ethelred said:
(Regarding the Wii) There's certainly been a dearth of quality software releases overall, and Futatsugi's not wrong in saying most of the stuff that is out isn't selling too well in Japan aside from a handful of games.
But at the same time, I think that's pretty normal for any console in its start -- they all take a while to shake out and find the software they need to thrive. And that's exactly what Yukio said, too.
Your comments make a very good point. Unfortunately, Yukio was a bit more erratic with his comments. He did mention that Nintendo is undoubtedly trying to steer the Wii in the same direction as the DS in terms of having a breadth of quality software available by the 2nd and 3rd years of the system.
However, he leaves himself open to questions about his understanding of the broader market with some of his other comments.
His comment about only Brain-Age type of software selling well is fairly ludicrous. The only example he gave of 'real games' that have performed well recently was Monster Hunter Portable. There are numerous examples just in the past couple years of action, rpg, sports, adventure, etc. titles selling extremely well. NSMB, Mario Kart, Pheonix Wright, Kirby, Professor Layton, Dragon Quest Monsters Joker, FFXII:Revenant Wings, Yoshi's Island, Pokemon, Zelda: Phantom Hourglass, Jump Ultimate Stars, Mega Man Star Force, Wii Sports, Zelda: Twilight Princess, DQ Swords, Super Paper Mario - they've all topped (or will shortly) 500k for current generation systems. And it is probably safe to expect many other titles to shortly reach that mark, such as Tales of Innocence, DQIX, Super Mario Galaxy, Professor Layton 2, FFVII: Crisis Core, Super Smash Bros. Brawl, etc.
The point is that there are many games other than Brain-Age type software which are selling very well in Japan. So Yukio's comment was either disingenuous, or his time with Microsoft caused him to focus so intently on the X360 market that he might have lost touch somewhat with the broader market in Japan.
Another example of an odd comment from someone in his position was when he made this comment about the Wii, "The software isn't selling that well, because people don't play it any more, so they don't buy new software any more. That's the current situation."
Again, it's just out of touch with the industry at large. Enterbrain just reported
(Link) that at the end of June, the Wii had the highest attach rate (after 7 months on the market) of any system in Japan since 1996. And considering that the high attach rate was in conjunction with the superb hardware sales of the Wii, it makes the software sales even more impressive. So it just makes it bizarre to see him trying to portray the Wii software sales thus far in a negative light. Just a quick glance at the home-console software market (current gen)
(Graph) shows the overwhelming success of Wii software vs. X360 or PS3 software to this point. Even removing stuff like Wii Play and Big Brain Academy leaves the Wii far, far ahead of its competitors.
All in all it was a good interview, but it seems like Yukio was clearly focused on the niche X360 market that he was catering to for the past few years, and his comments about the Wii have more to do with personal likes/dislikes than they do about the broader gaming market in Japan at this point.