Stumpokapow
listen to the mad man
I see limbo on sale and I hear it's awesome. So limbo or fez? Really enjoyed dead light but I hear it drops off dramatically in the second half.
Limbo is a good game with interesting atmosphere worth playing through. It fits somewhere in the top tier of independent 2D puzzle-platformers. I liked about 3/4s of the "levels" (the forest, which is the game's opening chapter, is probably the best part of the game). It can be finished in maybe 4-5 hours.
Deadlight is short but a good "clunky platformer". The last 20 minutes of the game have some annoying trial and error segments that aren't difficult but that require you dying and failing a few times to figure out what to do. The first third of the game and then again from about 66-80% of the way through the game is excellent. Speedrunning the game once you've finished it is very fun, and I also had a good time finding the collectibles.
Fez is spectacular, a stunning achievement in gaming. Many of its ideas are unprecedented in the realm of gaming. If you think Fez is a puzzle platformer with a 3d/2d mechanic like Crush or Super Paper Mario, you're dead wrong. That's the first quarter-to-third of the game. It's also an utter triumph of an adventure game in the mold of the best classics of the genre. It's the first video game in maybe 15 years where I took pages and pages of notes to get through. The rabbit-hole is so deep. Clues are hidden all over the game that only become apparent after you've finished the game at least once, and maybe not even then. There are puzzles that will break your brain. Don't use a FAQ. If you can't figure something out, move on, and don't ask or look for help until you're sure you've solved everything you can in the whole game world.
As I understand it, there's one puzzle that still hasn't been solved--a team of online players brute-forced the solution by pushing random buttons until they figured it out, but even now no one knows how the puzzle was actually intended to be solved.
The thing that struck me the most as I was playing it was homages to 2001: A Space Odyssey and Flatland. The game never really makes it 100% explicit, and 99% of the people playing it wouldn't be aware that it was anything, but Fish clearly did a lot of reading and watching and reflection when coming up with his game world.
If I had to pick one of the three, I'd pick Fez.