OK that run was nasty. Its pretty much shows you how MM is of the same awesome design mold as Super Metroid. Your goal is to stop the Moon from hitting Termina (recover the Metroid hatchling) and to do this you must gather the four great Gaints (four Bosses) and everything else is just extra. Although its not as "clean" as the Super Metroid run (thanks that strange air walking bomb glitch), it really showed a Mastery of the elements unique to MM.
A+
A+