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Your biggest disappointment of 2006?

oh yeah....

A couple of other disapointments...

Wii price of 250... sure, wii sports is more awesome than i expected and after trying it at a friends house, i'm sure i'll put a lot of time into it.. but i would have preferred to have an option...

And the lack of online games in the wii launch period... At least 1 of these fps games should be online capable... It's a real shame that they didn't get it ready in time.
 
Mejilan said:
Playstation 3. What an awful launch lineup.
PSP's horrendous RPG support..
Ok . . . but . . .
Mejilan said:
Nintendo's horrible first party Virtual Console support.
X360. I've owned it for a year and barely found any reason to turn it on.

lack of VC support in that you don't know how to use it & need help? Or lack of support as in not enough games? If it is the latter, I'm sure they intentionally held stuff back so people wouldn't burn out on it fast. Instead, they'll just feed you new games week by week to keep you coming back.

No reason to turn on xbox 360? WTF? GRAW 2, Gears, Viva, Dead Rising, Rainbox 6: Vegas, Oblivion, Burnout, NBA 2K7, NHL 2K7, Saint's Row, Lego Star Wars, Marvel, CoD3, . . . you didn't like ANY of that THAT? You must be a big fan of JRPGs, platformers, or some other genre not well represented on the xbox 360!
 
Rahxephon91 said:
Gears is a good game but not what I expected.

Same. I think I expected it to be a lot more interesting in the gameplay department. The "cover" system just seems like more of a limitation than an innovation. Ah well. Hopefully the bosses will be worth fighting in the sequel as well.
 
ethelred said:
* the endgame sequence of Valkyrie Profile 2

That was a big problem for a lot of games... Final Fantasy XII, Xenosaga Episode III...
Zelda:TP
:X

Meh, maybe endings suck in general.
 
painey said:
sohut.jpg
.
 
Hitler Stole My Potato said:
For as much as I was looking forward to it, I gotta go with Oblivion. I'm a huge fan of Morrowind and they stripped away much of what made that game great. I felt totally disconnected with Oblivion and their item scaler basically broke the game. If they impliment that in their next game then I won't even bother.

I realllllly hated item and level scaling. Totally broke what I loved in Morrowind. I would try and steal something and run off with it, living as a thief...but now, stores only have shit and all the bandits I encounter have suped up glass weaponry. No thanks.

Disappointed also in Portrait of Ruin, which I thought was going to be SO much more after playing it at Digital Life.

Splinter Cell: Double Agent was god awful. Yakuza was not as good as I had anticipated.
 
KTallguy said:
Yea, endings HAVE sucked in general.

Why can't we go back to the awesome ending sequences of Chrono Trigger or Final Fantasy VI?


Or Super Street Fighter 2!

Will Chun Li go back to being a care free young woman? ONLY YOU CAN DECIDE
 
speculawyer said:
lack of VC support in that you don't know how to use it & need help? Or lack of support as in not enough games? If it is the latter, I'm sure they intentionally held stuff back so people wouldn't burn out on it fast. Instead, they'll just feed you new games week by week to keep you coming back.

Japan's getting some very solid VC titles. We're getting A LOT LESS of that.

No reason to turn on xbox 360? WTF? GRAW 2, Gears, Viva, Dead Rising, Rainbox 6: Vegas, Oblivion, Burnout, NBA 2K7, NHL 2K7, Saint's Row, Lego Star Wars, Marvel, CoD3, . . . you didn't like ANY of that THAT?

I have Gears and Viva. They're OK, I suppose. GRAW and R6 don't interest me. Oblivion's awesome on the PC, crap on the 360. CoD3 is GARBAGE compared to 1 and 2. No interest in sports games, EA or otherwise. Lego Star Wars, Marvel, and SR are crap.
 
Stitchy said:
Spoilers seem to be removed for the time being. Just a friendly note :-)

I already knew. :)

KTallguy said:
Yea, endings HAVE sucked in general.

The biggest problem with them is that they can bring down the experience so much. I loved VP2 so much and the ending really made left me with an incredibly bitter feeling.
 
I don't think ending sequences in general suck, but VP2's did, and it really took a lot of the pleasure out of the game for me. And the problem was it wasn't just the ending but the whole segment leading up to it.
 
For the sake of avoiding argument, I'll just post my second biggest dissapointment of 2006, the delay of Metroid Prime 3. I want that game so damn bad!
 
ethelred said:
lol DQ9 on DS lol RPGs set back a millenia no voice acting, no big overworld, it's the end of RPGs

Was there any expectation for the DS platform to include full voice acting for anything?
 
Oblivion.

The auto-leveling of all loot and enemies ruined the complete game for me. I know regret I didn't buy the PC version, because the mods that have since appeared for Oblivion on the PC have solved almost all problem with the game.
 
That's easy, the PS3's pricetag.

Talk about be completely being out of my buying ballpark and knowing it's going to take a good sweet time for me to ever afford buying one.

Thank goodness for friends and backlogs.

Yeesh Sony.
 
ethelred said:
I don't think ending sequences in general suck, but VP2's did, and it really took a lot of the pleasure out of the game for me. And the problem was it wasn't just the ending but the whole segment leading up to it.

You totally changed your response. Keep by your words, man.
 
PS3 implementation details. No scaler to 1080i. Ugly PS2 games. No DVI or VGA. No access to networked media. Cellphone text input. No standards for online development. Slow Playstation Network.

Fortunately, some of these can be fixed. Unfortunately, some will not be fixed.
 
B000CBZPDO.01._SS500_SCLZZZZZZZ_V62245408_.jpg


While I can't speak about the Xbox 360 version since haven't played it, the Xbox version's handling of the trust meter pissed me off to no end. The game itself was only marginally better than Pandora Tomorrow, which isn't saying much. I just expected much more.
 
BrokenSymmetry said:
Oblivion.

The auto-leveling of all loot and enemies ruined the complete game for me. I know regret I didn't buy the PC version, because the mods that have since appeared for Oblivion on the PC have solved almost all problem with the game.


If this is bothering people that much (your like the millionth person i've heard who's made this complaint..) I don't see why bethesda don't just release an xbox live update that would fix it.

It's just a bit of simple math to fix this kind of problem and it seems that it should be adjustable in the game.

I had a problem with the lack of challenge in morrowind so i don't think it would bother me, but clearly it is a problem for many people.
 
Without a doubt, Sonic The Hedgehog

I had a hilaroius albeit terribly mean idea to create a time machine, and go visit my ten year-old self with a copy of the new Sonic the Hedgehog in my hands. I'd give it to him, and say "You must wait ten years to play this."

Little MK would have freaked out, excited by the incredibly next-next-next gen console it was apparently on, and ecstatic about the fact that they simply named this game "Sonic the Hedgehog". He'd wait ever so impatientely for the day he could get an Xbox 360. He'd stand in line for a week to get it on launch day. He'd tear that sucker open, put Sonic in and...

Probably throw himself out the window.
 
-The loss of PS3 exclusives: Now all that's left for me is Devil May Cry 4, MGS4, and Ratchet and Clank 5. STICK WITH ME, KOJIMA!
-Splinter Cell Double Agent: Mediocre at best and sleep inducingly boring at worst, I can not find one good thing to say about this game. Wasn't the point of Splinter Cell to show that you don't need a big gun to be a badass? Gernades and shotgun attachments, ftl!
-Okami: It's okay, but not what I was expecting. Got like 10 hours and haven't picked it up since.
-Lack of mention of Team Ico's next game, GTA 4 info or screens, or Ratchet and Clank 5 gameplay (though the trailer was awesome).
-No online play for Guitar Hero 2, and playing bass sucks.
 
- Loco Roco: Hyped up to be the killer app of the PSP, but turned out to be the most horribly slow boring flash platformer i've ever played.
- New Super Mario Bros: music and the boring level design killed it for me
- Onimusha: Dawn of Dreams: Complete mess this was, i want my pre-rendered cheesy samurai flick Onimusha back plz.
- Yakuza: I really enjoyed the game; but the fact that importers such as Bebpo claimed it to have an epic storyline; i just laughed at how horribly boring it actually was. That and the fact that Sega US killed the localization.
 
UbiSoft
Nintendo hinge crack incident, why me =(
Sony "marketing" department
Wii Virtaul Console, love ol school gaming, but is it so hard to atleast allow online play with "friends" Emulators make it happen, come on Nintendo
Final Fantasy 3- Way too difficult, seriously
Not enough fighting games =(
 
Pokemon Mystery Dungeon: seriously needed to speed up the leveling by about 3.5 times, or drastically revamp the move-learning system. They already altered most things about the standard Pokemon formula, but for some reason decided to stop at the point of leaving the movelists exactly as they were, which, rather than preserving the continuity of the Pokemon universe (which had already been torn down, but not in a bad way), only served to injure PMD as it stood as a game on its own.

Actually, I guess that about covers it. The Wii being $250 would be the only other thing I could think of.
 
Although I haven't finished it yet, I'm gonna go with FFXII as my biggest disappoint this year. Nearly 40 hours in as of now, I am astounded at how incredibly passive the battle system is. The License Board is good, but the gambit system causes such a loss of depth during the battles themselves, and there is such an excessive amount of grinding necessary to beat the all-too-tedious bosses.

The patrician dialogue is a nice touch, though...still, battle system and grinding FTL. :D
 
Okami.

I was really, really looking forward to it, and I feel like I should like it, but something about it just didn't grab me and I was bored after 15 hours. Maybe it was just bad timing when I played it.
 
rpgfan16k said:
Although I haven't finished it yet, I'm gonna go with FFXII as my biggest disappoint this year. Nearly 40 hours in as of now, I am astounded at how incredibly passive the battle system is. The License Board is good, but the gambit system causes such a loss of depth during the battles themselves, and there is such an excessive amount of grinding necessary to beat the all-too-tedious bosses.

The patrician dialogue is a nice touch, though...still, battle system and grinding FTL. :D

Level Grinding FTL. I would sit there for hours as a kid and level grind but now I just want to play through the damn story. I agree about FFXII - level grinding is a bitch.

If someone can develop an RPG without a crap load of level grinding... I would be interested.

Hmmm... my disappointment of the year would be the PS3 launch lineup. I can't find an excuse to buy one of those damn things. People are constantly trying to sell me their units.
 
Shittyportsoft's Wii... er Ubisoft's Wii "support". Developer inability to produce anything but low-end GCN-quality graphics on Wii. No FF:CC Wii unveiling. Enemy Territory: Quake Wars delayed. No Wolfenstein unveiling. No Spore announcements for other platforms. No Spore. No new Mario game for Wii launch. No Mega Man Powered Up or Ultimate GnG equivalent titles for DS. Pokemon D/P's 2D battles. No info on Ico/SotC next-gen title.
 
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