That would be AMAZING and incredibly fittingJocchan said:Pegasus Epona?
That would be AMAZING and incredibly fittingJocchan said:Pegasus Epona?
I think I remember someone bringing that up with Miyamoto and he pretty much said: "wow, that's a good idea - I didn't even think of that".Wii said:That would be AMAZING and incredibly fitting
And incredibly predictable, just like a dragon you ride would be.Wii said:That would be AMAZING and incredibly fitting
a flying motorcycle? what kind of tripe is thatKevinCow said:NO EPONA NEEDS TO BE A MOTORCYCLE
Easy_D said:Screw Epona. All it does is hinder the awesomeness of the overworld. I'd rather have an interesting overworld with climbable areas, vines and shit.
Having a horse pretty much forces the overworld to be large just to give the player an area to traverse with the horse. If you remove it, the overworld might be smaller, yes, but it would feel more packed with things to do and as a result, it would feel less bland.
Nintendo always states that the they dumbed down the aggression of enemies in the demos, but it's never true.
Myriadis said:And given that we finally have the 3D-eqivalent of the Pegasus Boots here I think that we don't need Epona anymore.You're just more agile with the sprinting feature than on horseback.
That's actually something I've been thinking about, it would make sense to have some kind of upgrade to the sprint ability and the pegasus boots would fit quite well.Myriadis said:And given that we finally have the 3D-eqivalent of the Pegasus Boots here I think that we don't need Epona anymore.You're just more agile with the sprinting feature than on horseback.
Easy_D said:That's actually something I've been thinking about, it would make sense to have some kind of upgrade to the sprint ability and the pegasus boots would fit quite well.
beelzebozo said:i was thinking i would touch myself if this comes true.
Phoenix -> Hyrule crest -> distinctive color is red -> same color as Epona (or The King of Red Lions)MisterHero said:a flying motorcycle? what kind of tripe is that
it needs to be a giant eagle, that's totally original
let's steal from Rescuers Down Under
Epona would make sense on (mostly) flat land. If the overworld is, on average, even remotely as busy as the demo area, a horse would be useless.Myriadis said:And given that we finally have the 3D-eqivalent of the Pegasus Boots here I think that we don't need Epona anymore.You're just more agile with the sprinting feature than on horseback.
Jocchan said:They said it was an area built specifically for the demo, but I wouldn't be surprised to see something very similar in the final game.
Nah man this game is gonna be the origin story of the Thunderbird from Zelda IIJocchan said:Phoenix -> Hyrule crest -> distinctive color is red -> same color as Epona (or The King of Red Lions)
depths20XX said:It looked like in that demo footage of SS that there is no Z targeting with the bow. That's pretty weak.
I'm actually playing through TP for the first time as I never got around to playing it in the past. The wolf sections are mind numbingly boring. About as braindead as you can get. I'm only on the second dungeon but hopefully it gets better. Do you seriously have to gather tears for each new area you go to?
My thoughts exactly.Easy_D said:Screw Epona. All it does is hinder the awesomeness of the overworld. I'd rather have an interesting overworld with climbable areas, vines and shit.
Having a horse pretty much forces the overworld to be large just to give the player an area to traverse with the horse. If you remove it, the overworld might be smaller, yes, but it would feel more packed with things to do and as a result, it would feel less bland.
That's what I think, anyway. Flying would be cool too but what's the point of an overworld if you can just fly over it? I hope they have a 2D Zelda mentality with this game, rather than "Hey, let's 1-UP the overworld in Twilight Princess!"
Gravijah said:do you think this game will have zelda in it
this is illegal you knowudivision said:You guys are hyping yourselves off old footage?
Is that legal?
i think aonuma said she was in itGravijah said:do you think this game will have zelda in it
We are reminding ourselves of how awesome SS lookedudivision said:You guys are hyping yourselves off old footage?
Is that legal?
Jocchan said:I want a game with a female Link later revealed to be Zelda, just to fuck with the people confusing the two.
Whose to say that they are sacrificing anything for those 6 items. In TP and many other Zeldas, you get lots of items outside of dungeons. One could also argue why we had Bow & Arrow, Gale Boomerang, Clawshot, and slingshot in TP, it's the same situation. The Gale Boomerang delivered short range items to the player, while the clawshot could grab and transport you to other areas. There was little advantage to using Gale Boomerang, Clawshot, Slingshot over Bow & Arrow for a fight. In this game there is a valid reason because the Bow & Arrow is a lot slower to use, in the middle of the boss fight you may not have time to bring out the Bow. One could make the same arguement in just about every game since AlttP that there were redundant items.leroidys said:I know they're not 100% redundant, but to me there is too much overlap. All serve the purpose of hitting things far away. If instead we had a grappling hook and a bow, it would still have almost the same utility as the 6 items I listed. Surely they could afford to drop the slingshot for something more interesting without sacrificing anything.
The slingshot is a lot more useful in this game than any other game. The slingshot is easy to use and uses pointer controls. Meanwhile the bow & arrow goes into first person, much slower and works like the archery minigame in Wii Sports Resort.Refreshment.01 said:No, can't agree with this. After OoT the slingshit has become a redundant item.
The series followers has been claiming for fundamental changes to the formula for years. Well one of the changes needed is to just concentrate in the best items and exploit their full potentials. Not dilute the game with so many items with minimal use.
Regarding maps: Maybe they could import the system used in the DS Zeldas. Let you make annotations in the map and not signal every chest when you find the compass.
besides motion controls, what would be the point of such a port?JasonMCG said:A little OT, but in lieu of Skyward Sword...WHERE is our Wii-release of Wind Waker, Nintendo?!?
The missing dungeons.... that were probably reused in Twilight Princess.Scrow said:besides motion controls, what would be the point of such a port?
Its a good think isn't released yet. They could release the complete version of Wind Waker after Skyward Sword and take advantage of of different aspects of the technology, specificaly, Wii Motion plus. Wii motion plus its a perfect fit for Wind Waker for obvious reasons.JasonMCG said:A little OT, but in lieu of Skyward Sword...WHERE is our Wii-release of Wind Waker, Nintendo?!?
With you on this one, the beetle looks way to silly even for fantasy game like this one.Lord_Byron28 said:I'll agree that some are redundant. I'll say that I find the beetle annoying and I don't see why they designed sections of the game around it. I like the whip though. I think the slingshot and the arrows though do offer advantages and disadvantages though.
Well that's a by design excuse. Nintendo could easily opted to make the slingshot function exaclty like the bow and it would make sense, since both weapons propel projectiles by elasticity.The slingshot is a lot more useful in this game than any other game. The slingshot is easy to use and uses pointer controls. Meanwhile the bow & arrow goes into first person, much slower and works like the archery minigame in Wii Sports Resort.
Jocchan said:In SS you still can use pointer controls for the bow: http://www.youtube.com/watch?v=P4-Z3qfCQqc&feature=relmfu
You still have to use the nunchuk to zoom in. though.
Props to Dascu.
Hey man, Wii could use every good game it can get. Add to that the bigger installed base (compared to GC) and that the game concept matches the system perfectly and it makes a lot of sense. Now if this would happen is another history entirely.Willy105 said:Then it would be pointless.
Besides, Nintendo's New Play Control phase is long gone.
Jocchan said:The missing dungeons.... that were probably reused in Twilight Princess.
Oh, I don't know... 16:9, M+ motion controls, missing dungeons...Scrow said:besides motion controls, what would be the point of such a port?
That was my pointWilly105 said:Then it would be pointless.
Besides, Nintendo's New Play Control phase is long gone.
They asked Aonuma that in an interview, but he debunked it.Jocchan said:Pegasus Epona?
Scrow said:besides motion controls, what would be the point of such a port?
My Cakes will burn.EmCeeGramr said:this is illegal you know
Thats like wanting a Metroid game where at then end the protagonist takes the helmet off to reveal a Metroid head...not just that but a male Metroid.Jocchan said:I want a game with a female Link later revealed to be Zelda, just to fuck with the people confusing the two.
BY2K said:What's to notice? I don't s...
Wait a minute... The map is more detailed, and in colours!? And there's a compass!
Is this real life!?
I have one hanging around here somewhere.Gravijah said:well yeah, dongs are a naturally occurring part of nature
Just like how she is the Twilight Princess! This game is just another variant of TPapana said:Zelda is the Skyward Sword!
From The Dust said:Just like how she is the Twilight Princess! This game is just another variant of TP
Mayor Kravindish said:this is illegal you know