NSMBU looks miserable next to this game.
Nintendo needs to take notes on how a Mario game should look.
And Ubisoft needs to take notes from Mario on how tight a platformer's controls should be. Then we'd have something.
I didn't mean to be offensive, sorry if I came up that way. Just thought it was a weird complaint.Ok so I see one issue that I personally have with the boxart and I'm grasping at straws? I find it a little odd that I see the image in a different way and get attacked by gaf for it.
I believe it is, like Origins. Confirmed at E3 iirc.Wow, this game looks amazing! Is this confirmed to be 60fps?
I think Trine 2 is more spectacular looking, but this one looks incredible too.
Pfft. Origins plays fine.
I think NSMBU looks fine, but Rayman Legends (and Origins, while we're at it) provides a ton of context to people who think Mario should be doing more in terms of visual style and art direction.
I would do anything for a new Mario or Yoshi's Island that looked like that.
Yes, I can only understand "oh god, there'll be a console launch and there are many awesome games I want for the system! Yet i won't buy the console" logic if you actually lack money. This, my friends, is a true system seller.The only "lame" thing are people hoping for the game on other consoles. If you and your wife fell in love it you'd get it regardless of where it goes.
Pfft. Origins plays fine.
Yes, I can only understand "oh god, there'll be a console launch and there are many awesome games I want for the system! Yet i won't buy the console" logic if you actually lack money. This, my friends, is a true system seller.
Btw, no Globox on the cover? Booo! That guy is so much better than Rayman that the title of the first game should have been Globox Origins.
Holy shit, Yoshi's Island artstyle in HD would be amazing!I think NSMBU looks fine, but Rayman Legends (and Origins, while we're at it) provides a ton of context to people who think Mario should be doing more in terms of visual style and art direction.
I would do anything for a new Mario or Yoshi's Island that looked like that.
Do Nintendo have eyes ?
Plays fine, but not tight. Could be so much better. Especially for a game that requires so much speed and accuracy.
For you perhaps. For me, not even close. Origins didn't sell and it's essentially the same game. This isn't a system seller. This is a game I buy along with the system when I eventually do have a reason to buy it, though. For 19.99 or less like Origins. A new Metroid FPS would probably be a system seller for me.
Plays fine, but not tight. Could be so much better. Especially for a game that requires so much speed and accuracy.
For you perhaps. For me, not even close. Origins didn't sell and it's essentially the same game. This isn't a system seller. This is a game I buy along with the system when I eventually do have a reason to buy it, though. For 19.99 or less like Origins. A new Metroid FPS would probably be a system seller for me.
Looks good, though folks need to realize that art styles are relative.
That, and the extremely stylized, painterly style these Rayman games are using isn't ideal for all games. These games have very loose, forgiving platforming. Essentially everything is humongous super sized to account for the irregular, impressionistic visuals.
People should just be happy that games with a variety of styles are being made, instead of all of one thing. I get the impression that some who don't think it through would want every single platformer, for instance, to just use Rayman's graphic set.
People have an extremely difficult time separating art and end effect from technology.
"Best looking ever" is usually taken to literally mean the most advanced display of technology, etc. Rayman Origins and Legends are technologically simple compared to many games. Likewise, plenty of games using advanced and expensive tech get fawned over as 'best ever' when they have dull or uninteresting art, design, etc.
There is no best looking game ever. There are too many ways in which a game may looking appealing. A more logical observation might be that these Rayman games may have the best execution of this style of visuals so far in a video game. They are the best in their class.
Marketing will make or break the game, really. It isn't surprising that Origins was lackluster in sales: the overwhelming majority are looking for dudebro shooters, and people probably could not comprehend a 2D game looking good. A release coinciding w/ WiiU's launch could really be a way of jump-starting the Rayman brand again... though being Ubi they'll just spend all their advertising money on ZombieU and let Rayman Legends die a slow death again.
Nintendo needs to take notes on how a Mario game should look.
If Rayman's controls aren't 'tight' I want to know what is. If you say Super Meat Boy, you are missing the point. The controls are so 'tight' in that game that it's unrealistic. It exchanges a lot of friction for pinpoint challenges. Where as Rayman uses momentum as part of the challenge.
In other words, the classic platformers with Super Meat Boys controls/physics would be shit easy
Origins controls and gameplay are bloody brilliant. Haters be damned.
Mario games should not look like this
Mario games should not look like this
Nintendo needs to take notes on how a Mario game should look.
Mario games shouldn't look like shovelware either, though.
The only "lame" thing are people hoping for the game on other consoles. If you and your wife fell in love it you'd get it regardless of where it goes.
you're crazy.
Been playing my copy of NSMB2 for the past day or so, and yeah its great - but the artstyle and music is a COMPLETE copy and paste from NSMB Wii. Meh.
You already can.Wow that looks insane. Can't wait to see this in motion.
Hearing about the music is the most disappointing thing to me.
The idea of Mario games without memorable music just make me :'(
I don't really see what's so different about this game's artstyle to make people say that Origins looked better though :/