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Zelda timeline exists, Skyward Sword before Ocarina

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Once again confirmed for the people that keep insisting there isn't one.

“Yes there is a master timeline but its confidential document!” explains Aunuma-san. “The only people to have access to that document are myself, Mr. Miyamoto and the director of the title. We cant share it with anyone else! I have already talked to Mr. Miyamoto about this so I am comfortable in releasing this information – this title [Skyward Sword] takes place before Ocarina of Time. if I said that a certain title was ‘the first Zelda game’, then that means that we cant ever make a title that takes place before that! So for us to add titles to the series, we have to have a way of putting the titles before or after each other.”

~ Eiji Aonuma

Source
 
Genesis Knight said:
So...why is the timeline such a big dark secret?

Because they have no idea what the fuck is happening and so they need an excuse to cover the fact that each game is it's own game and a reiteration of previous games. Who really cares though? Why do we need a timeline?
 
EatChildren said:
Once again confirmed for the people that keep insisting there isn't one.



~ Eiji Aonuma

Source
Oh, Aonuma... :lol :lol
10 bucks that if we ask Miyamoto we'll get a different answer, and he'll say that the important things about Zelda are obviously other things.
 
I lost track of the timeline for any games released after OOT. This is rediculous. Miyamoto needs to release the "official" timeline or I'm calling shenanigans on this crap.
 
moop2000 said:
Because they have no idea what the fuck is happening and so they need an excuse to cover the fact that each game is it's own game and a reiteration of previous games. Who really cares though? Why do we need a timeline?

Hooo boy okay. Thanks for making my first and last trip into ZeldaGAF relatively painless. :lol
 
It's cute that they try and keep this facade.

Anybody who hasn't already driven themselves insane already understands that Nintendo just makes it up as they go. I think Aonuma and Miyamoto just do this for the lulz.
 
Yes, just like the X-Files writing staff actually had a plan all along. Right. Beyond that, who cares? Just make fun Zelda games.
 
nintendo attempts to make a cool timeline that they're convinced hardcore fans would love


hardcore fans hate it and GAF whines


poor nintendo :(
 
No he's just us guaranteed TEN MORE YEARS of timeline charts. Just as things were quieting down.

IS IT BEFORE MINISH CAP IS IT BEFORE MINISH CAP
 
Wizpig said:
Oh, Aonuma... :lol :lol
10 bucks that if we ask Miyamoto we'll get a different answer, and he'll say that the importing things about Zelda are obviously other things.
Actually...
Miyamoto said:
For every Zelda game we tell a new story, but we actually have an enormous document that explains how the game relates to the others, and bind them together. But to be honest, they are not that important to us. We care more about developing the game system... give the player new challenges for every chapter that is born.
 
The timeline exists when they tell us what it is.

I think they have a chart that they throw darts at to figure out where each game goes.

Wizpig said:
10 bucks that if we ask Miyamoto we'll get a different answer, and he'll say that the importing things about Zelda are obviously other things.
Miyamoto actually gave us an official timeline--problem is it totally contradicts everything we know from the games.

Timeline fanatics sweep that one under the rug.
 
EatChildren said:
Once again confirmed for the people that keep insisting there isn't one.

It's not so much that there isn't one as that there are significant contradictions that make pretty much every ordering incoherent to one degree or another. The Master Sword in particular is a pain in the ass.

At least SS is unlikely to fuck things up any further. *knocks on wood*
 
http://zelda.wikia.com/wiki/Timeline
http://zelda.wikia.com/wiki/Split_Timeline_Theory
http://zelda.wikia.com/wiki/Multiple_Ganon_Theory
http://zelda.wikia.com/wiki/Single_Link_Theory

tunnelofhorror.gif

HOLY SHIT WHAT
 
The game better end with you retiring the skyward sword in an old temple, guarding it with a giant door locked by three different colored gemstones.
 
Why does Zelda even need a timeline? The way I've always looked at it is each game just like a separate retelling of legend of a simple townboy coming of age to fulfill his destiny and rescue a princess.
 
SirPenguin said:
The game better end with you retiring the skyward sword in an old temple, guarding it with a giant door locked by three different colored gemstones.
THE GAME WILL END WITH A FLOOD I'M TELLING YOU IT ALL FITS TOGETHER
 
hahahaha


really though, as long as they fix the clusterfuck that was supposed to be the connection between oot and link to the past, it really is kinda straightforward

BitchTits said:
Why does Zelda even need a timeline? The way I've always looked at it is each game just like a separate retelling of legend of a simple townboy coming of age to fulfill his destiny and rescue a princess.

yeah but like every zelda game since oot has called back to previous games

wind waker explicitly talks about ocarina of time, and phantom hourglass and spirit tracks explicitly talk about wind waker
 
BitchTits said:
Why does Zelda even need a timeline? The way I've always looked at it is each game just like a separate retelling of legend of a simple townboy coming of age to fulfill his destiny and rescue a princess.
So I guess you didn't play Majora's Mask, Wind Waker, or Twilight Princess, where other games were explicitly referenced.
 
Regulus Tera said:
I'm wondering if Ganondorf will be around this time.


It happens before Ocarina, it cannot end with a flood.

Time travel or flash forward!

I hope they bring back Zant or someone else then Gannondorf, just to make things a bit different.
 
Ignis Fatuus said:
Yeah and look how well that turned out.
phantom hourglass was shit and ruined tetra's character because apparently the director of that game didn't like her, but spirit tracks was a quality game and i liked the callbacks to wind waker (old man Niko with photos and bits of the ship in his house, your mentor being Gonzo's kid/grandkid, Zelda being Tetra's granddaughter)
 
SirPenguin said:
The game better end with you retiring the skyward sword in an old temple, guarding it with a giant door locked by three different colored gemstones.
It'd actually be kind of neat if you had to go through the dungeons to put the gemstone somewhere safe.
 
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