Disclaimer: A lot of these archetypes mostly apply to 2D and Anime fighting games but can be applied to other genres as well such as Gundam, Tekken, Smash etc. These other games may have their own archetypes or may not have a 2D centric archetype. (Does Tekken have a zoning character?) I may be missing examples from games I don't play or are unfamiliar with such as Killer Instinct, feel free to contribute and help us categorize.
This thread has probably been made before but I wanted to make a more in depth guide so that newcomers and casual players can easily identify who they like using.
So just curious, what kind of characters do you lean towards and use when playing different fighting games? Or do you just scum and go with whoever breaks the game/easiest to play? Do you stick with your character regardless of their tier? Do you keep them while learning a better tier character within the same archetype?
Do you prefer rushdown, zoning, grapplers? Characters that thrive and live off oki/wakeup game? Puppet Characters? Stance Characters?No preference, just pick the design you like best? Glass Cannons?
Does gameplay mean jackshit to you? Do you just always choose the boxers, the asian guy, female characters only?
Obviously there will be some overlap but here are some common examples for reference:
All-rounders
Street Fighter: Ryu
Guilty Gear: Sol Badguy
Persona: Mitsuru
BlazBlue: Ragna, Hakumen, Hazama
Tekken: Mishimas
Sandrock Gundam
Rushdown + Vortex + Rekka
Street Fighter: Fei Long, Gouki, Ibuki
Guilty Gear: Jam, Millia, Elphelt
Persona: Aegis, Akihiko
BlazBlue: Bang Shishigami, Noel, Valkenhein
Tekken: Bob, Lars, Nina
Smash: Fox, Sheik
Gundam: 00 Quanta
Trap/Zoning:
Street Fighter: Dhalsim, Sagat, Guile
Marvel: Sentinel, Hawkeye,
Gundam: Lunamaria Gunner Zaku
Guilty Gear: Venom, Dizzy
BlazBlue: Rachel, Kokonoe
Mixup/Powerhouse? Not sure how without people saying that these characters aren't defensive, zoners, etc.
Dictator, E. Honda, Boxer, Urien, Azrael, etc..
Grappler
Traditional: Zangief, Potekmin, Kanji, (Armor) King?
Semi: Bullet, Abel, Jaycee, etc.
Puppet
Zato, BlazBlue Clovers, Rosalina, Ice Climbers, Ken/Koromaru, Ms. Fortune, etc.
Stance. Specials and other moves change depending on your "stance"
Gen, Litchi, Lei Wulong, etc.
Some characters belong in multiple categories like Bullet from BlazBlue (Rushdown/Grappler), Naoto from Persona (Trap Zoning/Rushdown), Urien relies on mixups and pressure, etc.
Do you like easy to pick up or hard to learn?
Piss easy to learn and be good: Elphelt
Piss easy to learn, hard to be good: Ryu
Hard as shit to learn and hard to be good while being top tier? Fucking Naoto...
I tend to gravitate towards Rushdown characters who thrive off okizeme pressuring and/or stage control. Or Vortex characters not named Cammy. I also gravitate towards female characters for some reason.
Millia, Jam, Noel, Elphelt, Ibuki, Gouki, Naoto, Bob, etc.
Exceptions to my rule would be Bullet, she's a rushdown character but doesn't thrive through oki and lives off throws. She's also never gonna leave bottom tier :[
In Gundam I use Lunamaria and Kshatriya because I'm scum and I can't 3k rushdown Quanta at all.
If I missed any or made a mistake please let me know and I'll edit or add to the OP! What are your preferred archetype(s)?
This thread has probably been made before but I wanted to make a more in depth guide so that newcomers and casual players can easily identify who they like using.
So just curious, what kind of characters do you lean towards and use when playing different fighting games? Or do you just scum and go with whoever breaks the game/easiest to play? Do you stick with your character regardless of their tier? Do you keep them while learning a better tier character within the same archetype?
Do you prefer rushdown, zoning, grapplers? Characters that thrive and live off oki/wakeup game? Puppet Characters? Stance Characters?No preference, just pick the design you like best? Glass Cannons?
Does gameplay mean jackshit to you? Do you just always choose the boxers, the asian guy, female characters only?
Obviously there will be some overlap but here are some common examples for reference:
All-rounders
Street Fighter: Ryu
Guilty Gear: Sol Badguy
Persona: Mitsuru
BlazBlue: Ragna, Hakumen, Hazama
Tekken: Mishimas
Sandrock Gundam
Rushdown + Vortex + Rekka
Street Fighter: Fei Long, Gouki, Ibuki
Guilty Gear: Jam, Millia, Elphelt
Persona: Aegis, Akihiko
BlazBlue: Bang Shishigami, Noel, Valkenhein
Tekken: Bob, Lars, Nina
Smash: Fox, Sheik
Gundam: 00 Quanta
Trap/Zoning:
Street Fighter: Dhalsim, Sagat, Guile
Marvel: Sentinel, Hawkeye,
Gundam: Lunamaria Gunner Zaku
Guilty Gear: Venom, Dizzy
BlazBlue: Rachel, Kokonoe
Mixup/Powerhouse? Not sure how without people saying that these characters aren't defensive, zoners, etc.
Dictator, E. Honda, Boxer, Urien, Azrael, etc..
Grappler
Traditional: Zangief, Potekmin, Kanji, (Armor) King?
Semi: Bullet, Abel, Jaycee, etc.
Puppet
Zato, BlazBlue Clovers, Rosalina, Ice Climbers, Ken/Koromaru, Ms. Fortune, etc.
Stance. Specials and other moves change depending on your "stance"
Gen, Litchi, Lei Wulong, etc.
Some characters belong in multiple categories like Bullet from BlazBlue (Rushdown/Grappler), Naoto from Persona (Trap Zoning/Rushdown), Urien relies on mixups and pressure, etc.
Do you like easy to pick up or hard to learn?
Piss easy to learn and be good: Elphelt
Piss easy to learn, hard to be good: Ryu
Hard as shit to learn and hard to be good while being top tier? Fucking Naoto...
I tend to gravitate towards Rushdown characters who thrive off okizeme pressuring and/or stage control. Or Vortex characters not named Cammy. I also gravitate towards female characters for some reason.
Millia, Jam, Noel, Elphelt, Ibuki, Gouki, Naoto, Bob, etc.
Exceptions to my rule would be Bullet, she's a rushdown character but doesn't thrive through oki and lives off throws. She's also never gonna leave bottom tier :[
In Gundam I use Lunamaria and Kshatriya because I'm scum and I can't 3k rushdown Quanta at all.
If I missed any or made a mistake please let me know and I'll edit or add to the OP! What are your preferred archetype(s)?