Wow, the insanity in this thread. Justifying the cost of a game based on the fact that it's of a higher quality than another. Come on guys, OOT might be considered a good game but really?
Yes really. That's how economics works.
Wow, the insanity in this thread. Justifying the cost of a game based on the fact that it's of a higher quality than another. Come on guys, OOT might be considered a good game but really?
Yeah? Well, I'm not. (That's what my reply was about.) Too bad, I just have to deal with it. Can't wait to get Wolfenstein PS4 for 15 in a few months, though.
It is not greed, it is because the game is absolutely incredible. It will still be worth $40 in 10 years, as the game has aged well, which is obvious in this "remake" that barely had to do anything but add some graphical and minor gameplay (and UI) elements.
My reply was directly to the post that said that just because it is a Zelda game and "best game of all time" it's rightfully selling for the same price as a fairly new released game.You expect originality from a remake?
Also what are you trying to say here?:
"In other words, Sucker Punch worked hard on an original new game in the Infamous series, while Nintendo were just doing an upgraded port of an old game."
Let's say that the games in question were "Shadow of the Collosus x Ico HD collection" and "Xenoblade Chronicles"
What you said would basically be the same as me saying:
"In other words Monolithsoft worked hard on an original new game while Sony were just doing an upgraded port of an old game."
These games have absolutely nothing in common and are not the only things Nintendo and Sony are working on yet I get to essentially call one company lazy who love to feed on nostalgia and the other a hard worker simply by mentioning only two games they made.
See how that works?No wait, you can't because it absolutely doesn't work.
PS+ is not free and you don't keep the games. So no.Also, mind you, your comparison, out of place as it is, was flawed because the ICO/SOTC hd remaster did drop in price quite a bit after a while, and in fact you could get it for free if you've had PS+, while Xenoblade chronicles' price skyrocketed because of demand. See how that works?
My reply was directly to the post that said that just because it is a Zelda game and "best game of all time" it's rightfully selling for the same price as a fairly new released game.
If you take my post out of context it sounds silly, but as a response I thought it fitted.
Generally I pointed out the fact that only Nintendo can manage to sell upgraded ports at full price consistently over a few years and still sell like hot cupcakes, and that's because of the nostalgia factor, not because it is somewhat above other games in quality etc. That's completely subjective.
Also, mind you, your comparison, out of place as it is, was flawed because the ICO/SOTC hd remaster did drop in price quite a bit after a while, and in fact you could get it for free if you've had PS+, while Xenoblade chronicles' price skyrocketed because of demand. See how that works?
Wasn't even saying Nintendo are "lazy". Their pricing method is just absurd in my eyes, is all. I mean, a new original game that took years and tons of effort to make has the same price tag of an upgraded port, when said game was released 3 years ago? but it works for them so who am I to call them out on it, right?
Supply and demand, how does it work?Wow, the insanity in this thread. Justifying the cost of a game based on the fact that it's of a higher quality than another. Come on guys, OOT might be considered a good game but really?
You are correct, however, my point is still valid.PS+ is not free and you don't keep the games. So no.
not too far off with that.I like the idea of pricing games based on innovation and quality.
I suspect we can all agree that Bayonetta 2 should be $100 and The Order should be $20, right?
Because the audience for Nintendo games do not know any better.
Yes really. That's how economics works.
Supply and demand, how does it work?
Also, mind you, your comparison, out of place as it is, was flawed because the ICO/SOTC hd remaster did drop in price quite a bit after a while, and in fact you could get it for free if you've had PS+, while Xenoblade chronicles' price skyrocketed because of demand. See how that works?
No you're right, they're keeping the price at $40 because nobody wants to buy it.You're not understanding. I'm not talking about the justification by fan boys, I'm talking about the justification by Nintendo themselves.
No denying that it is a classic, but would it be fine if something that most likely costs millions to develop like Dark Souls, Metal Gear 4, The Last of Us, Super Street Fighter 4 or Ninja Gaiden Black stay $60 for 6 years? Nintendo is legendary, but they are not the only company who makes amazing games. Technology such as TV's, cars, monitors, computers, phones, movies and music drop in price regularly. If people are buying 3DS games for that price though, I can't really blame Nintendo or any company for leaving the prices as is, but I still think portable games are overpriced though. I might just be crazy or something, but I have a hard time paying $50 for a portable game while I can get an HD console/PC/Mac game for the same cost. I know a good game is a good game, but I feel funny paying so much for antiquated technology when good games are available on most major consoles. Not saying I would never do it, but it just feels weird to me. Mario 64 was one of the best games of all time, but that doesn't mean I want to pay $40-50 for it on a portable system with slight enhancements.
You're not understanding. I'm not talking about the justification by fan boys, I'm talking about the justification by Nintendo themselves.
No you're right, they're keeping the price at $40 because nobody wants to buy it.
And I'm talking about how the market reacts.
You should read up on it, or wait until your high school class teaches it.
You're not understanding. I'm not talking about the justification by fan boys, I'm talking about the justification by Nintendo themselves.
And I'm talking about how the market reacts.
You should read up on it, or wait until your high school class teaches it.
Do you think they would sell more if they cut the price? Would that not be a smarter option rather than sticking to a static price after the initial sales rush? Steam sales have proven this method works, the game makers make more money and more people get to experience their games.
Keep your petty insults to yourself.
stahp dude or I might have to call the cops for attempted murder.Clearly not, because Nintendo's playing a long-term game here, where they retain higher profits by selling at a higher margin and avoid damaging the value of their brands.
It isn't simply about "selling more," because that's a meaningless metric in and of itself. That doesn't communicate anything without a dollar value (and profit) associated with it.
Hence the "petty insult" (a quaint phrase, considering your belligerent entry into this thread bashing "Nintendo fanboys").
Standard Nintendo greed. They have a limited market of hardcore fans that will buy their games no matter the cost.
Clearly not, because Nintendo's playing a long-term game here, where they retain higher profits by selling at a higher margin and avoid damaging the value of their brands.
It isn't simply about "selling more," because that's a meaningless metric in and of itself. That doesn't communicate anything without a dollar value (and profit) associated with it.
Hence the "petty insult" (a quaint phrase, considering your belligerent entry into this thread bashing "Nintendo fanboys").
Clearly not, because Nintendo's playing a long-term game here, where they retain higher profits by selling at a higher margin and avoid damaging the value of their brands.
It isn't simply about "selling more," because that's a meaningless metric in and of itself. That doesn't communicate anything without a dollar value (and profit) associated with it.
Hence the "petty insult" (a quaint phrase, considering your belligerent entry into this thread bashing "Nintendo fanboys").
So, I just have to ask, why are some people here acting as if Nintendo is personally visiting each and every retailer, holding a gun to their heads, and threatening that if they put their games on sale, that they will get a bullet to the brain?
Retailers are obviously the ones who have control over the price. The price has remained more or less the same since launch, so obviously they do not feel that it needs to be lowered, which means that people are still buying these games at these prices. Otherwise, if they are not, retailers always have the option of a) returning unsold stocks to Nintendo, or b) slashing the price down to clear inventory.
So, again I ask, how is this Nintendo's fault, exactly? Because they are making games that people obviously want and consider the price justified?
No denying that it is a classic, but would it be fine if something that most likely costs millions to develop like Dark Souls, Metal Gear 4, The Last of Us, Super Street Fighter 4 or Ninja Gaiden Black stay $60 for 6 years? Nintendo is legendary, but they are not the only company who makes amazing games. Technology such as TV's, cars, monitors, computers, phones, movies and music drop in price regularly. If people are buying 3DS games for that price though, I can't really blame Nintendo or any company for leaving the prices as is, but I still think portable games are overpriced though. I might just be crazy or something, but I have a hard time paying $50 for a portable game while I can get an HD console/PC/Mac game for the same cost. I know a good game is a good game, but I feel funny paying so much for antiquated technology when good games are available on most major consoles. Not saying I would never do it, but it just feels weird to me. Mario 64 was one of the best games of all time, but that doesn't mean I want to pay $40-50 for it on a portable system with slight enhancements.
So, I just have to ask, why are some people here acting as if Nintendo is personally visiting each and every retailer, holding a gun to their heads, and threatening that if they put their games on sale, that they will get a bullet to the brain?
Retailers are obviously the ones who have control over the price. The price has remained more or less the same since launch, so obviously they do not feel that it needs to be lowered, which means that people are still buying these games at these prices. Otherwise, if they are not, retailers always have the option of a) returning unsold stocks to Nintendo, or b) slashing the price down to clear inventory.
So, again I ask, how is this Nintendo's fault, exactly? Because they are making games that people obviously want and consider the price justified?
This is taking advantage of the gamers wants for their benefits without caring Gamers in the long run by price drops. They should realize not everyone can afford that price and there willl be many people who want to buy but can't afford and wait for the drop which doesn't drop for long time so many have to skip where Nintendo fails to care the gamers.Because OOT is literally considered by many to be the historical greatest game ever made and people are willing to pay that price for it.
Zelda games take forever to go down in price. Nobody wants to resell their zelda games so prices never go down.
The original game is $10 on Virtual Console.This is taking advantage of the gamers wants for their benefits without caring Gamers in the long run by price drops. They should realize not everyone can afford that price and there willl be many people who want to buy but can't afford and wait for the drop which doesn't drop for long time so many have to skip where Nintendo fails to care the gamers.
My goodness, a business taking advantage of their market's wants for their own benefit? How is this allowed!This is taking advantage of the gamers wants for their benefits without caring Gamers in the long run by price drops. They should realize not everyone can afford that price and there willl be many people who want to buy but can't afford and wait for the drop which doesn't drop for long time so many have to skip where Nintendo fails to care the gamers.
Gamestop also artificially controlled the scarcity of Xenoblade: Chronicles so they could keep selling "used" versions for $90. http://www.polygon.com/2013/8/13/46...arket-value-of-89-99-for-xenoblade-chroniclesZelda OoT 3DS is considered "rare". At least that is the story GS managers tell me. Considering this ,
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Which is the same price for the new copy, which is not in stock anywhere anymore.
http://www.gamestop.com/nintendo-3ds/games/the-legend-of-zelda-ocarina-of-time-3ds/89884
going that xenoblade approach i see GS.
At least amazon, you know you are getting a new copy for that price.
This is taking advantage of the gamers wants for their benefits without caring Gamers in the long run by price drops. They should realize not everyone can afford that price and there willl be many people who want to buy but can't afford and wait for the drop which doesn't drop for long time so many have to skip where Nintendo fails to care the gamers.
They continue to sell substantive amounts at that price, so they're kept there.