ParticleReality
Banned
Come on Sony, I can pay $150 less for more trees...get your shit together or your doomed.
they as in gameplanet? they just copy-pasted andrewfee's post.Metalmurphy said:Wait... they're calling it a downgrade now?
Gattsu25 said:Actually, those are both areas where I prefer the PS3 version. More subdued color (but not monochromatic) and 20% less bloom is a good thing IMO. Framerate too.
I'm pretty sure it does have HDR. Just probably toned down a bit. Play the demo yourself and see...KachoMakura said:It's not bloom. That is HDR that you are witnessing in the 360 shots, which the PS3 shots don't appear to have.
Marconelly said:I'm pretty sure it does have HDR. Just probably toned down a bit. Play the demo yourself and see...
Marconelly said:I'm pretty sure it does have HDR. Just probably toned down a bit. Play the demo yourself and see...
With PS3 demo, you can pretty much achieve the look of X360 screens here, by blasting the contrast+color+brightness up on your TV.
it's not subjective if more frames per second is better... it is... it's subjective if that's more or less important than more geometry.spwolf said:you gotta be kidding me... race game with framerate issues and fps in racing games is now subjective? wtf.
how big was the Madden thread again? And difference in fps here is far more important.
different time of the day?KachoMakura said:I don't have a PS3 to play that demo at the moment(plan on getting one before the end of the year).
But juding from these shots:
360:
http://sr-388.net/images/gaming/ps3/dirt/DSCF6525.jpg
PS3:
http://sr-388.net/images/gaming/ps3/dirt/DSCF6559.jpg
You can tell from the lighting on the grass, the car and the road that HDR is not being implemented. HDR(high dynamic range lighting) makes the bright areas of a scene actually appear BRIGHT and the dark areas appear darker.
that isn't an accurate description of what HDR does. even if it was those screens wouldn't tell you that it wasn't being implemented. are the brighter areas brighter in the 360 one? sure. are the dark ares darker in the 360 one? again... sure.KachoMakura said:You can tell from the lighting on the grass, the car and the road that HDR is not being implemented. HDR(high dynamic range lighting) makes the bright areas of a scene actually appear BRIGHT and the dark areas appear darker.
Try not to correct people when you're wrong. It's bloom that I'm talking about (the glow), don't get the two confused. Both games have HDR, by the way.KachoMakura said:It's not bloom. That is HDR that you are witnessing in the 360 shots, which the PS3 shots don't appear to have.
Why me? :bBad_Boy said:The version that supports the G25 wins by default.
Zonar said:From GamePlanets
You can play the game/demo at different times of the day? How do you change that?sprocket said:The screens were taken at 2 different times of day notice the headlights are on in the ps3 shots and its darker. lol crazy fanboys. :lol
Omeyocan said:Is there a PS3 demo already released ? On PSN ?
Marconelly said:You can play the game/demo at different times of the day? How do you change that?
urk said:So this is the depth we've sunk to, is it?
rc213 said:I see more clouds in the PS3 shot. :O
Huh... but doesn´t HDR need a moving image to give an idea of the exposition? That´s not right.KachoMakura said:I don't have a PS3 to play that demo at the moment(plan on getting one before the end of the year).
But juding from these shots:
360:
PS3:
You can tell from the lighting on the grass, the car and the road that HDR is not being implemented. HDR(high dynamic range lighting) makes the bright areas of a scene actually appear BRIGHT and the dark areas appear darker.
Eiji said:The brighter sky in the 360 shot is blocking/white-washing the clouds.
KachoMakura said:I don't have a PS3 to play that demo at the moment(plan on getting one before the end of the year).
You can tell from the lighting on the grass, the car and the road that HDR is not being implemented. HDR(high dynamic range lighting) makes the bright areas of a scene actually appear BRIGHT and the dark areas appear darker.
:lol Nope, don't know the person, my completely under-used "blog" is: http://SR-388.net/sprocket said:A blog that posted something someone wrote from here? :lol probably the same guy.
Yep, photos off a fully calibrated Pioneer 5080. The exposures were matched across all the photos, and white balance was manually set. Sure, it's not a capture card, but I think it does a decent job illustrating the differences. (like the missing scenery)Dot50Cal said:Are those..a..are those off a television screen?.......:lol :lol :lol :lol :lol
:lol :lol :lolurk said:Christ, the bloom in the PS3 version is a little over the top. On the 360 it's like your trying to outrun a nuclear holocaust. There are no clouds because they have been irradiated.
nib95 said:there are loads more sparks in the PS3 version
andrewfee said:The demo is still tearing all over the place on the PS3, it's just not as bad as the 360 one.
Peter303 said:If the game isn't 60fps they haven't improved it in my opinion.
IdleCoder said:the 360 version owns the ps3 version.
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but BIOSHOCK OWN BOTH!
Forsete said:Oh shut it already.
chespace said:Bitter tears.
People really need to stop comparing the two DiRT demos. Compare final versions, because the 360 DiRT demo is not representative of the final game. You'll find that the game isn't all that different between the ports.
nib95 said:Ok interesting to compare the DIRT demo on both platforms.
I just had both demo's run back to back on their respective consoles (switching between channels) and noticed differences immediately.
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KachoMakura said:I don't have a PS3 to play that demo at the moment(plan on getting one before the end of the year).
But juding from these shots:
360:
PS3:
You can tell from the lighting on the grass, the car and the road that HDR is not being implemented. HDR(high dynamic range lighting) makes the bright areas of a scene actually appear BRIGHT and the dark areas appear darker.
AltogetherAndrews said:You know what, no. If you consider a little bit more grass and the odd additional tree (there's certainly nothing dramatic going on here) more important than a stable framerate, to a racing game, then you shouldn't be talking about racing games in the first place.
They're exposed exactly the same, and both inputs are calibrated to 30fL peak whites. (so they're just as bright as each other)ram said:first, the ps3 shot is way to dark - second, you can see even in that screen, that the ps3 has hdr lighting - just look at the trees in the background, the evening sun shines over them.
its a fact, that the ps3 looks and plays a whole lot better and is overall more polished. eat it up.
might be 2nd, but in our hearts its 1st!Z3F said:Also, what is the point of winning the distant 2nd place award?