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Your Biggest "D'Oh!" Moments in Games

Playing WoW for like 6 months in vanilla before i realized you could scroll in the Talent tress so i had non of the best talents...
 
It's always these adventure/rpg games where you need an item to progress but the item's in the most obvious place. Even after you talk to everyone and go everywhere you can't find the item. It's stuff like that really. I can't name the exact game that's happened but yeah that's been the main thing.
 
Playing through Metroid Prime a few years ago and got to Phenandra Drifts, couldn't find where to go and dropped it. Picked it up a few days ago, looked around with the scan visor for a couple of seconds and saw that the massive grate at the end of the water was brittle. I was thinking "please don't let this be it," and then it was... I can't fathom how I didn't notice that before.
 
In Dragon's Dogma, you're at one point asked to investigate a shrine below a pawn guild or whatever. No biggie, I can do that. At the bottom of this giant spiralling dungeon, there was a boss battle. Tentacles would appear from al sides of the arena-floor, and barf magic at you. They take a while to kill since they had a lot of HP and would retreat after taking damage. I spent a good hour or two down there, before I quit and gave up. I then tried again the next day, only to fall into the same loop. Turns out the game wanted me to escape the dungeon rather than keep fighting. My pawns did say things like "they just keep coming", but I guess I did not believe the game.

Since the tentacles came in different sizes and different magic types, I tried all sorts of strats to win the fight. Focussed on the tall ones, focussed on the small ones, the ones that spit, the ones that used magic, etc. I don't even think those tentacles gave me any experience points, so I was literally wasting my time slaying them over and over again. Thank god the game didn't have weapons that degrade from usage.
 
I've recently been playing through A Link Between Worlds again on the harder difficulty and remembered that on my first play-through, I just couldn't figure out how to get to Zora's Domain.

I spent a good couple of hours trying to figure out how to cross that stupid gap outside of the witch's house, until I realized that I forgot the game's central mechanic :/?

Replace this with "getting the quick boots from the thief in Kakariko Village" and you've got mine. Literally not until I was trying to collect things before the final dungeon or so did I figure it out.
 
Parsec (in 1982) on the TI-99/a:
parsec_skip_asteroid_belt_with_fuel_tunnel.gif

Me (in 2015): "Wait... cursor keys up and down speeds up or slows down your ship???"
 
Not knowing I could finish off enemies when they were on the ground for my first playthrough of Silent Hill 2. I still kind of forget about it when I replay it.

Not noticing I could save any time in the pause screen in Fallout 3. I was too used to save points at the time and ended up fucking up my first playthrough by sleeping in a locked room I couldn't get out of.
 
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Never beat this game because of it.
Haha, yep.

Played it the first time in 2002 or so through the Sonic Mega Collection.
Either internet was down or I just couldn't find anything about it online, but I was on my own and completely stuck.
Got a time over twice trying to rhythmically jump my way through. Tails got in the way so I was actually thinking about restarting a whole new file and trying again with just Sonic. It wasn't until I stood on the barrel and tried to look down to see what distance I should be making that I noticed the slight movement.

That portion is awfully designed, but that didn't change that I felt like the dumbest buffoon when I finally figured it out.
 
Caught a super rare fish in World of Warcraft, but instinctively just clicked away the loot window like I did for the countless mundane catches before it.
 
Dark Souls - I spent an eternity trying to fight the skeletons in Firelink Shrine, because I completely failed to notice the staircase leading up to the Undead Burg aqueduct.
 
I walked away from A Links Awakening because i missed the information about using the magic power to light the lamps so i ended up at the second dungeons unable to even go anywhere.

Do not remember how i ended up finding out in the end.... this was before the days of the internet and the game tips came on a random mid/back page in a Saturday newspaper.

Still one of my favorite games of all time though.
 
Oh, another one I had playing Dark Souls 3:
After you kill the third lord you get teleported back to the Chapel of the Blue, get given a basin and are told to find the statue of a beheading knight. So naturally I turned around and left the chapel, walking around the High Wall for about half an hour trying to find the statue to no avail, only to find that it was back in the chapel, literally two steps from where I started :p
 
A former friend if mine, back in the days of Pokémon blue/red was fed up with the game because he was not able to progress or catch anything. He did not realize that you go into houses in this game. So when he walked towards vertania city this was his end, He would then continue to train his charmander until it evolved and stopped playing because it was to boring. He told me a girl he played gameboy with showed him that the every door is actually functioning.

Still can't imagine how ignorant you must be to not even try using a door. Guy was around 11 that time.


For me, its parrying in dark souls or metal gear rising. Happened a few times but still can't figure it out. After I beat Dark Souls a found a YouTube video about parrying. First time I saw this.
 
The freaking water temple in Ocarina of Time. Not only is it tedious as all hell to keep switching boots and raising/lowering the water, but you have to be careful about which doors you unlock with the keys you get, as it's usually one at a time. When I first tried out the water temple, I got stuck at some point, searching for the right door/key. I refused to use the internet or a guide for my first playthrough as I didnt want to "cheat" the first time around, so it took days until I realized that in one cutscene there's a hole underneath a block when you raise the water. I felt so stupid for either not noticing that in the cutscene, or not exploring that hole if I did. Definitely a relief as well though.
 
Shenmue 2: There is a QTE you aren't supposed to do to progress. I kept on doing it and wondering why I was failing.

Pokemon Gold: Wasn't paying attention that the Master Ball was a rare item and used it to catch a Tentacruel.
 
In Dragon's Dogma, you're at one point asked to investigate a shrine below a pawn guild or whatever. No biggie, I can do that. At the bottom of this giant spiralling dungeon, there was a boss battle. Tentacles would appear from al sides of the arena-floor, and barf magic at you. They take a while to kill since they had a lot of HP and would retreat after taking damage. I spent a good hour or two down there, before I quit and gave up. I then tried again the next day, only to fall into the same loop. Turns out the game wanted me to escape the dungeon rather than keep fighting. My pawns did say things like "they just keep coming", but I guess I did not believe the game.

Since the tentacles came in different sizes and different magic types, I tried all sorts of strats to win the fight. Focussed on the tall ones, focussed on the small ones, the ones that spit, the ones that used magic, etc. I don't even think those tentacles gave me any experience points, so I was literally wasting my time slaying them over and over again. Thank god the game didn't have weapons that degrade from usage.

Oh shit that's rough, that must've been massively infuriating. It's bad enough just trying to run away from them without your pawns getting wrecked
 
Oh Zelda.
LttP: You can throw bombs??
OoT: That water temple key at the bottom of the big center tower under the platform. And leaving Lon Lon Ranch after getting Epona.
Wind Waker: You can climb the grapple rope??
 
Easily the biggest flub in pretty much ever would have been in the first Dark Souls. Having played the hell out of Demon's Souls, I thought that I was going to have a considerably easier time with Dark Souls than if I had never played a Souls game before, and I was right. After being horribly wrong for the first three and a half hours.

Initially, I didn't even notice the stairs leading up from Firelink Shrine, slightly in the distance. For whatever reason, it just kind of blended in with the background, and I just thought it was an impassable mountain. So, I ended up going down initially, and then into The Catacombs. Once there, I just kept thinking "WHAT THE FUCK? I expected the game to be somewhat hard, but this makes no sense!". After I finally course-corrected, the game was as easy as I expected it would be (which isn't to say it was "easy", but I didn't have nearly as much difficulty as those who never played a Souls game before).

I did the same stupid shit in Dark Souls 2 as well. I actually ended up doing everything you possibly could in the game without going talking to the Priestess enough to fully exhaust her dialogue, to get the path to Huntsman's Copse.
 
Spent 70% of Witcher 3 not using the boat because I thought you had to pass a certain point where the game sets a quest to teach it to you.

There was a lot of swimming.
 
Shenmue 2: There is a QTE you aren't supposed to do to progress. I kept on doing it and wondering why I was failing.

Pokemon Gold: Wasn't paying attention that the Master Ball was a rare item and used it to catch a Tentacruel.

Ah yes, Zhangyu the barber when learning the wude, that one infuriated me for a while until by accident I got distracted while playing, I didn't do anything and finally completed the scene.
 
For me would be our old guilds first good attempt at Kel'Thuzad in Naxxramas during WOTLK, i was raid leader and main tank and forgot to repair my slayer of the lifeless and it broke mid fight, when all was going perfectly well. I managed to deal with aggro issues for so long, then eventually i lost it and had to admit my mistake suffice to say my headset erupted in laughter. What a noob.
 
I guess a pretty small one for me was not realising that I could scroll through hotkey panels in Divinity Original Sin using f/r. This coupled with not realising that if I accidentally removed one of the skills I could just drag and drop the skill back in from the skills page
 
Was 75% into the campaign of Valkyria chronicles when I realised it was possible to save in map... Had replayed the whole map every time I died before that.
 
Not gameplay related but...

Not understanding:
Miles Prower from Sonic

And Phoenix Down from Final Fantasy,
Never realized that it was referring to the feather rather than a character being "down".

Learned both from podcasts many years later... D'oh!
 
Another one for the first Mass Effect game. I didn't realise until about halfway through my second playthough that you could zoom the aim on the Mako guns. Suddenly shooting was so much easier!

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Recently I started playing my Mage again for the first time since coming back to Warcraft. I had boosted her previously when buying the last expansion, so it was a struggle relearning the abilities. I got her to max level, and started working on her professions. Took me a few days, but I got max Jewelcrafting and Mining. I even went back to Pandaria to get the Jewelcrafting mount recipes so I could work on making gold.

Once I got the recipes, I went into the Trade channel to peddle my shitty panther mounts. Someone asked for a portal.

Holy fuck. I can make portals. I can teleport. WEEKS playing this character, running all over the place, leveling my character, leveling my professions, going to Pandaria, and I could have been using PORTALS the entire fucking time!
 
Recently I started playing my Mage again for the first time since coming back to Warcraft. I had boosted her previously when buying the last expansion, so it was a struggle relearning the abilities. I got her to max level, and started working on her professions. Took me a few days, but I got max Jewelcrafting and Mining. I even went back to Pandaria to get the Jewelcrafting mount recipes so I could work on making gold.

Once I got the recipes, I went into the Trade channel to peddle my shitty panther mounts. Someone asked for a portal.

Holy fuck. I can make portals. I can teleport. WEEKS playing this character, running all over the place, leveling my character, leveling my professions, going to Pandaria, and I could have been using PORTALS the entire fucking time!
Now you're thinking with portals.

I'm sorry someone had to.
 
I played all the way through Mass Effect and was walking up to the final boss when my friend asked "Dude, why don't you sprint?"


Turns out holding A lets you sprint.

EDIT: Nice, two ME posts in a row.

Jumping on the Mass Effect train:

I can't remember how long I played ME1 before realizing the Mako had a big gun that was pretty fucking useful.
 
When I had just started Dark Souls 3, I saw the fire keeper in the Firelink Shrine from the doorway and thought "that must be another boss or some tough enemy" and started going around only to meet the damn katana guy. I had only played Bloodborne before and to me the Firelink Shrine interior looked like a boss arena.

Actually, it would be super cool if we actually got a boss in that area in the DLC.
 
When you beat level in Mega Man X, you get a password via this screen:
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The little dudes with yellow hats raise up one by one. I was a dumbass and thought that one rises, then I write that corresponding number (in the example picture I would write 8), and then when the next one rises then I write the next number of the password. Eventually I had a password that had like 56 digits until I realized that something wasn't right.
 
Hard to explain, but my friend and I were doing Smash64 break the targets for all the characters. We were stuck on Yoshi's one for a long time, we couldn't figure out how to break the last target because it was blocked by some sort of wall. At one point we were trying to snatch the controller from eachother, and someone accidently pressed a button that made Yoshi do a side smash attack, which has a long reach and clips inside the wall to smash the target on the other side. Pretty obvious in retrospect, fun times.
 
Got stuck in the forest in Link's Awakening right at the beginning.

Didn't figure out to use the magic powder on the guy's nose.

Classmate told me month later..
After that I beat the game with almost no problems.
 
King Dodongo in OoT. After throwing 9 bombs into his mouth i asked myself how much longer this boss fight will go. Then tried the sword after the 10th bomb and he died after only one hit...
 
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