• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Your "fuck this shit" gaming moments

The last epic stage battle in Brutal Legend was as close to a "Fuck this shit" moment as I've been in recent years.

If I wouldn't have FAQ'd that stage, I never would have beaten it. Such a shame, because I loved the entire game aside from that one stage.
 
Most recently, NMH2:DS. My specific gripe is with the muscle training mini-game. Luckily, the game isn't too difficult, but I would like to make my attacks maxed out. I know that it's mostly memorization, but it's way too tedious.
 
Drac said:
Is it the cup with the second Mute City race ? Yeah this one was a bitch, I think I won it by destroying almost half of the other pilots at each race :lol Even though I never finished first and had a shitty amount of points, since all the other have had 0 point for 2-3 races I still won at the end :D Love this game.
The cup with Mute City: Serial Gaps is the Sapphire Cup.
 
RubxQub said:
I shred my MW2 disc when the lag issues combined with the shitty balancing of certain weapons/perks to create the perfect storm of rage for me.

That game was so amazing, but so insanely frustrating when shit was happening that shouldn't have been happening. With more polish, that game would still be taking up 50%+ of my free-time.
Did you really shred it? :lol

Can't say that I blame you, though.
 
FTSgamingmoments.jpg
 
RuneFactoryFanboy said:
There are not many games I do this one. Even if I am hitting a painful rut in a game I always make an effort to see it through to the end.

Zelda 2 comes to mind. I got all the way to the temple you have to fall through the graveyard to access. After 30+ tries in a row and hours of my weekend gone I snapped. I couldn't take it anymore. I was trying to do a "play and beat every zelda ever" marathon but Zelda 2 is just painful. Even when I would manage to beat a really hard part it always felt like luck was on my side rather than my skill, therefore I derived no satisfaction.

Zelda 2 was one of the few games in the series with a substantial combat system that rewards you for learning it. And that part you described only requires you to use that solitary gravesite as a landmark and go about 5 graves south from there.
 
When Okami looked like it was going to end at hour 15, then at hour 25, then again at hour 35, and then you realize there's still 2 places left on the map and you wonder what kind of human could spend a full working week playing one game, and demanding other games be the same length.

Seriously... 10-20 hours for a main story is good, let the people with more time play on for another 30 hours doing sidequests or whatever.
 
Taking it back a ways here, but the final level of Mark of Kri. For the entirety of the game, its unorthodox sweep-to-target combat system worked like a charm. It wasn't until the last stage when it went completely to shit; far too many enemies wailing on you to only target four at once. I ended up resorting to using a cheat code for "invincible Rau" to finish the game.
 
I was atleast about 50% completed Donley Kong Country 3 on my SNES. I made 2 copies of my save on the SNES catridge. I was teaching my niece how to play games. She played it when I wasn't around and deleted all of my saves. I was pissed, and didn't want to go through the levels again.

Another moment: I was playing Heretic or Hexen (don't remember which), and there was chanting in the background audio/music of the game. The chanting freaked me out so much, I turned the whole pc off.

Eternal Darkness:
insanity effects especially when the control stopped working and BSOD

Edit. I have to add Okami as well. i was stucked in between two missions and screwed myself over because I forgot what I was doing. Also, I decided not to play it again due to length. I would have never finished it anyway.

Also, seeing "FTS' as a difficulty setting on Matt Hazard: Blood Bath and Beyond cracked me up.
 
Tryckser said:
Ninja Gaiden 2....

First Armadillo-Boss, I kept running away as fast as i could but the fucking explosion ALWAYS got me, then my brother told me that later in the game you fight 2 at the same time, then i turned that shit off... I loved NG1, but 2 was just bad!

Um... block?

My moment was probably MGS2... the end. All of it. You know what I mean. I finished it, was completely disgusted, and put the disc on my shelf.

And the people who said "fuck this shit" to RE4... well, thank you for reminding me that people really can have wrong opinions.
 
Trials HD -- Multiple Extreme Levels
MGS3 -- The camera + the controls = Fuck this shit
Heavenly Sword -- Final battle
Motorstorm -- AI on later levels -- from horrible rubber banding to them sticking to you like magnets....fuck that shit
God of War -- Spinning blades of doom
 
Interesting that so many of the replies are about extra missions and completionist padding. When that kind of thing gets too hard my response is usually just "oh well," whereas "fuck this shit" comes during the main portion of the game for me. Maybe it's just because I largely don't have time for the completionist extras any more.
 
Star Ocean 4 - last hope

Disc 3, noticed the game wasnt getting any fun, I was essentially doing the same thing over and over, didn't care about the story/characters...so yeah F this S.
 
It's funny to read the Brutal Legend posts, and everyone has a different part of the game that frustrated them. Mine was the Dry Ice Mine. I probably tried that battle 10 or 15 times before I finally somehow lucked into winning.
 
Time Lord for the NES - the pirate ship level. Had no clue how to finish it. Think I got to the boss once, but had no idea how. To this day..."fuck this shit."

Otherwise, I think most modern games are pretty easy. Oh, I also had a "fuck this shit" moment with Golden Sun for the GBA. I just got bored with it eventually. Can't remember at which point.
 
SundaySounds said:
Same thing happened to my buddy and I when playing Demon's Souls. Finished about 80% of the first level and died. Sent back to the beginning of the level. Proceeded to turn off console. Never looked back.

I finished my first playthrough and was back at the Nexus. I was running around picking up all the little items and shit on the balconies and arches and what have you. I miss on one of the ones that require you to drop down the little ledges and outcroppings. I died.

So I run back up there to collect my soul, but my bloodstain was on the second block you drop down to, with no way of getting back. So I drop down to it, and of course I miss.

I lost about a billion souls (all the shit from the endgame) I was going to use to level up and start my second playthrough with. Game hasn't been touched since.
 
the Green Plesioth from Monster Hunter Freedom United. It was my first foray into the series, and I was enjoying it until this boss. Having him continually jump in the water drove me to frustration.
 
theRizzle said:
It's funny to read the Brutal Legend posts, and everyone has a different part of the game that frustrated them. Mine was the Dry Ice Mine. I probably tried that battle 10 or 15 times before I finally somehow lucked into winning.

Brutal Legend's RTS parts are bullshit. I had a problem at everyone and left the game on one of the last ones. That shit made a good game the most awful on the planet. Sorry, Tim, but its shit.
 
I'll also throw in Brutal Legend.

For me it was just the stage battles. The moment they entered the game, I all and quit. I was digging on the game up until that point, exploring the world, seeing the sights, killing stuff with my axe...but I just couldn't at ALL grasp what the fuck was going on in those stage battles. Where were my units? What am I supposed to be paying attention too? I'm just flying around like an idiot and I have no idea how to manifest the chaos below me.

This is coming from someone that has beaten C&C3(and other EA RTS's) on the hardest difficulty on Xbox 360. I can handle unit control, but Brutal Legend felt so detached when it came to tactical play...scratch that, ANY goddamn play control in those stage battles.

Hearing that the final stage battles are piss poor even for those THAT WERE able to wrap their heads around the mechanics...well it makes me think I should just sell that garbage off and never bother returning. I kinda want to see the story pan-out, but I'll settle for youtube instead of achievements.
 
Alright, I posted this in the spontaneous moments thread but it really fits more here:


Front Mission 5, I forget which mission it was.

There's one enemy Wanzer left after like an hour of fighting, and it has one arm and is almost totally wrecked.

I send in my last two units and pretty much blast him from both sides at near-point blank range.


All of their shots miss. Every single one. The enemy then uses its single arm, and over the next few turns, shoots the arms off of my units. Perfect hits each time. My guys were standing right in front of him and somehow kept missing.


Well you might be wondering where the spontaneous part is! WELL. When my last unit's last arm got blown off by this undead mecha of death, I threw my controller, it accidentally hit my PS2, and the disk got scratched so badly that I never played FM5 again. All because of a freak series of dice rolls. It is a mark of shame and taught me to control my temper while gamiSERIOUSLY WHAT THE FUCK HOW DID THEY KEEP MISSING THEY WERE SHOOTING MISSILE BARRAGES AT A HUGE TARGET TEN YARDS AWAY WHAT IN FUCKING CHRIST'S NAME HOW DID HE SHOOT OFF ALL OF MY DUDE'S ARMS
 
Brutal Legend is a game I really want to be able to defend, but can totally understand why people would include it in this thread :(
 
Struct09 said:
Brutal Legend is a game I really want to be able to defend, but can totally understand why people would include it in this thread :(

Indeed. I still like the game a lot, but the RTS stuff was disappointing. I enjoyed the open world and hack and slash combat quite a bit. And this is coming from someone that generally dislikes giant sprawling open world maps.

Being a huge metalhead goes a long way toward liking (or wanting to like) this game.
 
Probably a 1/3 through Assassins Creed 1 where I realized that yes, you really do the same thing over and over and over again. That's the first game I had rented in a long time too, very glad I did.
 
THE LAST FUCKING MISSION OF ASSASSINS CREED JESUS FUCKING CHRIST UBISOFT

Mother of fucking God, I had the final target in my reach BUT HE GETS AWAY WHEN I'M FIGHTING GUARDS AND I DIE. Is it supposed to be impossible to find the main target immediately or do I have to kill all of his asshole imposters before he spawns wherever the fuck he wants? I tried throwing knifes on them; it worked well but it's too time-consuming and he leaves the city or some bullshit. I was most successful by getting close and doing it the dirty way AND UBISOFT PROCEEDS TO SHIT IN MY THROAT WHEN I WAS THIS CLOSE TO BEATING SUCH A GREAT BUT INFURIATINGLY FRUSTRATING GAME. That was the final straw. Unless there's a secret to finding him quicker, I'm done with the game.
 
uraldix said:
Shock and Awe Extreme combat challenge in Arkham Asylum

I probably tried this 100 times and couldn't beat it. Decided to Gamefly it about a month ago and beat it on my third try.
Haha this! I swear I was ready to rip my hair out and break my controller
 
Super Mario Galaxy:
One of the first levels has you feeding a giant star 100 of those bit things. I pulled in 100 bits from the 3 worlds inside that level. I went back to him and shot him with all 100. He kept saying "yum" or some shit while I hit him so I figured everything was going as planned. After the last one hit him, nothing happened. I ran completely around him and suddenly a meter popped up on screen saying "0/100". The only way to get more bits was to fly from the third world back to the first over and over again (which got me 7-8 each time depending on how good you are at waggle) and then flying from 1->2 then 2->3 then 3->1 again. None of the other stars required me to be standing in a particular spot to feed them so I didn't think anything of it as I wasted 100 bits on him.

Demon Souls:
I got to the second level and made pretty good progress through it but I got 1 shotted by something along the way, losing my physical body and a few thousand souls. I went back into the second level and got hung up on something on the ground as I was running from the dragon on the ramparts at the beginning of the level. The dragon coincidentally 1 shot me which made my important corpse poof.

Super Street Fighter 4:
I decided to play a computer opponent on one of the harder difficulties just to see how I'd fare. I was playing with a stock xbox 360 controller so I figured I'd get my ass beat pretty bad. I was Gouken and got matched up against Ryu for my rival match. I started my haduken ultra when he tried to jump in. He landed and immediately went into his shoryuken ultra which somehow hit even when I started my ultra first. It was just impossibly tight timing that felt too cheap.

Those are 3 from my recent memory. I've gone back to Demons Souls and SSF4 but still haven't touched SMG again. Probably because it was borrowed and I didn't feel like I wasted $50 on it if I never played it again.
 
Killzone 2 - First time round had mental breaks playing the game on Normal and ditched it after the 2nd chapter.

Second time round playing on Easy got to the 3rd Chapter and the fucker glitched on me and I can't continue.

Shelved
 
Count me among those who hate escort missions

The latest "fuck this shit" for me was in Dark Void. I think its the first mission of Episode 2 - it opens with a cutscene where a guy says "I'll escort you to base" and then an escort mission starts....

Didn't even try it. I just turned the system off and said screw this I'll deal with it later. Maybe I'll revisit Dark Void tonight and try the mission
 
ichinisan said:
Killzone 2 - First time round had mental breaks playing the game on Normal and ditched it after the 2nd chapter.


whoa really? I consider myself average (always play games on "normal") and I thought KZ2's singleplayer was pretty easy on normal...

you know if you press up on the d-pad it tells you where to go at all times right?
 
Mudkips said:
I finished my first playthrough and was back at the Nexus. I was running around picking up all the little items and shit on the balconies and arches and what have you. I miss on one of the ones that require you to drop down the little ledges and outcroppings. I died.

So I run back up there to collect my soul, but my bloodstain was on the second block you drop down to, with no way of getting back. So I drop down to it, and of course I miss.

I lost about a billion souls (all the shit from the endgame) I was going to use to level up and start my second playthrough with. Game hasn't been touched since.


Ouch. The autosave in Demon's Souls is what really put it over the edge for me being unable to enjoy the game, and exiting out via the PS button can corrupt your data (or so I hear, so I didn't try it). Should be able to save manually and have different slots. Still have no idea why I finished the game twice when I didn't find it fun. Peer pressure maybe.

But at least when I tell people I think it's overrated they can't use the, "You must suck at the game," excuse.
 
Advance Wars. I always like when the game poses a challengue, but outright cheating on my face pisses me off.

Also, rubberbanding on racing games.
 
It's no doubt been mentioned several times but the final part of Killzone 2 did it for me. Turned it off and vowed never to play it again.

Heavenly Sword, I watched the final cutscene on youtube. I was about ready to smash my controller fighting that final boss. Fuck that shit.

Splinter Cell Conviction. When Fisher walks up to the desk in Third Echelon and talks to the woman. I was already at the end of my tether with that game and having to watch that cutscene 3 or 4 times after fucking up was the straw that broke the camel's back.

Infamous. I was trying to work my way somewhere when I was jumped by enemies for what felt like the 50th time in that single play session. I just couldn't handle it any more, the absolutely constant enemy attention, especially from the rooftops, drove me fucking insane.
 
Elder Scrolls IV: Oblivion. One of the mandatory quests in the Thieves questline glitched (the quest where you need to steal a ring from some woman-of-high-power's jewelry box -- the ring wasn't in the box) and the game autosaved over my previous save so I just said fuck it and quit playing the game. That is possibly the buggiest game that I've ever played.
 
"All Green!"
"GIAAANT TAAA-"
*Left side of screen says "throw counter", TV promptly turned off*

It's always my fault, but it pisses me off nonetheless.
 
Can't pinpoint the exact moment, but at some point in Okami I got sick of Issun never shutting up and ruining all the puzzles and decided to quit.
 
backflip10019 said:
Elder Scrolls IV: Oblivion. One of the mandatory quests in the Thieves questline glitched (the quest where you need to steal a ring from some woman-of-high-power's jewelry box -- the ring wasn't in the box) and the game autosaved over my previous save so I just said fuck it and quit playing the game. That is possibly the buggiest game that I've ever played.


Yeah that was one of the buggiest quests in the game. You had to speak to certain people beforehand, and the countess had to be there and asleep and at a certain time for it to be in the box I believe. On certain days of the month she was away, and if you happened to start the quest and then go in the castle on those days the ring would never appear.
 
Ninja Gaiden Sigma the hardest difficulty - final boss. After several days of fighting that bastard and then climbing that section over and over again, I said "FFFFFFFFFFUUUUUUU!!!11" to the tv and threw my controller. I came back to it a few weeks later and beat it like nothing :lol
I also almost gave up on Killzone 2's final boss, but I kept on trucking and beat it.
You guys that gave up on killzone 2 are really missing out. If you keep pushing it has some of the coolest/funnest gaming moments this gen.
 
HK-47 said:
But they even show you where to throw the bombs!
Yea, with this, it's just a matter of ordering, especially on the final garbage challenge - the key is having a bomb that's already well on it's way to exploding when you throw your final ones.
 
Radec, obviously. That was a nightmare.

I gave up on GTAIV for a while when the only missions available were bike chases. Argh!

Ratchet & Clank: TOD - upside down boss. What am I meant to do!?
 
Any time a game crashes and find out when rebooting the game system that file save is corrupted

So far this gen had made me do this more often than last gen.

Last gen Dragon Quest 8, every time you get to a boss and find out you have to grind another 10 levels and the only thing worth experience points were the metal slimes or giant metal slimes but those were fuck hard to kill

Every madden game that had Randy Moss and fucker can burn your corners and safeties and make them fucking catches
 
Top Bottom