PS4/5 has streaming to Vita and stuff, but it's not the same as this, does Xbox have something similar to the Vita thing? (Free)I don't understand. Isn't streaming an os thing on these consoles? How would you make a game stream able exactly?
Yes you can remote play to tablets and phones local network or out of the house just like on PS. They did have PC available too but it's kinda gone until the app is updated fully.PS4/5 has streaming to Vita and stuff, but it's not the same as this, does Xbox have something similar to the Vita thing? (Free)
I thought this is a subscription feature rather than a platform feature?the thing is, platform holders should be way more strict when it comes to supporting platform features. many devs completely ignore them.
Easiest way is to report your own post and request the change in the comments.
Whats the source? From the Apple vs Epic court case?
The info is not an official statement from MS or an official document or contract, it's a recap someone wrote.
I thought this is a subscription feature rather than a platform feature?
Starting 15 September, you will be able to play 100+ Xbox games on your Android mobile phone or tablet with Xbox Game Pass Ultimate.
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Xbox Cloud Gaming (Beta) with Xbox Game Pass | Xbox
Play your favorite Xbox console games on Windows PC, phones, and tablets.www.xbox.com
Yes console streaming to phonesPS4/5 has streaming to Vita and stuff, but it's not the same as this, does Xbox have something similar to the Vita thing? (Free)
Vita remote play used to be a requirement on PS4, but it was dropped when they killed the Vita. Remote play from PS4 or PS5 to mobile is system supported, devs don't need to care about it.PS4/5 has streaming to Vita and stuff, but it's not the same as this, does Xbox have something similar to the Vita thing? (Free)
Only indies. Because they cant do shit LOL.I'm surprised it's not an automatic feature.
Where did you get the idea devs would be limited to only xbox from?Why would the devs want to limit themselves to just the Xbox hardware vs Xbox + Other devices ?
It depends, if indies must give away their games for free on Game Pass then it means it will kill most indie studios. But if instead of that, MS pays them well enough for putting the game on Game Pass/xCloud as they did until now when not forced, then it will be ok for them.I dont get it, isnt this a good thing?. Well good if you're interested in streaming anyway. So when you release a game for Xbox, you also have to also make it streamable on Xcloud, i dont really see a problem here, and if anything this is good for the consumer, more choice.
If to publish on Xbox means they are forced to give away their games for free then it's better for them to skip Xbox and focus on the other devices. Nothing new, many of them already do it because Xbox has a pretty small market share when counting PS, Switch and PC.Why would the devs want to limit themselves to just the Xbox hardware vs Xbox + Other devices ?
I said why would they want to be limited to just Xbox hardware vs Xbox + other devices. Meaning that this is a non issue because smaller devs should be happier having their game on more devices rather than it only being playable on the Xbox hardware.Where did you get the idea devs would be limited to only xbox from?
I said why would they want to be limited to just Xbox hardware vs Xbox + other devices. Meaning that this is a non issue because smaller devs should be happier having their game on more devices rather than it only being playable on the Xbox hardware.
here we go again.I dont get it, isnt this a good thing?. Well good if you're interested in streaming anyway. So when you release a game for Xbox, you also have to also make it streamable on Xcloud, i dont really see a problem here, and if anything this is good for the consumer, more choice.
This is now a Hasslehoff thread
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Good.
If the game is on Xbox then should be available on Xcloud. If I want to play it on the cloud, then I won't have to buy it again on another cloud service because it's exclusive over there (when cloud gaming becomes a thing).
If it places their business partners in a bad position in regards to their contract, or just involve them in something they don't want to be part of (even if according to you there is nothing to it).I don't see this a bad thing . Specially if it doesn't require much effort if any.
And it also add more library to customers that play on the go too.
This is not bad at all and if there is any developers against this are either lazy or just greedy assholes. Which one is it ?
Isn't this an attempt to prevent what happened to Geforce Now? Publishers started pulling the games from GFN because they wanted to sell the games again rather than seeing their games go portable for free, and maybe compete with Switch versions, or something like that.I dont get it, isnt this a good thing?. Well good if you're interested in streaming anyway. So when you release a game for Xbox, you also have to also make it streamable on Xcloud, i dont really see a problem here, and if anything this is good for the consumer, more choice.
It's the latter. They are not games you've purchased. It works in a similar way to PSNow and not Stadia or Geforce Now.Does Xcloud work with games you own or is it just restricted to the games in the gamepass/xcloud library?
If it's the former then this would make sense to prevent the scenario GeForce Now went through whereby developers were retrospectively disabling support for GeForce Now despite the fact that the people playing those games already owned them.