Investigation quests that don't solve themselves are by far the expansion's best new feature. Having to think for a moment about the clues you're gathering (as opposed to mindlessly following a glowing red trail and radar blips) felt really refreshing... which is actually kind of sad and it reflects poorly on the base game's design.One detail I thought was amazing was from a quest from Heart of Stone. You come across this empty village with only an old couple sitting in the porch of their house. [...]