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New U.C. Gundam series announced? Nope, Sunrise trolled us again!

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S. L.

Member
hteng said:
bah, was hoping they'll make an anime adaptation of Gundam Sentinel, this is the only mature/complex story i've seen so far, no angsty teens, no super gundams, no new types (pseudo NTs though), complex machines, big battles..etc
eeeeh Katoki went overboard with many of the Sentinel designs... not really digging it.
 

Apharmd

Member
hockeypuck said:
By brute power I think of weapons of mass destruction, which is more prevalent in AC series. UC series has less of that, and usually UC MS WMDs are explicitly explained with liabilities; e.g., Hyaku Shiki's mega bazooka launcher is retconned into requiring the Methuss as a battery, even the ZZ's high mega cannon incapacitates the suit after a single use.

For some odd reason, I thought for a whole minute that you meant "Armored Core" by AC. :lol

Hrm. The way Hero worded it I thought he was referring to the absolute dominance 00 Raiser has been exhibiting in duels, and how 00 Raiser is basically carrying Setsuna to victory (though he's been improving little by little). Ah well. In any case, insanely powerful weaponry is nothing new in the alternate universes of Gundam. The fact of the matter is, powerful suits sell toys to kids. It's how Strike Freedom ranks highly in polls despite being a complete piece of shit in terms of aesthetics.

But yeah, UC generally had less of this weapons of mass destruction concept but the suits that the characters piloted were still top notch units. The only exceptions I could think of at the moment was V, and the beginning of Zeta. Gundam Mk. II was pretty bad on paper compared to the units Titans were rolling out at the second quarter of the series.

The Sazabi uses its mega particle gun once or twice in the entire movie. Most of GP03 Orchis' impressive firepower came from its ballistic arsenal, not its beam weapon.

You know what's great about Char's Sazabi? It uses so much unconventional weaponry that's so characteristic of Char, like the beam tomahawks and the belly cannon; It worked great for taking down Jegans, but that motherfucker must have been a drain on the reserves. And the beam tomahawk did bite his ass in the end when it went kaput; And then Nu basically won the slugging match afterwards. Fuck, I love that fight.

Also, I don't understand how GP03's reliance on ballistic arsenal makes it a weakness. It's still a very good anti-ship unit (I could argue it was too good for the era...I mean, damn. Orchis has better acceleration than the F91 on paper stats.)

I think this goes hand-in-hand with AC series also having more screen time of "cannon fodder." Way more suits are destroyed in a typical AC episode compared to a UC one.

Well, AU series such as 00 and SEED aim for a different audience nowadays. Kids want to see shit blown the fuck up. It's a big reason as to why 0079 never gets old for me. The desert arc where Ramba Ral keeps close count of his Zakus and how each one lost is a huge blow to his forces are still very interesting for me...I honestly love it when the battles go like this.

And actually, 00S2 for awhile did focus on small engagements with consistent numbers of enemies. 00S1 did the "consistent number of enemies" thing as well, but because the AEU/HRL/Union throws so many suits at them, it's hard for me to keep track.

Look at the direction Igloo has taken. First episodes were focused on Zeon making WMDs. That Ze'Gok with its scattering beam weapon taking out an entire fleet was bullshit. Now Igloo focuses on a smaller scale. The second EFF episode was dedicated to taking out three Zakus.

Yeah...unfortunately, Bandai knows that the market for people who enjoy stuff like Igloo 2 are limited and are largely already secured; Hence why Igloo stuff are always so short. Stargazer is the same case in which its job was to sell new kits, rather than to tell an alternative viewpoint in CE.

Now, there are some parts of UC weaponry that suck, too IMO. I hate funnels and bits, especially because they're so small. They cheapen the kills. I would rather have Wing Gundam's original buster rifle with its 3-shot limit in this universe than flying magical bits.

Sentinel is my favorite series, as well, although the incom system, Deep Striker, and Hummingbird are kinda pushing it (albeit cool-looking).

I fucking love that three shot limit. Wing was nonsensical as fuck, but I just get a kick out of it every time Wing drops its buster rifle and changes to melee after blowing through the three charges. As for Sentinel, yeah. I have to give it props for the main character pissing his pants because the S Gundam went way too fast. :lol

Also, shot rotations on FAZZ units gets me hard.
 

Hero

Member
Apharmd said:
No, I recycle this argument because every time I take a glance at the 00 thread, you continuously spout out shit that proves you don't pay attention to the show or know what you're talking about. :D

My comments on the show are 95% directed at the "characters" and "story" with the other 5% being at dumb shit like poor animation or other varied things. Again, just because things make sense to YOU does not somehow make it conventional truth. How fucking old are you that I need to point this out to you?


EDIT - And yes, 00 is a milking from the Gundam universe. That is undeniable. My point from the 00 topic is that the creative staff is putting EFFORT into this "milking", which is admirable. SEED/Destiny put nearly zero, if any, and still succeeded very well.

Let me pick a random critique you put out against Gundam 00...maybe page 44 from the topic.



First, 00 Raiser's huge beam saber is a tactical weapon that actually is limited for 00. When using it, Setsuna and Saji diverts nearly all the high energy compressed GN particles generated from Trans-Am into the beam saber. That also translates into a bit of mass, and 00 has a hard time moving the beam saber around...or better yet, moving itself around, meaning it's a sitting duck while performing the move.

It's honestly a lot better than 00 just going Trans-Am and indiscriminately kicking Ali's ass. In fact, that's a weakness of the show; 00's science and technology within its own universe is so consistent, Trans-Am Raiser is actually driving the writers into a corner when scripting battles for it. They're not willing to compromise on making a bit of inconsistency just to tone down the Trans-Am Raiser, so they've been trying to keep it out of the plot for awhile now.

Now, AC series on pilots relying on the brute force of their suits...that's how 00 S1 and S2 are both written. The meisters in S1 weren't destroying aces even while riding units that are DECADES above in technology because those aces had enough skill/recklessness/plain dumb luck to stay alive. Once Patrick got a GNX, he actually did quite a bit of damage to the Gundams. Unfortunately, marketing pressure called for 00 Raiser.

In any case, if you thought UC was clean from this, you clearly did not notice Amuro's first sorties where he relied on the Gundam's power because he was very new. He had good piloting instincts, but he was still a civilian at that time. And what about Zeta Gundam, when it glowed pink and summoned gigantic beam sabers and deflected beams with the power of DEAD SOULS? I love me some Zeta, but Tomino clearly just forsook logic there for his art direction. (Biosensor explanation didn't come until a retcon later.)

And how about Double Zeta, eh? Judau was a scrubby pilot that basically allowed the Double Zeta to take care of the mess he makes. It's so insanely powerful it's ridiculous.

And if F91 didn't shed the outer layers of its armor to attempt to release heat, Seabook wouldn't have won against the Rafflesia.

Heck, if Shiro didn't have a thickass armor plating on EZ8's chest and writers who cared, that magellan tank round in episode 9 would've crushed his cockpit.



:lol

The entire Trans Am system was something I was against because all it does is give the writers excuses to make anything happen during battles that they want smply because. Even the "tradeoff" for using Trans Am has only been brought up a handful of times after beng used in both seasons one and two.

And I realize that AC universe pilots tend to rely on the brute force/power of their Gundams as opposed to ability...that's why I said it. There is absolutely nothing in the anime to discern that Setsuna has improved as a pilot from S1 in the Exia to S2 in the 00-Raiser.

I like how you pick on this critique of the show and ignore everything else that you can't defend. Like all the times in season 2 that the Meisters have escaped battles and other dangerous situations without explanation and magically appear back at the ship safe and sound. Or how in the most recent episode the Innovators were shown to be attacking the ship directly and the next thing we see is 00-Raiser shooting Anew's unit. Or how twice now the Mobile Armor has had multiple Gundam units disabled but instead of capturing or destroying them they flee the scene without another word on the matter.
 

hteng

Banned
S. L. said:
eeeeh Katoki went overboard with many of the Sentinel designs... not really digging it.

what do you mean overboard, at least there were valid reasons behind those designs, the massive boosters (long range travel, high speed battle) and big chests (I-Field Generator)..etc. Most designs are mission specific too, FAZZ as a heavy tank long range bombardment unit, Z plus as escorts/assault units, Ex S being the versatile/experimental unit and many more. at least you dont get high beam cannons stored on heads or winged gundams that shits on every other mobile suit lol.
 

Apharmd

Member
Hero said:
My comments on the show are 95% directed at the "characters" and "story" with the other 5% being at dumb shit like poor animation or other varied things. Again, just because things make sense to YOU does not somehow make it conventional truth. How fucking old are you that I need to point this out to you?

The reverse also applies; Just because it doesn't make sense to you doesn't mean it's the conventional truth. Hence why we argue with each other.

The entire Trans Am system was something I was against because all it does is give the writers excuses to make anything happen during battles that they want smply because. Even the "tradeoff" for using Trans Am has only been brought up a handful of times after beng used in both seasons one and two.

Well, CB has been smarter in using it. Just because one has a weakness it doesn't mean it should be paraded in public with no reason. This is why Seravee was so awesome. In the beginning, it showed no signs of being excellent in close range combat until Episode 9, where Tieria WANTED to take down a valuable target in close combat. Ditto with Bring Stabity's Garazzo and Revive Revival's Gadessa.

Unfortunately, this also hurts the show in terms of 00 Raiser. If Trans Am 00 Raiser is so powerful, there is no reason for CB not to use it. The staff has to choose between making the story inconsistent (lower 00 Raiser's power through unexplained, inconsistent plot measures), try to hamper 00 Raiser (Devine Nova's Empruss inadvertently forcing 00 Raiser to basically miss with its gigantic beam saber in "Break the Pillar" incident, Hilling shooting up the cockpit, 00 Raiser being separated from Ptolemaios...), or just roll with the punches since it makes the market happy and Bandai happy that 00 Raiser is so friggin' broken. Power sells. Hence why Strike Freedom/Freedom are so popular despite their terrible aesthetics.

And I realize that AC universe pilots tend to rely on the brute force/power of their Gundams as opposed to ability...that's why I said it. There is absolutely nothing in the anime to discern that Setsuna has improved as a pilot from S1 in the Exia to S2 in the 00-Raiser.

I can understand why you would say that. I was just saying that the creative staff realized this, and tried to generate tension in S1 by having aces with great skill or courage go up against them and actually give them a hard time despite the meisters being so far ahead in equipment. Unfortunately, I have the feeling that they lost a good amount of control in S2 due to executive meddling. I'll elaborate this later on...

I like how you pick on this critique of the show and ignore everything else that you can't defend.

Hm? Hey, I'm willing to admit 00 has flaws. :)

Like all the times in season 2 that the Meisters have escaped battles and other dangerous situations without explanation and magically appear back at the ship safe and sound.

In the latest episode, it was...understandable, but the circumstances that it was done under was poor. Essentially, what we saw was 00 Raiser sortieing, and then literally a little bit later, Hilling Care/Revive Revival in the Gadessa/Garazzo escape pods along with the Regnant. This convinced me that the staff is painfully aware of how broken 00 Raiser is, considering that they went ahead and chose to skip the fight with Garazzo/Gadessa and how they had Hilling shoot up the cockpit in O-Raiser.

Or how in the most recent episode the Innovators were shown to be attacking the ship directly and the next thing we see is 00-Raiser shooting Anew's unit. Or how twice now the Mobile Armor has had multiple Gundam units disabled but instead of capturing or destroying them they flee the scene without another word on the matter.

00 Raiser is simply that much powerful. In retrospect, 00 Raiser along with the two seasons are the biggest wreckers in 00's stuff. Which is sad, because at this point I'm extremely, extremely certain that 00 Raiser was largely put in by executive pressure from Bandai for a powerful main character Gundam that trounces everyone else, ala Freedom/Strike Freedom/Wing Zero/God Gundam.

But the creative staff did try to work with 00 Raiser, as they did with Bandai's other executive meddling. It's ironic, as 00 S1 had quite a bit of success with the amount of freedom that the creative staff worked with. Bandai simply rewarded them by giving them less creative control in S2.

But I digress. I can't blame every problem in 00 on executive meddling. As for Episode 15's battle that was interrupted by the coup d'etat announcement, yeah. That was a bit of poor writing. It's funny, because even with GN Archer sortied, Ptolemaios II would have met its end without that lucky, lucky announcement.
 

JimmyV

Banned
wow so much 00 hate lol, to be honest I havent watched it past the first 10 eps, I thought it was good. How/why did it turn so bad?
 

Apharmd

Member
jimmbow said:
wow so much 00 hate lol, to be honest I havent watched it past the first 10 eps, I thought it was good. How/why did it turn so bad?

Executive pressure.

And largely people not understanding that Gundam is nowadays a vehicle for advertising toys first, DVDs second, character merchandise third, and anything else (artistic pursuits) fourth. Oh, and people loves them hyperbole.

But hey, S1 is great. You can pretend it ends there if you want. :lol
 

Hero

Member
Apharmd said:
The reverse also applies; Just because it doesn't make sense to you doesn't mean it's the conventional truth. Hence why we argue with each other.

The difference is I question why things happen in Gundam 00 and expect answers other than 'oh because the writers needed it to happen.' I understand it's a cartoon and I can let things slide (I agree Kamille and the Zeta Gundam in the last episode was awkward in addition to other points you brought up) but with 00 I feel they do it way more often than most anime shows do.


Well, CB has been smarter in using it. Just because one has a weakness it doesn't mean it should be paraded in public with no reason. This is why Seravee was so awesome. In the beginning, it showed no signs of being excellent in close range combat until Episode 9, where Tieria WANTED to take down a valuable target in close combat. Ditto with Bring Stabity's Garazzo and Revive Revival's Gadessa.

Unfortunately, this also hurts the show in terms of 00 Raiser. If Trans Am 00 Raiser is so powerful, there is no reason for CB not to use it. The staff has to choose between making the story inconsistent (lower 00 Raiser's power through unexplained, inconsistent plot measures), try to hamper 00 Raiser (Devine Nova's Empruss inadvertently forcing 00 Raiser to basically miss with its gigantic beam saber in "Break the Pillar" incident, Hilling shooting up the cockpit, 00 Raiser being separated from Ptolemaios...), or just roll with the punches since it makes the market happy and Bandai happy that 00 Raiser is so friggin' broken. Power sells. Hence why Strike Freedom/Freedom are so popular despite their terrible aesthetics.

Yeah, I know and I made the point that I disliked Seed/Destiny when Kira got Freedom/Strike Freedom because he no longer had to work at being a better pilot. It was just aimbot laser spamming in every fight in every episode. 00-Raiser hasn't been as bad with the lol-laser-beam-saber but CB does rely on it far too much. I know it sells the toys/models/etc but you can't say that they couldn't have put a bit more thought/process in the design aspect of the unit.


I can understand why you would say that. I was just saying that the creative staff realized this, and tried to generate tension in S1 by having aces with great skill or courage go up against them and actually give them a hard time despite the meisters being so far ahead in equipment. Unfortunately, I have the feeling that they lost a good amount of control in S2 due to executive meddling. I'll elaborate this later on...

I liked the tension in S1 because people like Ali Al and Graham didn't have Gundams but they still went toe to toe with them in inferior units. But in 00 S2 it's definitely been reduced to Gundams showing up and wreaking havoc. Boring boring boring.


Hm? Hey, I'm willing to admit 00 has flaws. :)

First I've heard it. >:p

In the latest episode, it was...understandable, but the circumstances that it was done under was poor. Essentially, what we saw was 00 Raiser sortieing, and then literally a little bit later, Hilling Care/Revive Revival in the Gadessa/Garazzo escape pods along with the Regnant. This convinced me that the staff is painfully aware of how broken 00 Raiser is, considering that they went ahead and chose to skip the fight with Garazzo/Gadessa and how they had Hilling shoot up the cockpit in O-Raiser.
It boggles me why they even need to have Saji in the O-Raiser if its pilot has no controls or anything once they combine.


00 Raiser is simply that much powerful. In retrospect, 00 Raiser along with the two seasons are the biggest wreckers in 00's stuff. Which is sad, because at this point I'm extremely, extremely certain that 00 Raiser was largely put in by executive pressure from Bandai for a powerful main character Gundam that trounces everyone else, ala Freedom/Strike Freedom/Wing Zero/God Gundam.

But the creative staff did try to work with 00 Raiser, as they did with Bandai's other executive meddling. It's ironic, as 00 S1 had quite a bit of success with the amount of freedom that the creative staff worked with. Bandai simply rewarded them by giving them less creative control in S2.

But I digress. I can't blame every problem in 00 on executive meddling. As for Episode 15's battle that was interrupted by the coup d'etat announcement, yeah. That was a bit of poor writing. It's funny, because even with GN Archer sortied, Ptolemaios II would have met its end without that lucky, lucky announcement.

I'm aware that Gundam is a franchise and a breadwinner but I don't think that makes it okay to just pump out series that disgrace the name. Especially after the backlash after Seed Destiny.
 

JimmyV

Banned
Hero said:
I'm aware that Gundam is a franchise and a breadwinner but I don't think that makes it okay to just pump out series that disgrace the name. Especially after the backlash after Seed Destiny.


what happened with Seed Destiny? I never watched passed the first 15 eps with this one either lol
 

Apharmd

Member
Hero said:
The difference is I question why things happen in Gundam 00 and expect answers other than 'oh because the writers needed it to happen.' I understand it's a cartoon and I can let things slide (I agree Kamille and the Zeta Gundam in the last episode was awkward in addition to other points you brought up) but with 00 I feel they do it way more often than most anime shows do.

Hey, I question things too. How do you think I'm able to write gigantic chunks of this stuff and not get sick of it? I just rarely have the time to do it nowadays. :lol

Yeah, I know and I made the point that I disliked Seed/Destiny when Kira got Freedom/Strike Freedom because he no longer had to work at being a better pilot. It was just aimbot laser spamming in every fight in every episode. 00-Raiser hasn't been as bad with the lol-laser-beam-saber but CB does rely on it far too much. I know it sells the toys/models/etc but you can't say that they couldn't have put a bit more thought/process in the design aspect of the unit.

To be fair, the huge beam saber is one of 00 Raiser's more limited moves. Saji has to specifically divert most of the GN particles it generates into the beam saber, and 00 is basically immobile. If Setsuna tries to do this move against Mr. Bushido, he'll get cut up hard. The biggest danger it poses against Bushido Bob is the massive hardon it'll give him. As for aesthetics...yeah, I actually like 00 without Raiser more. The shields hanging off the GN Drives looks so cash.

I liked the tension in S1 because people like Ali Al and Graham didn't have Gundams but they still went toe to toe with them in inferior units. But in 00 S2 it's definitely been reduced to Gundams showing up and wreaking havoc. Boring boring boring.

To be fair...Ali's unit lacked speed to keep up with Trans Am Raiser. That's really the biggest reason Ali lost. That's how Ali lost in S1 against Trans Am Exia, and that's how Ali lost in S2 against Trans Am 00 Raiser.

In fact, let me geek out for a sec; Setsuna has shown that he's an improved pilot(how much remains for debate) from S1's end to S2's beginning by simply being able to work better with Trans-Am. In Trans-Am's debut, he was simply knocking/punching Ali around, despite wielding beam sabers. The decisive cross slash he made basically missed and hit Zwei's fang container instead. In Trans-Am 00 Raiser, he's used to Trans-Am now and can coordinate his actions far better with the increased speed.

First I've heard it. >:p

And this is why I rag on you. ;)

It boggles me why they even need to have Saji in the O-Raiser if its pilot has no controls or anything once they combine.

That's why they don't, most of the time. Saji is in the O-Raiser only if it needs a manual pilot to get to 00 and to set up the combination(taken care of after 00 Raiser's debut), if he needs to talk to Louise, or if he needs to help coordinate 00 Raiser's output for the huge beam saber.

I'm aware that Gundam is a franchise and a breadwinner but I don't think that makes it okay to just pump out series that disgrace the name. Especially after the backlash after Seed Destiny.

...Was there a backlash, Hero? Was there a backlash? Keep in mind, Strike Freedom is still a top choice for merchandise to this day, and Kira Yamato is still in the top ten character polls of anime magazines. :)
 
S. L. said:
eeeeh Katoki went overboard with many of the Sentinel designs... not really digging it.
Sentinel is not overboard, even for a UC series.

Overboard is the latter half of Advance of Zeta.
2j2axr7.jpg

2637cdi.jpg

meet Dandelion.
2h3zh4m.jpg

lol, find the gundam.
2j5mioj.jpg

2pphkwp.jpg
 

Shouta

Member
hockeypuck said:
Sentinel is not overboard, even for a UC series.

Overboard is the latter half of Advance of Zeta.

They're crazy looking and large but that makes sense since they're basically mobile armors.

The ones that are overboard are the ones that are overloaded or ridiculous for the function they do. For example, Heavy Arms/Custom and to a lesser extent, Leopard/L-Destroy have waaaaaay too many armaments for their size. Strike and Strike Freedom have way too much firepower without any major limitations, etc.
 

Hero

Member
Apharmd said:
...Was there a backlash, Hero? Was there a backlash? Keep in mind, Strike Freedom is still a top choice for merchandise to this day, and Kira Yamato is still in the top ten character polls of anime magazines. :)

Well I think when people on the development staff of Destiny were apologizing and letting their voices be heard on how awful the direction/writing was, I think that'd be a backlash. But I am sure that Sunrise/Bandai/etc don't care since even if all Destiny did was sell a million Strike Freedom kits/toys then to hell with integrity.
 

Apharmd

Member
Hero said:
Well I think when people on the development staff of Destiny were apologizing and letting their voices be heard on how awful the direction/writing was, I think that'd be a backlash. But I am sure that Sunrise/Bandai/etc don't care since even if all Destiny did was sell a million Strike Freedom kits/toys then to hell with integrity.

Correctamundo!

And that's why I'm grateful that the creative staff tried to do what they could with 00 now, despite the raging executive pressure.
 
This could be good, the characters don't look like super-teens pilots and the female officer doesn't look like over-sexualized.
Too bad it's not a Turn A prequel, the best and more believable Gundam designs came from Syd Mead.
 

S. L.

Member
hteng said:
what do you mean overboard, at least there were valid reasons behind those designs, the massive boosters (long range travel, high speed battle) and big chests (I-Field Generator)..etc. Most designs are mission specific too, FAZZ as a heavy tank long range bombardment unit, Z plus as escorts/assault units, Ex S being the versatile/experimental unit and many more. at least you dont get high beam cannons stored on heads or winged gundams that shits on every other mobile suit lol.
well yeah... when you say it like that i can't really argument against it :lol
FAZZ, EX s Variations, Hummingbird... the designs just feel overloaded and not 'realistic' to me anymore.

AoZ... yeah lol


Prime crotch said:
This could be good, the characters don't look like super-teens pilots and the female officer doesn't look like over-sexualized.
Too bad it's not a Turn A prequel, the best and more believable Gundam designs came from Syd Mead.
a Turn A prequel that connects UC to Turn A would be totally awesome but will never happen. :|
 

Apharmd

Member
S. L. said:
well yeah... when you say it like that i can't really argument against it :lol
FAZZ, EX s Variations, Hummingbird... the designs just feel overloaded and not 'realistic' to me anymore.

AoZ... yeah lol

To be fair, Sentinel is realistic within the UC universe. As in it's consistent to the physics/science of that universe. And this is a universe that has samurai giant robots in red, white, yellow and blue as their deadliest weapons.

a Turn A prequel that connects UC to Turn A would be totally awesome but will never happen. :|

Never. Turn A wasn't a very profitable venture for Bandai. We'll see some kits and toys if it, but never an additional animated feature; The market just doesn't carry enough clout.
 
Also, just saw more pictures of the new 7th Gundam. The backpack is ridiculous, with 3 thrusters lined up on each side.

S. L. said:
well yeah... when you say it like that i can't really argument against it :lol
FAZZ, EX s Variations, Hummingbird... the designs just feel overloaded and not 'realistic' to me anymore.
As you know, Full-Armor ZZ has been around since the ZZ series. Katoki even nerfed the Sentinel FAZZ by not making it transformable and took away both head and torso cannons as indications of proto-prototype status.

If I had the money I would purchase that new Hummingbird metal GFF in a heartbeat. The only thing that bothers me about this Zplus variation are the shoulder boosters; they're anchored to the shoulder by what looks like a single polycap. Kinda ruins the 'realism.'

Edit: now with pics
2q9i9z5.jpg

24g8vb4.jpg
 

S. L.

Member
hockeypuck said:
If I had the money I would purchase that new Hummingbird metal GFF in a heartbeat. The only thing that bothers me about this Zplus variation are the shoulder boosters; they're anchored to the shoulder by what looks like a single polycap. Kinda ruins the 'realism.'
the price you pay for gimmicky poseability.
 

Hero

Member
Apharmd said:
Correctamundo!

And that's why I'm grateful that the creative staff tried to do what they could with 00 now, despite the raging executive pressure.

So basically, you settle for less? :p
 

lachesis

Member
I detest Katoki Hajime designs. So sick of it after 10+ years of MG.....

RX-78-7. LOL. Yup, they keep inventing the history.... if they needed to do a UC, they'd better off a re-making first gundam in HD, with more beefed up/modernized character development, and yet stream-line some unnecessary episodes... :(

But hey, whatever they do, it's nearly impossible to satisfy everyone. Some die hard fan would find always something wrong with anything.
 

Apharmd

Member
Hero said:
So basically, you settle for less? :p

I settle for what can realistically be done considering the circumstances. :)

lachesis said:
lachesis I detest Katoki Hajime designs. So sick of it after 10+ years of MG.....

RX-78-7. LOL. Yup, they keep inventing the history.... if they needed to do a UC, they'd better off a re-making first gundam in HD, with more beefed up/modernized character development, and yet stream-line some unnecessary episodes... :(

But hey, whatever they do, it's nearly impossible to satisfy everyone. Some die hard fan would find always something wrong with anything.

Like me.
 
lachesis said:
I detest Katoki Hajime designs. So sick of it after 10+ years of MG.....

RX-78-7. LOL. Yup, they keep inventing the history.... if they needed to do a UC, they'd better off a re-making first gundam in HD, with more beefed up/modernized character development, and yet stream-line some unnecessary episodes... :(
Even the new MG RX-78-2 ver2.0, which went back to Okawara's roots? Even the Unicorn and Sinanju, which are Katoki's best designs since Sentinel?

I didn't know this until today, but RX-78-7 was originally an Okawara MSV from way back. Katoki gave it a refresh much like he did for -4, -5, and Mudrock for their respective PS2 games.

If Sunrise is going to faithfully follow Okawara's design direction, then expect two upgrades to the main suit, the full armor and heavy full armor variations:
2nsxoi1.jpg

3586zb5.jpg


Here is Okawara's original 7th Gundam for reference:
246s9b8.jpg

Images taken from MAHQ.
 
Saw this over at Ngee Khiong today:

With the explicit statement about having no new Gundam anime coming in this year, it does help (in a disappointing way for some) to eliminate one possibility of how Gundam UC0081 will be presented.
 

duckroll

Member
Sunrise just trolled ALL fans. The leaked Famitsu from this week has revealed a brand new PS3 game called Kidou Senki Gundam Senki. It's an action game with co-op and network options, and features a brand new original story scenario mode. The scenario mode features the exact same characters revealed in Gundam Ace, and the RX-78-7 as well. The story mode will also feature high definition animation which is a hybrid of 3D models and 2D character animation. I suppose it's going to look like the recent Votoms OVA/movie. It also confirms the setting as UC 0081.

So let's see what the tally is now...

Sunrise - 3 ; Gundam fans - 0

:/
 

Phoenix

Member
Apharmd said:
Universe is irrelevant to writing quality. UC Gundam has its fair share of turds, like 08th and 0083.


You took what is quite arguably the best of Gundam and called it crap?
 

hteng

Banned
duckroll said:
Sunrise just trolled ALL fans. The leaked Famitsu from this week has revealed a brand new PS3 game called Kidou Senki Gundam Senki. It's an action game with co-op and network options, and features a brand new original story scenario mode. The scenario mode features the exact same characters revealed in Gundam Ace, and the RX-78-7 as well. The story mode will also feature high definition animation which is a hybrid of 3D models and 2D character animation. I suppose it's going to look like the recent Votoms OVA/movie. It also confirms the setting as UC 0081.

So let's see what the tally is now...

Sunrise - 3 ; Gundam fans - 0

:/

lol... wait.. so let me get this straight, this is a game instead of a new anime?
 
Wow what a twist. I'm listening to a Gundamn podcast(not the best podcast but w/e) and its funny that they keep talking about this new UC Gundam show.

Anyway hopefully this game comes here.
 
Rahxephon91 said:
Wow what a twist. I'm listening to a Gundamn podcast(not the best podcast but w/e) and its funny that they keep talking about this new UC Gundam show.

Anyway hopefully this game comes here.

It's a total crapshoot if we get it or not. North America didn't get Ace Pilot (GC), Lost War Chronicles (PS2), Climax U.C. (PS2) or One Year War (PS2).
 

Apharmd

Member
Phoenix said:
You took what is quite arguably the best of Gundam and called it crap?

08th/0083 is nowhere near best of Gundam. Animation, perhaps.

Also, lolling at Sunrise/Bandai. At least the 1/1 RX-78-2 will still be built in Japan. :lol
 
distantmantra said:
It's a total crapshoot if we get it or not. North America didn't get Ace Pilot (GC), Lost War Chronicles (PS2), Climax U.C. (PS2) or One Year War (PS2).

or Operation Troy (360), Gundam 00 (DS), Gundam 00 (PS2), Gundam SEED (PSP), Gundam Battle Tactics/Royale/Chronicle/Universe (4 PSP games), Gundam vs Gundam (PSP), 0079 (Wii) and I doubt they will bring Kizuna over for the PSP. That isn't including the SD and Strategy games either.

They really cooled off on bringing Gundam games to the states. Only the Musou games are brought over now.
 

cryptic

Member
The original VOTOMS series and all the OVAs will always be better than anything Gundam, I don't understand why you people don't ever try to track the boxset down plus the subbed OVAS online.
 

Apharmd

Member
cryptic said:
The original VOTOMS series and all the OVAs will always be better than anything Gundam, I don't understand why you people don't ever try to track the boxset down plus the subbed OVAS online.

It's too old for most people. Remember, 08th MS Team is the best part of Gundam for them. :)
And for what it's worth, VOTOMS is only better than Gundam if one likes it more. They're far too different to compare. True, the Gundam franchise has done a ton more whoring, but 0079/Zeta still have their merits irregardless of crappy ventures that proceeded to follow them.

EDIT - Oh, and the less people know about VOTOMS, the more sale toys/kits you can get at HLJ.
 

duckroll

Member
hteng said:
lol... wait.. so let me get this straight, this is a game instead of a new anime?

Yeah. I'm sorry I said that it was definitely going to be a series. I'm really really.... sorry. :/

Btw, this is a "renewal" of Lost War Chronicles, with a network mode and a brand new story. I think there's a decent chance of it being released in the US, but that chance is currently better than the odds of it being a good game honestly. So I dunno...
 
Linkzg said:
They really cooled off on bringing Gundam games to the states. Only the Musou games are brought over now.

Yeah, there was a period of time where Bandai was bringing every non-strategy Gundam game (except Lost War Chronicles) over to North America, but then they must have realized sales were horrid and stopped. That's the reason why I don't see them bringing this or Operation Troy over.
 

Apharmd

Member
distantmantra said:
Yeah, there was a period of time where Bandai was bringing every non-strategy Gundam game (except Lost War Chronicles) over to North America, but then they must have realized sales were horrid and stopped. That's the reason why I don't see them bringing this or Operation Troy over.

This. Also, it's a shame Project Pegasus didn't come over.

(Thanks, Distantmantra. :))
 
I've always wondered why Lost War Chronicles didn't come out in North America. It was made before Encounters in Space, which we got.

Oh well, it doesn't matter. I picked up a mint Lost War Chronicles LE box in Akihabara for $20.
 

charsace

Member
I don't care if the next gundam show is UC it only has to be good, not even great, at this point to appease me. 00 is just bad. They took time off and all they did was rehash the 1st season.
 

Hero

Member
duckroll said:
Sunrise just trolled ALL fans. The leaked Famitsu from this week has revealed a brand new PS3 game called Kidou Senki Gundam Senki. It's an action game with co-op and network options, and features a brand new original story scenario mode. The scenario mode features the exact same characters revealed in Gundam Ace, and the RX-78-7 as well. The story mode will also feature high definition animation which is a hybrid of 3D models and 2D character animation. I suppose it's going to look like the recent Votoms OVA/movie. It also confirms the setting as UC 0081.

So let's see what the tally is now...

Sunrise - 3 ; Gundam fans - 0

:/

I believed in you, Duckroll. :( This is worse than Capcom teasing a RE2 remake and it turning out to be RE:DSC.

It's like a roller coaster of emotion.
 

Blader

Member
I don't want to get anyone's hopes up, but some recent Japanese mag (I think it's called Gundam Ace?) intimated/speculated that this game may be getting animated. My first thought was that it was just referring to the game's cutscenes, but that isn't exactly news you'd announce 3 months later, right?

I don't read Japanese, so I'm just going off what other people have said about it (and I'm assuming that posting the original scan is off limits).
 
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