My latest demo impressions (also added to the OP):
Cake Mania 2: My
impressions of the first game pretty much sum up how I feel about this one. The sequel seems to be slightly more polished (the entire kitchen is shown on one screen this time, unlike the previous game, where you had to scroll to see everything). But the customers appear to be fussier and I couldn't find a way to throw away a cake I made incorrectly (I assume there's a way to do this in the final game). I'd call this more of an expansion than a sequel. It's really more of the same. That's not necessarily a bad thing, but only diehard Cake Mania fans need apply. (I'd probably snag it for $10 just because I already have the first, but it's probably worth full price otherwise).
A Link to the Snitch said that this game "falls under crap." I disagree. Did you even play it, Link? It's actually quite good.
Worms: Open Warfare 2: This is an utter mess of a demo that's probably hiding a decent game. I wasn't quite sure what to do at any point during the game. You seem to switch from worm to worm, with the object being (I assume) to shoot each other off. I never understood the purpose of anything I was doing.
Evilmero agrees: "Utterly confusing. I had no clue what to do."
The Mummy: Tomb of the Dragon Emperor: According to
evilmero, "The Mummy is pretty much what I expected - some awkward design choices in what could have been a pretty decent game." That's pretty much how I feel as well. When the first two actions in the game are a horrible box-moving "puzzle" and then an even worse stylus-drawing exercise, you know you're in for a generic time overall. The game actually isn't all that bad, but it's entirely forgettable. Shooting with the stylus is clunky at first, but it works decently well once you get used to it. Ultimately, this game is very skippable unless you're a diehard Mummy fan - but at least it's not totally unpolished licensed shov. You could do a lot worse, really. Yeah, I'm pretty apathetic overall about this game, in case you couldn't tell.
Pirates Of The Caribbean: At World's End: El Pescado feels that "At Worlds End on the DS is AWESOME. Best At Worlds End game there is." It may be the best version (I'm taking Pescado's word on that one), but "awesome" may be stretching it just a bit IMO. It's certainly very competent - there's some fun to be had here - but I don't think it's really anything all that special in the end. The grappling hook controls are clunky - a struggle to come to grips with - and everything else is fairly mundane. Again, like Mummy, I wouldn't call this unpolished shovelware crap - it's actually a decent enough game - but only diehard PoTC fans really need to bother.
High School Musical: Makin' The Cut!: You make music by pressing buttons with the stylus and guiding basketballs into hoops. What?! Exactly. I didn't know what the hell I was doing, and I cared even less. Even worse, the game forces you to look at the bland bottom screen so much that your eyes barely have time to register how your actions are affecting what's happening on the top screen. Not fun!