont really see a problem here, and if anything this is good for the consumer, more choice.
 
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If this ends being true, unless Xbox pays a good enough amount of money to the indies or putting their games on GamePass/xCloud the indies will skip Xbox and will go PlayStation console exclusive. So yes, Jimbo was right when he said they'll have in PS5 a record number of exclusives compared to any previou console.

I doubt it's real, or we're mising something here. Like that instad of including the indie game on the GamePass Ultimate subscription means that if the player buys the game, then they must stream it. Or that what MS is asking for here isn't to use xCloud from the server (their PS Now) but instead their Remote Play version. Because if it means that indies who want to publish on Xbox are forced to include their game on Game Pass Ultimate without being compensanted enough for it, then Xbox is going to lose most indie support.

I dont get it, isnt this a good thing?. Well good if you're interested in streaming anyway. So when you release a game for Xbox, you also have to also make it streamable on Xcloud, i dont really see a problem here, and if anything this is good for the consumer, more choice.
It depends, if indies must give away their games for free on Game Pass then it means it will kill most indie studios. But if instead of that, MS pays them well enough for putting the game on Game Pass/xCloud as they did until now when not forced, then it will be ok for them.

Why would the devs want to limit themselves to just the Xbox hardware vs Xbox + Other devices ?
If to publish on Xbox means they are forced to give away their games for free then it's better for them to skip Xbox and focus on the other devices. Nothing new, many of them already do it because Xbox has a pretty small market share when counting PS, Switch and PC.
 
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Where did you get the idea devs would be limited to only xbox from?
I said why would they want to be limited to just Xbox hardware vs Xbox + other devices. Meaning that this is a non issue because smaller devs should be happier having their game on more devices rather than it only being playable on the Xbox hardware.
 
I said why would they want to be limited to just Xbox hardware vs Xbox + other devices. Meaning that this is a non issue because smaller devs should be happier having their game on more devices rather than it only being playable on the Xbox hardware.

if its so good then they shouldn't be forced just like they are not forcing big devs and what you say makes no sense, if Ms dont want to "limit" them they should give the option, forcing them to something is literary limiting their options
 
I dont get it, isnt this a good thing?. Well good if you're interested in streaming anyway. So when you release a game for Xbox, you also have to also make it streamable on Xcloud, i dont really see a problem here, and if anything this is good for the consumer, more choice.
here we go again.
Forcing indies to be on your streaming platform is a bully tactic. I bought Cuphead on PC because its been the only Xbox exclusive I ever wanted. Never played it. But I showed my support. I ended up buying it way later on playstation. Forcing companies to give up double sales is bogus. Might back fire, make indies avoid Xbox.
 
Good.
If the game is on Xbox then should be available on Xcloud. If I want to play it on the cloud, then I won't have to buy it again on another cloud service because it's exclusive over there (when cloud gaming becomes a thing).

EA and Rockstar coming for your ass because of this statement



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Anyone have a list of the indies that are exclusive to Epic and if there is any overlap with GP? If there is anything interesting there, I might want to try it before it leaves.

I haven't seen a peep about this from any of the accounts I generally keep an eye on for Xbox news, so maybe a nothing burger?
 
I don't see this a bad thing . Specially if it doesn't require much effort if any.
And it also add more library to customers that play on the go too.
This is not bad at all and if there is any developers against this are either lazy or just greedy assholes. Which one is it ?
If it places their business partners in a bad position in regards to their contract, or just involve them in something they don't want to be part of (even if according to you there is nothing to it).

Also, they change a deal unilaterally—MS seems to like to strong arm indies when it suits them, they pulled the same kind of BS in the 360 and early last gen.
 
I dont get it, isnt this a good thing?. Well good if you're interested in streaming anyway. So when you release a game for Xbox, you also have to also make it streamable on Xcloud, i dont really see a problem here, and if anything this is good for the consumer, more choice.
Isn't this an attempt to prevent what happened to Geforce Now? Publishers started pulling the games from GFN because they wanted to sell the games again rather than seeing their games go portable for free, and maybe compete with Switch versions, or something like that.
 
"Some of our partners are concerned this violates their EGS exclusive commitments "

A) this tells you the source.
B) this tells you the problem.

If a game has some agreement that it is an exclusive to Epic Game Store and cannot release on xcloud/gamepass, stadia, Geforce Now, PSNow etc. It means they can't release the game on xbox at all really.
 
good move. this will ... move more Indies game than without. ability to play smaller titles anywhere is a nice selling feature
i am sure Phil will provide the tools to make it easier to enable.
i dont see any indies complaining. oh it is another+1 attempt to worry about things by the 'same crew' 🤷‍♀️
 
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Does Xcloud work with games you own or is it just restricted to the games in the gamepass/xcloud library?

If it's the former then this would make sense to prevent the scenario GeForce Now went through whereby developers were retrospectively disabling support for GeForce Now despite the fact that the people playing those games already owned them.
It's the latter. They are not games you've purchased. It works in a similar way to PSNow and not Stadia or Geforce Now.
 
Giving indie games even more exposure by letting many millions more play their game? What even is MS thinking?! These poor indie devs are crying that more people get to play their games.
 
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