Lol, MS would like to power their competitor platforms network? I think you are being very naive.
Lol, MS would like to power their competitor platforms network? I think you are being very naive.
So they say but yet they sell it as an aspect that gives the X1 cloud computing power (crackdown), I guarantee you its not platform agnostic when it comes to consoles and MS.
I will glad place a wager this game does not use azure, especially not for PS4.
Lol, MS would like to power their competitor platforms network? I think you are being very naive.
Lol, MS would like to power their competitor platforms network? I think you are being very naive.
While I know thats true, I dont see EA as a publisher having a similar use case.Developers from many different fields have already stated that using Azures on demand service can prove cheaper than maintaining your own and having to deal with demand spikes.
Why can't they just use Azure on the PS4 if they want to? EA would still have to pay for the service, but I don't see why Microsoft would be against the idea?
Why can't they just use Azure on the PS4 if they want to? EA would still have to pay for the service, but I don't see why Microsoft would be against the idea?
I assume you are still too young to look at the big picture here so I will give you some leeway. MS does not think they are competing with Sony. They are competing with Google. Microsoft is a business and has discrete divisions within it it. All of them operate to make money. The Xbox division doesn't make decisions for Azure. Azure is the future of MS. If MS can power all of PSN then they make money on PSN from Azure and still operate the Xbox division. Thus, they win on both ends.
Do you really think that the Xbox division has the ability to say "Hey Azure, don't power Sony's network because we want to sell more consoles?"
Azure is platform agnostic, and MS does not restrict whom uses it.
While I know thats true, I dont see EA as a publisher having a similar use case.
Didnt EA demand to have their own servers back in the 360 days and not to go through XBL so that they could control how they managed their online games?
Im not arguing this is a good thing, more that EA dont seem to really care what their customer base would prefer but what suits them - I cant see why that wouldnt extend to Respawn.
ps3ud0 8)
While I know thats true, I dont see EA as a publisher having a similar use case.
Didnt EA demand to have their own servers back in the 360 days and not to go through XBL so that they could control how they managed their online games?
Im not arguing this is a good thing, more that EA dont seem to really care what their customer base would prefer but what suits them (EDIT: man that comes over wrong) - I cant see why that wouldnt extend to Respawn.
ps3ud0 8)
MS will not allow a game on PS4 on azure servers, no matter what they say.
Also EA is the publisher and has server facilities.
It's not going to be on azure, that's an MS/X1 selling point.
EA is going to do whatever they feel is most economical. They might want bring networking in-house, after working the numbers, but there are obvious economical and customer satisfaction reasons to stick with azure.
Yes EA wanted more control during the early days of Xbox live, but the online console was new territory, and they resisted change, like many large companies do. I don't think that says anything about how they will proceed with azure in the future. That was then, this is now. Times have changed.
Also azure doesn't remove EAs ability to manage there online games. It just removed the burden of locating and maintaining the servers. They'd surely still have users pass through their own servers before they get to azure to actually play the game.
So they say but yet they sell it as an aspect that gives the X1 cloud computing power (crackdown), I guarantee you its not platform agnostic when it comes to consoles and MS.
I will glad place a wager this game does not use azure, especially not for PS4.
While I know thats true, I dont see EA as a publisher having a similar use case.
Didnt EA demand to have their own servers back in the 360 days and not to go through XBL so that they could control how they managed their online games?
Im not arguing this is a good thing, more that EA dont seem to really care what their customer base would prefer but what suits them (EDIT: man that comes over wrong) - I cant see why that wouldnt extend to Respawn.
ps3ud0 8)
Cloud services have come a long way since that time. The granularity offered by Amazon Web Services can provide the control a company like EA might want at a significantly reduced cost versus running a server farm.
I remember one time a long while ago, someone asked on these forums if Titanfall would come to PS4 and I said something to the effect of "No because the PS4 doesn't have the cloud!" And I got banned, lol. Good Times! Glad we can talk about this now.
But they will drop this Azuer Cloud stuff on Titanfall 2. Respawn wont be working as closely with Microsoft as it isn't an exclusive. Unless they find some way to use it exclusively on the Xbox 1. I guess they will need to use the consoles' processing to handle the complex grunt A.I. this time.
But couldn't they just make Titanfall 2 without using the cloud, you know, like most console games out there?
Isn't Azure pushed as a marketing bulletpoint? I have a feeling they'll drop it entirely and go with another cloud solution.
Azure Team probably wants its margins this time.Jon Shiring did a talk a Rackspace I believe the other week talking about the use of the cloud for Titanfall. I would imagine they're exploring all options since it's going multiplatform.
Microsoft did cut them a huge deal for Azure usage though so who knows.
MS will not allow a game on PS4 on azure servers, no matter what they say.
Also EA is the publisher and has server facilities.
It's not going to be on azure, that's an MS/X1 selling point.
Or maybe Xbox will allow Respawn/Sony to use azure for exclusive marketing rights for TF2? Which in turn would allow for cross system play?
I doubt it. EA wants to keep more control over it i think and wants it on their own servers.
With Titanfall Azure came with it because they came in late as a publisher. It sucks tho. I love every multiplatform game to use it. Because its solid but i think we only gonna see it with first party games.
IINM EA's datacenter capacities are rented as well?This ain't happening. It will either be on ea's servers or p2p. No way are ea going to pay for azure when they have their own dog turd tier servers.
Me and you to. I really hope they release some sort of paper on it.Not entirely the same thing, but from a technical standpoint I am super fascinated by the cloud computed destruction in Crackdown 3.
I really hope so.
There is definitely a quality to online gaming with MS games. Titanfall, Forza Series, MCC (yea yea before you all freak out, once your in a match its amazing ) , Halo 5, Gears of War all feel top of the line amazing connections.
I wish all devs making online games took up on MS's offer to use their free servers.
Free during development, subsidized on release.Free?
Lol
They aren't free
Respawn isn't owned by EA.
Respawn isn't owned by EA.
Respawn isn't owned by EA.
Respawn isn't owned by EA.
Free during development, subsidized on release.
Huh? Why wouldn't they? The Azure/cloud compute portion of Microsoft is a business in it's own. They wouldn't deny a huge deal to make sure PSN or any other service runs and stays up on their service because of some fanboy ideals.
Oh, you're right.
I'm sure Microsoft's cloud services division would turn down millions of dollars because "FUCK SONY!"
I assume you are still too young to look at the big picture here so I will give you some leeway. MS does not think they are competing with Sony. They are competing with Google. Microsoft is a business and has discrete divisions within it it. All of them operate to make money. The Xbox division doesn't make decisions for Azure. Azure is the future of MS. If MS can power all of PSN then they make money on PSN from Azure and still operate the Xbox division. Thus, they win on both ends.
Do you really think that the Xbox division has the ability to say "Hey Azure, don't power Sony's network because we want to sell more consoles?"
Azure is platform agnostic, and MS does not restrict whom uses it.
You can say it is agnostic, maybe it is, but you won't see PSN on it no matter what.
....
PSN won't be on Azure, the end.
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You guys can throw insults and derision, we will see what service is used, I'm pretty secure in my opinion.