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Zelda: Skyward Sword @ GDC New Trailer

maeda said:
What can be better than soothing, yet so sad Song of Healing. It's almost as if it's truly magical... I want something as powerful in terms of the sound in SS.

I want somtehing other worldly and cosmical. Actually Song of Healing is kind of like that in some parts.
 
apana said:
I want somtehing other worldly and cosmical. Actually Song of Healing is kind of like that in some parts.
I hope that Super Mario Galaxy Orchestra will reinvigorate the sound. It just seems that the series has been pretty stale on that front if you look at PH, ST and TP.
 
The Lamp said:
Hopefully SS is awesome. If they spend 5 years on a game and it sucks, I will have given up on the franchise.

Guess it matters how you define "sucks". All of the console Zeldas are great in my eyes.

maeda said:
I hope that Super Mario Galaxy Orchestra will reinvigorate the sound. It just seems that the series has been pretty stale on that front if you look at PH, ST and TP.

Screw the orchestra, give me stuff like Kamella's battle theme.
 
Gravijah said:
Screw the orchestra, give me stuff like Kamella's battle theme.
I want shit like Comet Observatory and Starship Mario, or Melty Molten... But they definitely should not orchestrate the whole OST.
 
Pseudo_Sam said:
WW has the best music of the series, no doubt. The Sailing Theme is outrageously epic, Dragon Roost Island is just fantastic, as is Outset Island. Special mentions to the Pirate Theme, Forest Haven, End Credits, and the best boss music ever, Molgera. Everything in WW is so organic sounding, it really sells the game world as a unique place. There's also nary a bad sample to be heard, unlike any other 3D Zelda, where they can often reach ear-bleedingly terrible levels. The wolf howling in TP? My god.

Wind Waker's OST was so great, just like its art style.
 
Gravijah said:
Guess it matters how you define "sucks". All of the console Zeldas are great in my eyes.



Screw the orchestra, give me stuff like Kamella's battle theme.

They're all great in my eyes too, but Spirit Tracks alarmed me, so I'm hoping that the 5 years in the oven means some amazing cookies.
 
The Lamp said:
Hopefully SS is awesome. If they spend 5 years on a game and it sucks, I will have given up on the franchise.

Like I said many years may have just been spent on a few people creating ideas only to have somebody like Miyamoto make them go back to the drawing board. I think maybe Aonuma originally had a plan for a sword less Zelda for long stretches of the game.
 
maeda said:
It sure was, but i felt that it lacked in terms of moody compositions.

I assume you mean "moody" as is downtrodden, melancholy themes, like much of the MM soundtrack. Wind Waker wasn't really a "moody" game in that regard, so I'm not really sure any MM-like tracks would have fit in with the general aesthetic. I see WW more as a bright and spry adventure, and the music reflected that really well in my opinion.
 
apana said:
Majora's Mask was probably a high point for the music of 3D Zelda games. Some amazing and energetic pieces in there.
So true. They took the best compositions from Ocarina and added a ton of great sounding songs, creating an insanely atmospheric game. I want another Zelda Gaiden, or even a Majora's remake for 3DS :(
 
apana said:
Like I said many years may have just been spent on a few people creating ideas only to have somebody like Miyamoto make them go back to the drawing board. I think maybe Aonuma originally had a plan for a sword less Zelda for long stretches of the game.

there will be a swordless area in SS, unless Miyamoto decides to be a dick again
 
From The Dust said:
there will be a swordless area in SS, unless Miyamoto decides to be a dick again

Well it may have been more than one area during the first plans. I hope its not during the beggining or people will get turned off by it.
 
Pseudo_Sam said:
I assume you mean "moody" as is downtrodden, melancholy themes, like much of the MM soundtrack. Wind Waker wasn't really a "moody" game in that regard, so I'm not really sure any MM-like tracks would have fit in with the general aesthetic. I see WW more as a bright and spry adventure, and the music reflected that really well in my opinion.
That is exactly what i meant. And i agree that WWs atmosphere was far brighter, lighter and had that childish charm in everything, including characters, writings, their motivations and of course music.
I also have grown very fond of Ocarina's Forest Temple music over the years. So mysterious and savage...
 
apana said:
Well it may have been more than one area during the first plans. I hope its not during the beggining or people will get turned off by it.
Yeah, I also hope they learned from their WW experience and the same segment in SS will be far more interesting. Maybe that's where we will see some puzzles involving Link's new acrobatic abilities.
 
apana said:
Well it may have been more than one area during the first plans. I hope its not during the beggining or people will get turned off by it.
Seeing as they really want to showcase M+ in Zelda I doubt this would happen in the beginning of the game.
 
KeeSomething said:
The most atmospheric dungeon in the series for me. Half of that is because of the song. Beautiful.
In my opinion it's also a staple dungeon for the series, since it is the first "expansive" 3D dungeon of the series (let's face it first 3 dungeons in Ocarina are pretty basic, they feel like they have been designed to make the players accustomed with Zelda's mechanics in 3D). Some very cool concepts used in its level layout.
 
Pappasman said:
I disagree, OoT, MM, and WW probably have the best music in the series. Almost every song was great.

After going back and replaying OoT, I really dislike the Hyrule Field theme. I think it's mostly the quality of the samples, but the composition itself isn't fantastic. The thing is, I don't remember thinking that a few years ago (the last time I played OoT), so I'm not sure what's changed.

WW and MM are fantastic, though, yes.
 
Pseudo_Sam said:
I always felt OoT fell pretty flat on the music front, especially compared to the later games. It's only saving graces are Gerudo Valley, Zora's Domain, and the best piece of ambient dungeon music ever conceived, the Inside the Great Deku Tree theme.

okay wtf?

Windmill hut? Kakariko village? Forest temple? Goron city? Kokiri forest? Lost woods? Lon lon ranch? Hyrule castle town?

I could go on all day. Ocarina of Time has the most memorable game soundtrack of all time. I find myself getting one of those tracks stuck in my head far too often. I hear Windmill hut almost every time it's raining outside. That's insane.
 
i'm playing ocarina of time right now and the music is fantastic. not to mention how much variety they squeezed out of the little ocarina ditties with such a limited interface.

i love the bolero of fire. so, so much.
 
Fighting over which Zelda game has the best music would be like fighting over which Power Rangers is least appropriate for children.

There is no winner, they are all #1.
 
Anth0ny said:
okay wtf?

Windmill hut? Kakariko village? Forest temple? Goron city? Kokiri forest? Lost woods? Lon lon ranch? Hyrule castle town?

I could go on all day. Ocarina of Time has the most memorable game soundtrack of all time. I find myself getting one of those tracks stuck in my head far too often. I hear Windmill hut almost every time it's raining outside. That's insane.
.
 
Anth0ny said:
okay wtf?

Windmill hut? Kakariko village? Forest temple? Goron city? Kokiri forest? Lost woods? Lon lon ranch? Hyrule castle town?

I could go on all day. Ocarina of Time has the most memorable game soundtrack of all time. I find myself getting one of those tracks stuck in my head far too often. I hear Windmill hut almost every time it's raining outside. That's insane.

I'll give you Windmill Hut, I forgot about that one. Kakariko Village is entirely forgettable, though, as is Goron City, Lon Lon Ranch, and Hyrule Castle Town. I can't even remember how the latter two go off the top of my head, and I just played OoT. Kokiri Forest is decent. Lost Woods is a fun melody, but quickly loses it's charm and can really be grating for long periods of time. I'd say it's the most overrated Zelda song, but again, just my opinion.

I think my problem with OoT is the lack of a cohesive theme. Hyrule just doesn't feel like a well-rounded world to me. MM had the apocalyptic, moody atmosphere that really made that game special, with appropriately moody music to fit. I could believe Termina. WW had a brighter, joyous feel that really made it stand out, with appropriately organic music to fit. I could believe the Great Sea. OoT has... what? What unifying feeling does it have? It doesn't. The world of OoT is completely unfocused. I can't believe Hyrule, and the soundtrack suffers as a result. Sure there are memorable pieces here and there, but they just feel completely isolated from the game. When I think of the best music from MM and WW, I can hear them in the context of the game world, and it makes them that much better to listen to, almost like I'm replaying the game in my head. OoT's songs don't do that for me.

I don't know how much sense that makes, but it's why I think OoT is the weakest of the 3D Zeldas, both as a game and with regards to the soundtrack. It's an amazing first attempt at an epic 3D adventure, but it still feels like a first attempt.
 
*must not "snidely lash out" at that poster*
*must not "snidely lash out" at that poster*
*must not "snidely lash out" at that poster*
*must not "snidely lash out" at that poster*
*must not "snidely lash out" at that poster*
 
Pseudo_Sam said:
After going back and replaying OoT, I really dislike the Hyrule Field theme. I think it's mostly the quality of the samples, but the composition itself isn't fantastic. The thing is, I don't remember thinking that a few years ago (the last time I played OoT), so I'm not sure what's changed.

WW and MM are fantastic, though, yes.


I'll be extremely pissed if they don't update the Hyrule field music for The 3DS remake. Looking back, it really was a poor sounding overworld/field theme.

Major's Mask's field theme was 10x better
 
Wow, I'm the complete opposite. I love how Ocarina of Time doesn't have one theme. The whole game is very varied. I didn't realize it until now, though.

It's sort of like why I wasn't really in to Mario Galaxy 1, because, while it had nice variety, it largely had a space theme. And the same with Sunshine. Galaxy 2 is a lot more varied though, and I love it for that reason.
 
Willy105 said:
Well, Sam does have a point.

It's just a point that most people never noticed or even thought about.
Well it seems that the Kingdom of Hyrule in the game was imagined as being separated in zones. But i don't think they did not for a cohesive world. One can think about them as enclaves. Obviously it was done for the specific reason: Nintendo did not have experience in how to make a grand scale 3D adventure, so compromises had to be made.
 
The Fire Temple in OoT did have a creepy sound of chanting which used to be to Allah. It's ironic that such a song was put into a fire temple considering the circumstances.
 
Bizzyb said:
I'll be extremely pissed if they don't update the Hyrule field music for The 3DS remake. Looking back, it really was a poor sounding overworld/field theme.

Major's Mask's field theme was 10x better

Yeah, but it's just the NES Zelda overworld theme re-used. Ocarina's was original and I think superior because of the feeling it evokes. It gives you the sense of a large adventure.
 
Anth0ny said:
okay wtf?

Windmill hut? Kakariko village? Forest temple? Goron city? Kokiri forest? Lost woods? Lon lon ranch? Hyrule castle town?

I could go on all day. Ocarina of Time has the most memorable game soundtrack of all time. I find myself getting one of those tracks stuck in my head far too often. I hear Windmill hut almost every time it's raining outside. That's insane.

indeed.
 
http://www.youtube.com/watch?v=bFs-PDXsQ2A&feature=related

http://www.youtube.com/watch?v=BOzKT8POnso

watch


http://www.youtube.com/watch?v=HsM2jkPiqT8

watch


http://www.youtube.com/watch?v=CD7VxkeISHk&feature=related

http://www.youtube.com/watch?v=ywMqRrOBt4A&feature=related

http://www.youtube.com/watch?v=0KxYw5HZ3Rk&feature=related

http://www.youtube.com/watch?v=fwFIHynsc6M&feature=related

watch



How the fuck can someone hate on OOT's ost
 
From The Dust said:
there will be a swordless area in SS, unless Miyamoto decides to be a dick again

A dick? Don't you mean HERO? Swordless areas are one of the worst ideas ever introduced to Zelda.
 
Willy105 said:
Yeah, but it's just the NES Zelda overworld theme re-used. Ocarina's was original and I think superior because of the feeling it evokes. It gives you the sense of a large adventure.

1. Reusing the original is not a bad thing.

2. The original gives you a huge sense of adventure. I love that fucking song <3
 
Ocarina's music is fantastic. Easily the best and most memorable out of the 3D games, even with the less than stellar samples. Almost every theme is catchy, something I can't say for a bunch of other games. MM had some pretty good tracks, though most of it is recycled OoT music. WW wasn't as consistent, but it had a bunch of great themes like Dragon Roost, Outst island, and the Great sea. If I had to rank them:

OoT > MM > WW >>>>>>>>>> TP
 
Oblivion said:
Ocarina's music is fantastic. Easily the best and most memorable out of the 3D games, even with the less than stellar samples. Almost every theme is catchy, something I can't say for a bunch of other games. MM had some pretty good tracks, though most of it is recycled OoT music. WW wasn't as consistent, but it had a bunch of great themes like Dragon Roost, Outst island, and the Great sea. If I had to rank them:

OoT > MM > WW >>>>>>>>>> TP
What the fuck are you even talking about? MM doesn't have any OoT tracks in it!
 
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