What do you mean "even the likes"? Quan Chi was one of the best characters introduced in MK4. And I'm not even talking about his Fatalities (beating defeated fighter with his own leg...) but character as a whole. He was the mastermind behind the whole plot. Compared to him Shinnok was a wimp.
However, his design sucked.
Kombat Chess needs to return.
1. Make X-Rays take less than forty years to play out
This, here. I'd like to see battle damage stay, but at a level where you can believe the character who won will live to see another day and without radical reconstructive surgery. Some of them were absolutely absurd. Kano get's his entire cheek ripped off in one of his costumes. Good god.-If the body damage stays, scale it back and make it more realistic. The bulging eye coming out of the socket and bottom lip ripped off looks ridiculous, especially for a character who's calmly doing their win pose.
- Better Netcode
- Reduce the "Dialing" feel of inputting combos. Make it so combo strings are input with timing relative to the animation on screen, not input as fast as you can and then played out while you let go of the controller.
- Hitbox display in training mode
- Frame data in game that is generated by the game, not typed in by hand by an employee
- Unique aerial attacks
- Trade hits
- Add Just Defend
- Make projectiles clash instead of passing through each other
- Real grapplers
- Not every character needs a projectile
- Attack name calls and dialogue phrases in battle, not just grunts and MK gibberish
- Better, more catchy soundtrack
- More stylized visuals, going more towards drawn art than realism
- Hitsparks
- Lots of new characters
- Do NOT add Interactables
- Keep block button
- Remove "Flip Stance", and mirror the characters instead of having them show their backs
- Entirely 2 dimensional hitboxes
No way! Speeding them up would be wack. May as well super speed up SF IV Ultras & Supers while you are at it * please don't *
They're funny/cool the first time, but they become such a chore to watch. Just make them not slow-motion or something and it'd be fine, but they take up so much time in a fight.
The problem with QC and Shinnok character-wise, in my opinion, was that originally, there really was no "build up" for them. To even get a bit of insight on them back around MK4's timeframe meant that you had to play through MK:SZM. If you didn't, the two really just came out of nowhere, and definitely had a tough act to follow in the wake of Shang Tsung and Shao Kahn. (And it didn't help that Shinnok was a glorified Shang Tsung rip-off in MK4, either.)
Later games did everything in their power to prop QC especially as a badass mastermind (natch, cuz he's one of Boon's favorite characters). But I guess I'm just of the opinion that I really didn't like him until MK9 cleaned up his overall plotline and made him even more fun to play. Now he's one of my go-to's, oddly enough...
Better art. The art for injustice and mk9 were just atrocious.
Welcome to all supers/ultras in all fighting games. I'm guessing you probably didn't play SFxT :lol
Make characters more like this
and NOT like this
Eh...MK9 is about as close to MK1/2 designs as we have ever gotten even if they still can't get reptile right (damn it.)
I think this can't be fixed due to the nature of their 3d engine. It is extremely doubtful they'll remake it to fix these things.[*]Remove "Flip Stance", and mirror the characters instead of having them show their backs
They're funny/cool the first time, but they become such a chore to watch. Just make them not slow-motion or something and it'd be fine, but they take up so much time in a fight.
But it still sucks.
1. No interactables in backgrounds.
2. Keep block button
3. Good netcode
4. Keep some or all of the universal normals
5. Keep most of MK9 cast, and bring back cyber smoke if possible (the only one they did dirty from umk3)
Coming from someone who played MK9 in tourneys, and still plays it regularly online and with friends: Don't make it like Injustice. I hate the floaty jumping, the flying-as-walking, the inconsistent jump hits, the cheap and gimmicky interactables, unbalanced characters, cheap and too-high damage combos, etc. I bought it day one because I loved Netherrealm games since the day MK1 came out. But the game infuriates me and I cant get into it, even though i keep on playing and practicing it and giving it tries, it doesnt work for me at all, and I aint the only mk player put off by it.
This, here. I'd like to see battle damage stay, but at a level where you can believe the character who won will live to see another day and without radical reconstructive surgery. Some of them were absolutely absurd. Kano get's his entire cheek ripped off in one of his costumes. Good god.
And fix Sonya's design. I don't know what the hell they were thinking when they did that, but Jesus. Actually, fix like every design. They need better designers over there that need to be told "less is sometimes more." A lot of them were overdesigned to the maximum.
Heck, just hire the guy who drew these. He knows what's up.
And bring back most of the characters from MK9, I'd rather not see what kind of cast they attempt to make after murdering a good half of the best characters in the game's storyline. I still don't know what they were thinking with the game's storyline. It's supposed to be this big reboot, but they just took reaper's scythe to the cast in the story.
Also, Shinnok can be in, but, do, like, something, to make him actually badass and not this doofus.
They aren't making a Mortal Kombat without Sub-Zero. They tried it without Scorpion back in MK3 and everyone bitched.All the dead dudes stay dead, at least for for one or two games.
Watching someone going hog is immensely entertaining.Dynamic stages like Injustice but less balanced: more unblockable pigs please.
Eh...MK9 is about as close to MK1/2 designs as we have ever gotten even if they still can't get reptile right (damn it.)
Very beautiful art but MK is not about A-cups since they did have playboy playmate Kerri Hoskins as the digitized Sonja Blade in MK 3 Also as the Ninja Chicks. Man when I was a kid I was so in love with Mortal Kombat broads.
The MK broads in MK 9 were very beautiful in a plastic porn star saline breast augmentation type of way.
This, here. I'd like to see battle damage stay, but at a level where you can believe the character who won will live to see another day and without radical reconstructive surgery. Some of them were absolutely absurd. Kano get's his entire cheek ripped off in one of his costumes. Good god.
And fix Sonya's design. I don't know what the hell they were thinking when they did that, but Jesus. Actually, fix like every design. They need better designers over there that need to be told "less is sometimes more." A lot of them were overdesigned to the maximum.
Heck, just hire the guy who drew these. He knows what's up.
And bring back most of the characters from MK9, I'd rather not see what kind of cast they attempt to make after murdering a good half of the best characters in the game's storyline. I still don't know what they were thinking with the game's storyline. It's supposed to be this big reboot, but they just took reaper's scythe to the cast in the story.
Also, Shinnok can be in, but, do, like, something, to make him actually badass and not this doofus.
I'll be happy if none of these awful characters make it in. MK4 and on just had the worst characters ever.
I hope Netherrealm is paying attention. Main universally agreed upon messages to come out of this thread that need to happen.
- Good female faces
- Good animations
- Good Netcode.
- Make projectiles clash instead of passing through each other
Better bosses. I had my first fight against Shao Kahn yesterday and good god, if one of the easiest (and most preferable) method to defeat a boss is to stay as far as you can and spam projectiles for the entire time because otherwise the fight is either impossible to win or is simply frustrating, then you know the boss is shit.
Make characters more like this
and NOT like this
better character designs for everyone, please.
my wishlist: Completely ignore your wishlistWhat is your hopes dreams and desires for Mortal Kombat 10 outside good netcode?
Heres my wishlist
- Day one PC version
- Keep the amazing story modes in the vain of MK9, MK vs DC Universe
- Keep all the characters from MK9 (minus Freddy and Kratos)
- Keep it 2D
- Add Tanya
- Add Bo' Rai Cho
- Add Nitara
- Get rid of Ranked and Player matches and go full lobbys minus the text chat restriction of like 3 words.
- Bring back Puzzle Kombat
- Bring back Motor Kombat
- Bring back Chess Kombat
- Maybe add Kard Kombat (like a full on TCG)
- Movado costume for Kabal
- Make the female faces actually look female
Well GAF?
This.
Seriously, my biggest complaint about MK9 was the poor character/costume design and the terrible animations.